tenar Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 7, D:1) a +0 dagger a kobold skeleton (9, 10, D:1) a +0 short sword a +0 robe (13, -8, D:1) 6 stones (21, -2, D:1) a frilled lizard skeleton (21, 1, D:1) a rat skeleton (22, 23, D:1) a jackal skeleton (23, -7, D:1) a frilled lizard corpse (skeletalised by now) (24, -2, D:1) a bat skeleton (29, -16, D:1) a +0 dagger (29, 11, D:1) a frilled lizard skeleton (30, -3, D:1) a +0 club (30, 13, D:1) a hobgoblin skeleton (30, 24, D:1) a hobgoblin corpse (skeletalised by now) (31, 26, D:1) a jackal corpse (skeletalised by now) (32, 9, D:1) a bat skeleton (34, 0, D:1) a +0 club a goblin skeleton (34, 1, D:1) a +0 short sword (36, 9, D:1) a +0 ring mail (37, 25, D:1) a +0 leather armour (37, 31, D:1) an amulet of regeneration (41, -6, D:1) a +0 dagger {Kamaljyot} a goblin corpse (skeletalised by now) (45, 17, D:1) a +0 ring mail (49, 4, D:1) 7 stones (50, 30, D:1) a ball python corpse (skeletalised by now) (50, 43, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Beapast's Antique Armour Boutique a +0 robe (24 gold) a +0 scale mail (108 gold) a +0 robe (24 gold) a +0 plate armour (486 gold) a +2 chain mail of fire resistance (621 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 pair of boots (121 gold) a +2 scale mail of cold resistance (567 gold) [Shop] Jufum's Book Boutique a book of Geomancy (280 gold) a Treatise on Traps (420 gold) an Everburning Encyclopedia (532 gold) a book of Geomancy (280 gold) a Trismegistus Codex (504 gold) a Fen Folio (588 gold) a book of Cantrips (224 gold) a book of Spatial Translocations (252 gold) [Shop] Amaymoy's Armour Shoppe a scarf of repulsion (120 gold) a +3 leather armour of positive energy (210 gold) the quicksilver dragon scales "Casuotuzof" {*Slow rElec Will+ Int+5 SInv} (731 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. a +2 helmet (165 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1335 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +1 buckler of positive energy (135 gold) a +1 robe of willpower (129 gold) a +0 leather armour (20 gold) a +1 leather armour of cold resistance (140 gold) (0, 0, D:2) an inkwell talisman (7, 5, D:2) a +0 spear (13, -9, D:2) a +0 halberd (15, -8, D:2) a +0 whip of holy wrath (15, -1, D:2) a +0 dagger (20, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 11, D:2) a +0 robe (32, -1, D:2) 8 stones (37, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, 9, D:2) a hobgoblin corpse (skeletalised by now) (40, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, -5, D:2) a +0 robe (42, -2, D:2) an adder corpse (skeletalised by now) (42, 13, D:2) a ball python corpse (skeletalised by now) (43, 18, D:2) a bat corpse (skeletalised by now) (45, 15, D:2) a +0 short sword (47, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (8, 2, D:3) a +0 club a +0 robe (11, -7, D:3) a +0 ring mail (16, -33, D:3) 5 boomerangs (17, -17, D:3) a +0 whip (17, -13, D:3) a +0 leather armour (18, -19, D:3) 7 stones (22, -28, D:3) a +0 club (29, -16, D:3) 3 poisoned darts (30, -40, D:3) a +0 trident (34, -31, D:3) a +0 halberd (39, -33, D:3) a +0 ring mail (43, -27, D:3) a quokka skeleton (46, -15, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, 0, D:4) a +0 mace a +0 leather armour (5, -3, D:4) a +0 club (5, 9, D:4) a +0 short sword 5 stones a +0 club (14, 9, D:4) 7 stones (18, -7, D:4) a +0 whip (19, -7, D:4) a +0 falchion a +0 robe (21, -7, D:4) a +0 club a +0 chain mail a +0 long sword a +0 robe (21, 15, D:4) a +0 ring mail (26, 13, D:4) a +0 dagger (27, -8, D:4) a +0 sling (31, 19, D:4) a +0 dagger (35, 4, D:4) a +0 short sword (37, 5, D:4) a +1 whip of venom Level 5 of the Dungeon (3, 19, D:5) a +0 whip 3 boomerangs (9, -9, D:5) a +0 war axe (20, 16, D:5) a ring of protection from fire (26, 3, D:5) a +0 robe (30, 12, D:5) a +0 falchion (30, 21, D:5) a ring of protection from fire (33, 19, D:5) the ring "Tusm" {rF- rN++ Will+} [ring of positive energy] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Level 6 of the Dungeon (0, 5, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +0 dagger a +0 robe (0, 6, D:6) a +0 dagger (10, 23, D:6) a +0 club (14, 39, D:6) a +0 quarterstaff (17, 8, D:6) a +0 leather armour (19, -6, D:6) a +0 giant spiked club (19, 15, D:6) a +0 whip 3 boomerangs (20, 15, D:6) a +0 dagger of flaming (21, 15, D:6) a +0 flail a +0 leather armour (23, 18, D:6) a rimehorn talisman (28, 28, D:6) a +0 club a +0 whip (33, 36, D:6) a +0 leather armour (34, 28, D:6) a +0 flail (36, 32, D:6) a +0 giant club (37, 20, D:6) 3 poisoned darts (42, 5, D:6) a +0 giant club (46, 32, D:6) a +0 giant club (46, 35, D:6) a +2 scythe of venom a +0 robe (46, 36, D:6) a +0 scale mail a +5 ring of evasion (47, 17, D:6) a +0 giant spiked club (48, 7, D:6) a +0 hand axe (51, 39, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff of pain (5, -5, D:7) a +0 leather armour (6, 0, D:7) a +0 spear (6, 4, D:7) a +0 flail (7, 1, D:7) a +0 ring mail a +0 spear (9, 30, D:7) a +0 orcbow (10, 1, D:7) a +0 mace (13, -7, D:7) a +0 leather armour a +0 dagger (24, 1, D:7) a +0 leather armour a +0 spear a +2 mace of protection (26, 1, D:7) a +0 falchion (27, -2, D:7) a +4 ring of slaying (28, -6, D:7) a +0 robe a +0 dagger (28, -3, D:7) a +0 cloak a +0 dagger (41, 20, D:7) a +0 ring mail (41, 23, D:7) a scroll of noise (45, 1, D:7) a +1 morningstar of holy wrath Level 8 of the Dungeon [Shop] Roasi's Neck Hole a +0 cloak (67 gold) a +0 cloak (67 gold) a scarf of repulsion (180 gold) a scarf of invisibility (180 gold) an amulet of faith (600 gold) an amulet of faith (600 gold) an amulet of the acrobat (unknown) (450 gold) (0, 0, D:8) an amulet of faith the +3 leather armour of Cicekibo {Rampage Will++ Int-5 SInv} Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (2, 10, D:8) a wand of flame (19) a +0 ring mail a +0 whip (20, 17, D:8) a +0 shortbow (21, 8, D:8) a +3 mace a +0 plate armour (21, 10, D:8) a +0 glaive of flaming (21, 11, D:8) a +0 mace a +0 leather armour (24, -14, D:8) a +0 club (24, 1, D:8) a +0 robe a +0 dagger (25, -9, D:8) a +0 spear (25, -4, D:8) a +0 dagger a +0 ring mail a +0 falchion (25, 7, D:8) a +0 robe a +0 dagger (26, -7, D:8) a +0 spear (26, -6, D:8) a +0 spear (31, 15, D:8) a +0 chain mail a +0 falchion (32, 17, D:8) a +0 giant club a +0 giant club (35, -8, D:8) 4 stones (37, 14, D:8) a +0 halberd (38, -4, D:8) a +0 spear (38, 13, D:8) a +0 halberd (39, 15, D:8) a +0 halberd (39, 17, D:8) a +0 flail (40, 0, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (40, 14, D:8) a +0 scale mail a +0 spear (41, 13, D:8) a +0 spear (41, 16, D:8) a +0 club Level 9 of the Dungeon [Shop] Qayczyus's Weapon Boutique a +0 hand axe (45 gold) a +0 heavy mace (111 gold) the +7 hand axe of Pestilence {venom, Str+2} (747 gold) Str+2: It affects your strength (+2). a +0 quarterstaff (75 gold) a +2 flail of protection (243 gold) 5 poisoned darts (45 gold) (10, 0, D:9) a +0 chain mail (17, 33, D:9) a +0 leather armour (22, 46, D:9) a +0 orcbow (28, 19, D:9) a +0 giant spiked club a +0 giant club (46, 43, D:9) a +1 long sword {Thatsani} (48, 6, D:9) a +0 hand axe (48, 7, D:9) a +0 battleaxe a +0 chain mail a +0 trident a +0 leather armour (48, 9, D:9) a +0 hand axe (49, 9, D:9) a +0 club a human corpse (skeletalised by now) (50, 6, D:9) a +0 robe (50, 9, D:9) a +0 falchion a +0 ring mail (50, 24, D:9) a +0 hand axe a +0 club a +0 hand axe (51, 24, D:9) a +0 plate armour a +0 halberd Level 10 of the Dungeon (0, 31, D:10) a +0 orcbow (8, 4, D:10) a +4 flail a +0 orcbow (14, 25, D:10) a +0 sling (16, 24, D:10) a +0 robe a +0 dagger (17, 24, D:10) a +1 heavy hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 34, D:10) a +0 hand axe (27, 10, D:10) a +0 rapier (36, 46, D:10) 5 stones (48, 31, D:10) 6 stones (52, 41, D:10) a wand of flame (7) (55, 12, D:10) a +0 quarterstaff Level 11 of the Dungeon (2, 0, D:11) a +0 scale mail (10, 17, D:11) a +0 spear (10, 18, D:11) a +0 scale mail a +2 heavy spear (11, 17, D:11) a +0 plate armour a +4 short sword of flaming (11, 18, D:11) a +0 whip a +0 leather armour a +0 short sword (12, 16, D:11) a +0 spear (12, 18, D:11) a +0 robe a +0 dagger (15, -13, D:11) a +0 scale mail (23, 22, D:11) 6 stones (25, 34, D:11) a +0 antimagic whip (25, 44, D:11) a +0 leather armour (28, 46, D:11) 2 large rocks a +0 plate armour (31, -2, D:11) a +0 leather armour a +0 hand axe (33, 0, D:11) a +0 robe a +0 war axe a +0 robe a +0 hand axe (34, -11, D:11) a +0 cloak (34, 23, D:11) a +0 rapier (40, 1, D:11) a +0 dagger (41, 0, D:11) a +0 spear (41, 1, D:11) a +0 spear (42, 0, D:11) a +0 halberd (43, 1, D:11) a +0 whip a +0 spear a +0 scale mail a +0 spear (43, 3, D:11) a +3 dagger a +0 leather armour 7 poisoned darts a +0 short sword a +0 whip (44, 3, D:11) a +0 club (44, 4, D:11) 5 poisoned darts a +0 short sword (55, 21, D:11) a curare-tipped dart a +0 club (56, 21, D:11) 8 stones a +0 short sword a +0 short sword (57, 22, D:11) a +0 dagger a +0 dagger (58, 16, D:11) 4 poisoned darts (59, 21, D:11) a +0 short sword (60, 21, D:11) a +0 dagger (61, 22, D:11) a +0 short sword (62, 28, D:11) a +0 club (63, 27, D:11) a +0 falchion (64, 28, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 giant club (2, -26, D:12) a +0 plate armour (14, -7, D:12) a +0 halberd (15, 2, D:12) a +0 halberd (16, 3, D:12) a +0 buckler (18, -16, D:12) a +0 war axe (19, -19, D:12) a +0 flail (19, -18, D:12) a +0 trident (25, 3, D:12) 6 large rocks (29, 8, D:12) 4 large rocks (30, -29, D:12) a +0 club (32, -21, D:12) a +0 leather armour a +0 long sword (33, -20, D:12) a wand of flame (3) (34, -14, D:12) a +0 chain mail (34, 7, D:12) a potion of moonshine Level 13 of the Dungeon [Shop] Tegoicih's Overcharged Wands a wand of polymorph (18) (unknown) (378 gold) a wand of iceblast (18) (648 gold) a wand of quicksilver (18) (1134 gold) a wand of paralysis (18) (648 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) (0, 0, D:13) 5 stones (3, 5, D:13) a +0 ring mail (5, 1, D:13) a +0 great mace (11, -11, D:13) a spider talisman (19, -8, D:13) a wand of flame (1) (20, -14, D:13) a +0 leather armour (25, -9, D:13) a +0 flail (32, -24, D:13) a +0 spear (36, -23, D:13) a +0 hand axe (37, -21, D:13) a +0 shortbow (38, -21, D:13) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (11, 36, Lair:1) a +0 ring mail (12, 41, Lair:1) a potion of moonshine (13, 36, Lair:1) 2 potions of attraction (18, 5, Lair:1) 2 atropa-tipped darts (24, 11, Lair:1) a +0 long sword (43, 21, Lair:1) a +0 ring mail (45, 12, Lair:1) a scarab talisman (51, 10, Lair:1) a +0 robe (52, -11, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of moonshine (3, -44, Lair:2) 4 boomerangs (4, -15, Lair:2) a +0 war axe (5, -31, Lair:2) a +0 halberd (6, -30, Lair:2) a +0 robe a +0 long sword (7, -29, Lair:2) a +0 partisan (24, 0, Lair:2) a +0 broad axe (30, -38, Lair:2) a stone (42, -36, Lair:2) a +0 club (42, -10, Lair:2) a +0 hand axe (43, -18, Lair:2) 4 curare-tipped darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog skeleton (1, 2, Lair:3) a blink frog skeleton (2, -1, Lair:3) a bullfrog skeleton (4, 3, Lair:3) a polar bear skeleton (5, -1, Lair:3) a polar bear skeleton (5, 0, Lair:3) a black mamba skeleton (6, 2, Lair:3) a basilisk skeleton (6, 3, Lair:3) a yak skeleton (6, 4, Lair:3) a rime drake skeleton (7, 3, Lair:3) a bullfrog skeleton (8, 2, Lair:3) a water moccasin skeleton (12, -28, Lair:3) a +0 plate armour (27, -25, Lair:3) a +0 chain mail (32, 9, Lair:3) a +0 helmet (40, 1, Lair:3) a +0 ring mail (44, -20, Lair:3) a +0 quarterstaff (44, 15, Lair:3) 2 boomerangs (54, -27, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (8, -19, Lair:4) a +0 club (15, -19, Lair:4) a +0 falchion (21, 16, Lair:4) a +0 scale mail (33, 13, Lair:4) 6 stones (40, -9, Lair:4) a scarf of harm (60, 5, Lair:4) a +0 mace (62, 9, Lair:4) 5 stones Level 5 of the Lair of Beasts (17, -47, Lair:5) a +2 dagger of draining a +0 robe (31, -45, Lair:5) a wand of flame (5) (31, -14, Lair:5) a +0 club (32, -45, Lair:5) a +1 mace of venom (32, -10, Lair:5) a +0 war axe (34, -18, Lair:5) a scroll of noise (36, -47, Lair:5) a +0 dagger a +0 robe (38, -13, Lair:5) 5 stones (45, 0, Lair:5) a +0 mace (46, -47, Lair:5) a +0 dagger a +0 robe