tenar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 3, D:1) a rat corpse (skeletalised by now) (8, -6, D:1) a +0 club (11, -46, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -46, D:1) a +0 rapier (16, -24, D:1) a +0 club a goblin skeleton (17, -35, D:1) a frilled lizard skeleton (18, -50, D:1) a rat corpse (skeletalised by now) (18, -49, D:1) a rat corpse (skeletalised by now) (23, -14, D:1) a +0 club (31, -25, D:1) a serpent talisman (31, -14, D:1) a +0 ring mail (40, -44, D:1) 2 stones (49, -43, D:1) a rat skeleton (60, -7, D:1) 5 stones Level 2 of the Dungeon (3, 10, D:2) 5 poisoned darts (13, -6, D:2) a +0 robe (25, -21, D:2) a +0 club (26, -15, D:2) a +0 leather armour (29, 17, D:2) a +0 robe (34, -16, D:2) a +0 quarterstaff (43, 22, D:2) a +0 dagger (53, -12, D:2) 3 flux baubles (61, -4, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, -3, D:3) a +4 quarterstaff of chaos (1, 19, D:3) a +0 club (8, -11, D:3) a +0 club (18, -6, D:3) a +0 sling (21, 1, D:3) a +0 flail (22, -5, D:3) a +0 falchion (47, 2, D:3) a +0 flail 3 boomerangs Level 4 of the Dungeon [Shop] Gilijydu's Book Boutique a book of the Tundra (420 gold) a book of Frost (280 gold) a book of Dangerous Friends (588 gold) a Codex of Conductivity (560 gold) the Incunable of Maleficia (476 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Metabolic Englaciation Hexes/Ice 5 a book of Armaments (504 gold) a book of Maladies (476 gold) a book of Dreams (336 gold) (0, 0, D:4) a rimehorn talisman (6, -15, D:4) a +0 dagger (7, -17, D:4) a +0 robe (12, -29, D:4) a +0 falchion (18, -11, D:4) a +0 whip (19, 1, D:4) a +0 plate armour (25, -29, D:4) 6 boomerangs (31, -1, D:4) 2 boomerangs (42, -8, D:4) 2 stones a +0 dagger (43, -17, D:4) a +0 robe a +0 dagger (45, -20, D:4) a +0 robe a +0 dagger (45, -19, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 8, D:5) a +0 quarterstaff (10, -9, D:5) a +0 helmet (14, -36, D:5) 5 boomerangs (14, 3, D:5) a ring of fire (17, -26, D:5) 7 stones (25, -29, D:5) a +0 leather armour (29, -8, D:5) 6 stones (30, -8, D:5) a +0 falchion a +0 leather armour (35, -33, D:5) a +0 robe a +1 scythe of venom (35, -18, D:5) a scarab talisman (52, -2, D:5) a +0 leather armour (70, -30, D:5) 8 stones Level 6 of the Dungeon (20, -31, D:6) a +0 ring mail (23, -23, D:6) a +0 giant club (34, 1, D:6) a +0 leather armour (39, -9, D:6) a +0 chain mail (40, -3, D:6) 4 stones (43, -22, D:6) a +0 chain mail (60, 15, D:6) a +0 helmet (61, 15, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Fashekky's Magical Supplies a wand of iceblast (3) (unknown) (100 gold) a potion of curing (42 gold) a +2 hat (224 gold) the Secrets of Flying Rallying (476 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Arcjolt Conjuration/Air 5 c - Malign Gateway Summoning/Translocation 7 a manual of Translocations (1120 gold) a manual of Earth Magic (1120 gold) an orb of mayhem (126 gold) (0, 0, D:7) a +0 spear (8, 21, D:7) a +0 plate armour (13, -15, D:7) a +0 leather armour (20, -6, D:7) a +0 buckler a +0 scale mail a +0 spear (20, -4, D:7) a +0 spear (21, 20, D:7) a +0 spear (21, 26, D:7) a +0 rapier (22, -5, D:7) a +0 club (23, 0, D:7) a +0 leather armour a +0 flail of protection (23, 1, D:7) a +0 spear a +0 whip a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 0, D:7) a +0 ring mail a +0 short sword (24, 1, D:7) a +0 short sword a +0 leather armour a +0 club 3 boomerangs a +0 chain mail a +0 flail (24, 2, D:7) a +0 trident a +0 plate armour (24, 3, D:7) a +0 club (25, -1, D:7) a +0 spear (25, 0, D:7) a +0 dagger a +0 leather armour (25, 1, D:7) a +0 club a +0 scale mail a +0 trident (25, 2, D:7) a +0 whip (29, 4, D:7) 3 stones (33, 24, D:7) a +0 quarterstaff (40, -2, D:7) 4 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (2, 1, D:8) a +0 leather armour (14, 9, D:8) a +0 club (22, -16, D:8) a +0 leather armour (22, -12, D:8) a +0 hand axe (23, -10, D:8) a +0 dagger 2 boomerangs a +0 leather armour (23, -9, D:8) a +0 dagger (33, 4, D:8) 9 stones (35, 7, D:8) a +0 club 2 poisoned darts (36, 6, D:8) a +0 club a +0 robe (36, 7, D:8) a +0 spear a +0 spear (36, 8, D:8) a +0 whip (39, 3, D:8) a +4 ring of protection Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 spear (1, 1, D:9) a +0 spear (2, 0, D:9) 3 stones a +0 halberd (3, -4, D:9) 12 gold pieces (17, -4, D:9) a +0 halberd (18, 2, D:9) a +0 spear a bailey (0, 0, Bailey) a potion of moonshine (1, 2, Bailey) 42 gold pieces (still there?) a +2 rapier of venom (still there?) the +0 fire dragon scales "Pan Zed" {rF++ rC- Regen+ Str+5 Int-5} (still there?) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). a +0 glaive (still there?) a +0 halberd (still there?) (1, 3, Bailey) 9 gold pieces (2, 3, Bailey) 12 gold pieces a +0 halberd (2, 4, Bailey) 8 gold pieces a +0 glaive a +0 halberd (8, 10, Bailey) a throwing net