tenar Level 1 of the Dungeon [Shop] Xibrao Buuca's Antique Weapon Shop the +5 quarterstaff "Ogrebane" {holy, rCorr Int+8 Dex-3} (1541 gold) rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). a +1 vampiric rapier (634 gold) a +3 vampiric falchion (702 gold) a +1 scimitar of holy wrath (480 gold) a +2 heavy mace (469 gold) a +2 partisan of flaming (664 gold) the +3 greatsling "Punk" {acid, rCorr} (845 gold) rCorr: It protects you from acid and corrosion. a +0 hand axe (81 gold) a +0 spear (81 gold) a +0 whip (67 gold) [Shop] Xyocrimp's Antique Weapon Emporium a +0 mace (57 gold) the +1 war axe "Newt's Doom" {speed, rC+ Int+3} (680 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a +0 quarterstaff (95 gold) a +2 hand axe of flaming (330 gold) a +0 dagger (38 gold) a +0 mace (57 gold) a +0 spear (57 gold) a +0 short sword (57 gold) [Shop] Qipp's Antique Weapon Boutique a +2 quarterstaff of speed (594 gold) a +2 flail of protection (356 gold) a +0 mace (66 gold) a +0 mace (66 gold) a +0 short sword (66 gold) a +1 great mace of venom (418 gold) a +0 long sword of holy wrath (182 gold) a +3 vampiric lajatang (1364 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2259 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. a +0 dagger (44 gold) [Shop] Reha's Antique Armour Emporium a +3 plate armour of cold resistance (960 gold) a +0 robe (21 gold) a +0 chain mail (144 gold) a +3 leather armour of poison resistance (504 gold) a +0 buckler (108 gold) a +0 scale mail (96 gold) a +2 pair of boots (396 gold) a +8 chain mail of ponderousness (552 gold) a +0 cloak (108 gold) (6, 11, D:1) a +0 robe (10, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -6, D:1) a +0 club (14, -6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -6, D:1) a jackal corpse (skeletalised by now) (19, 22, D:1) a frilled lizard corpse (skeletalised by now) (24, 11, D:1) an ogre skeleton (24, 14, D:1) 6 atropa-tipped darts (26, 15, D:1) a demonspawn skeleton (28, 9, D:1) a minotaur skeleton (30, 13, D:1) a troll skeleton (31, -17, D:1) a +0 dagger 2 stones a ball python skeleton a kobold skeleton a ball python skeleton (32, -17, D:1) a quokka skeleton (32, -15, D:1) a +0 dagger a +0 dagger a goblin skeleton (32, -13, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (36, 5, D:1) a +0 robe (39, -16, D:1) 4 stones (39, -5, D:1) a +0 dagger (41, 5, D:1) a +0 dagger (41, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, -8, D:1) a +0 dagger (45, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 battleaxe (5, 4, D:2) a rat corpse (skeletalised by now) (5, 27, D:2) a ball python skeleton (5, 41, D:2) a +0 ring mail (6, 7, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (6, 20, D:2) 2 atropa-tipped darts (7, -8, D:2) a +0 battleaxe (8, 34, D:2) a +0 ring mail (14, 36, D:2) a +0 dagger 5 stones (14, 43, D:2) a +0 short sword (16, 23, D:2) an adder corpse (skeletalised by now) (25, 29, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (10, 3, D:3) a +0 club 7 stones a goblin skeleton (16, -7, D:3) 4 stones (18, 16, D:3) a hobgoblin skeleton (20, 21, D:3) a hobgoblin skeleton (21, 21, D:3) a jackal skeleton (21, 22, D:3) a jackal skeleton (23, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 11, D:3) an iguana corpse (skeletalised by now) (25, -4, D:3) a ring of fire (32, 16, D:3) a +0 leather armour (34, 19, D:3) a +0 short sword a rat skeleton (46, 22, D:3) a bat skeleton (47, 23, D:3) a +0 club a kobold skeleton (48, 11, D:3) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 12, D:3) a jackal corpse (skeletalised by now) (48, 43, D:3) a frilled lizard skeleton (53, 40, D:3) a +0 club (56, 36, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 3 flux baubles (2, -9, D:4) a +0 club a goblin corpse (skeletalised by now) (3, 11, D:4) a +0 hand axe (5, -30, D:4) a +2 vampiric dagger (5, 13, D:4) a +0 great sword (5, 14, D:4) a +0 scale mail (7, 9, D:4) a ball python corpse (skeletalised by now) (11, 0, D:4) a +0 quarterstaff a goblin skeleton (18, 5, D:4) a +0 club (19, -29, D:4) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (19, 14, D:4) a +5 dagger of speed a +0 robe (21, 14, D:4) a +0 short sword of draining a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (24, 1, D:4) a +0 short sword 5 stones a kobold skeleton (27, 6, D:4) a +0 leather armour (40, -35, D:4) a +0 mace (42, -14, D:4) a +0 club (43, -35, D:4) 3 stones (44, -41, D:4) a hound corpse (skeletalised by now) (48, 13, D:4) a +0 dagger (52, -10, D:4) a +0 short sword (54, 15, D:4) a +0 trident (58, -12, D:4) a +0 leather armour the human corpse of Eustachio (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (8, -1, D:5) a +0 robe (9, 5, D:5) a +0 robe (21, 3, D:5) a potion of haste (21, 5, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (21, 7, D:5) a scroll of fear (27, 4, D:5) 13 gold pieces (28, 3, D:5) a scroll of teleportation the Ecumenical Temple