tenar Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, -26, D:1) an amulet of guardian spirit (1, 1, D:1) a bat corpse (skeletalised by now) (2, -25, D:1) a bat corpse (skeletalised by now) (4, -25, D:1) a +0 dagger (6, -26, D:1) a +0 short sword (23, -13, D:1) a +0 dagger (26, 2, D:1) a +0 dagger (28, -19, D:1) a quokka skeleton (32, -23, D:1) a ball python skeleton (34, -23, D:1) a rat skeleton (38, -1, D:1) a +0 dagger (41, 2, D:1) 8 stones (42, -22, D:1) a quokka corpse (skeletalised by now) (43, 4, D:1) 7 stones (44, -12, D:1) a rat corpse (skeletalised by now) (45, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 15, D:2) 6 stones (0, 16, D:2) a +0 chain mail (3, -3, D:2) a scroll of brand weapon (6, -1, D:2) a throwing net (10, -13, D:2) 6 stones (29, -2, D:2) a +0 club a goblin corpse (30, -10, D:2) a rat corpse (31, 24, D:2) a ribbon worm corpse