tenar Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -17, D:1) a +0 club (5, -28, D:1) a +0 robe (10, -7, D:1) a ball python corpse (skeletalised by now) (13, -31, D:1) a jackal corpse (skeletalised by now) (16, -13, D:1) a +0 club a kobold skeleton (16, 7, D:1) a +0 scale mail (19, -12, D:1) a +0 whip (27, -24, D:1) a +0 robe (32, -13, D:1) 2 stones (34, -29, D:1) a +0 leather armour (37, -28, D:1) a hobgoblin skeleton (41, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D:2) an adder corpse (skeletalised by now) (8, -7, D:2) a +0 short sword 2 stones a kobold skeleton (10, -5, D:2) a +0 leather armour (11, 3, D:2) a quokka corpse (skeletalised by now) (18, 17, D:2) a quokka skeleton (23, 10, D:2) a +0 whip (24, 17, D:2) a +0 hand axe a goblin skeleton (28, 23, D:2) a quill talisman (32, -7, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (32, 26, D:2) a +0 club (37, 13, D:2) a +0 dagger a +0 sling a goblin skeleton (37, 20, D:2) 5 stones (39, 2, D:2) a +0 club 2 stones (44, 21, D:2) 4 poisoned darts (55, -9, D:2) a +0 flail (55, -8, D:2) a +0 club a gnoll corpse (skeletalised by now) (56, -9, D:2) a +0 spear a +0 spear (56, 12, D:2) a +0 dagger (57, 11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 club a +0 robe a gnoll corpse (skeletalised by now) (2, -14, D:3) an orb of light (3, 15, D:3) a +0 rapier (5, -10, D:3) a +0 vampiric spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (16, 21, D:3) a +0 chain mail (18, 19, D:3) a +0 barding (19, 16, D:3) a bat corpse (skeletalised by now) (19, 19, D:3) a +0 leather armour (22, -15, D:3) a +0 quarterstaff (22, 14, D:3) a +0 whip a kobold skeleton (25, -13, D:3) a wand of polymorph (15) (30, 3, D:3) 6 stones (30, 18, D:3) 6 stones (39, 26, D:3) a +0 whip a stone Level 4 of the Dungeon (2, 2, D:4) a rimehorn talisman (6, 1, D:4) a +0 flail (7, -15, D:4) a +0 giant club (11, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, -7, D:4) a hound skeleton (24, -27, D:4) a +0 club (32, -23, D:4) a +0 dagger (32, -16, D:4) a quokka skeleton (33, -27, D:4) a +0 flail an orc skeleton (35, -6, D:4) a +0 shortbow a +0 trident a goblin skeleton (36, -9, D:4) a ball python skeleton (37, -17, D:4) the +1 robe of Plog {rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. (37, -16, D:4) a +0 robe a +0 scythe (37, -10, D:4) 2 boomerangs a +0 whip (38, -11, D:4) a +0 club a goblin skeleton (39, -6, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) an orb of light (0, 11, D:5) a +0 war axe a +0 robe the orc skeleton of Blorkula the Orcula a hound skeleton (1, 9, D:5) an adder skeleton (2, -27, D:5) a +0 robe (2, -10, D:5) a +0 leather armour (5, -19, D:5) a quokka skeleton (12, -25, D:5) a hound skeleton (13, -26, D:5) an adder skeleton (14, 20, D:5) a howler monkey skeleton (15, -1, D:5) a +0 dagger (18, -27, D:5) 3 stones (20, -9, D:5) a +0 flail (25, -10, D:5) an iguana corpse (skeletalised by now) (35, -9, D:5) a +0 dagger (40, 2, D:5) a +0 sling Level 6 of the Dungeon (4, 0, D:6) an inkwell talisman (18, 5, D:6) a +0 flail an orc skeleton (19, 5, D:6) the +2 leather armour "Teirec" {Str+6} Str+6: It affects your strength (+6). (19, 23, D:6) a +4 spear (21, -24, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (21, -23, D:6) a +0 giant club an ogre corpse (skeletalised by now) (21, 31, D:6) a +0 scale mail (23, -12, D:6) 3 stones (32, -7, D:6) a +0 ring mail (35, 10, D:6) a +0 rapier (36, 0, D:6) a +0 rapier (42, 6, D:6) a +0 orcbow 10 stones a centaur corpse (skeletalised by now) (59, -8, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Telas's Armour Emporium a +0 helmet (76 gold) the +0 helmet of Gosish {*Slow rN+ Str-2 Int+5} (278 gold) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). a +0 leather armour (34 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +0 chain mail (102 gold) a +3 scale mail (357 gold) a +0 helmet (76 gold) a +2 chain mail of willpower (391 gold) (0, 0, D:7) 3 stones (8, -13, D:7) a +0 mace (11, 6, D:7) a +0 leather armour (14, -21, D:7) a +0 mace a +0 chain mail (14, -15, D:7) 6 poisoned darts (19, 6, D:7) a +0 dagger (20, -34, D:7) a ring of poison resistance (26, -32, D:7) a +0 trident (28, 7, D:7) a +0 scale mail (34, -24, D:7) a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (34, -23, D:7) a +0 flail a +0 club a +0 leather armour (34, -22, D:7) a +0 whip (36, -12, D:7) a wand of flame (14) (37, -25, D:7) a +0 club (48, 9, D:7) a +0 club (49, 9, D:7) a +0 dagger a +0 short sword a +0 chain mail (52, 17, D:7) a +0 short sword (54, -20, D:7) the medusa talisman of Makhleb's Whim {-Tele Str+3 Dex+3} [medusa talisman] -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a potion of attraction an amulet of the acrobat Level 8 of the Dungeon (15, 4, D:8) a +0 dagger (18, 3, D:8) a +0 rapier (21, 2, D:8) a +0 lajatang (26, 20, D:8) a +0 orcbow (30, 11, D:8) a +4 scimitar of flaming a ring of fire (41, 10, D:8) a +0 whip (42, 11, D:8) a +0 flail a +0 plate armour a +0 whip a +0 chain mail (42, 12, D:8) a +0 club a +0 leather armour a +0 short sword a +0 trident (42, 13, D:8) a +0 club (42, 24, D:8) a +0 mace a +0 robe (43, 11, D:8) a +0 flail (43, 13, D:8) a +0 club 2 boomerangs (43, 23, D:8) a +3 spear a +0 robe a +5 dire flail a +0 robe a +3 long sword a +0 robe (44, 22, D:8) a +3 dagger a +0 robe (52, -5, D:8) a +0 club a +0 dagger a +0 hand axe (54, 2, D:8) a potion of attraction (58, 3, D:8) a +0 ring mail Level 9 of the Dungeon (10, 7, D:9) a +0 robe a +0 dagger a +0 hand axe (12, 5, D:9) a +2 robe of fire resistance a +0 dagger (12, 11, D:9) a +0 mace a +0 robe a +0 dagger (13, 3, D:9) a +0 chain mail a +0 glaive (13, 4, D:9) a +0 hand axe (13, 5, D:9) a +0 mace (13, 15, D:9) a +0 orcbow (21, 20, D:9) a black bear skeleton (21, 22, D:9) a black bear skeleton (23, 23, D:9) a black bear skeleton (24, 12, D:9) 2 scrolls of noise (26, 22, D:9) a +0 ring mail (27, 22, D:9) a +0 sling (38, -17, D:9) 4 stones (38, -2, D:9) a wand of flame (5) (40, -1, D:9) a +0 spear (41, -1, D:9) a +0 spear a +0 spear (41, 0, D:9) a +0 leather armour a +0 whip (41, 27, D:9) a +0 plate armour a +0 trident (41, 28, D:9) a +0 chain mail a +0 dagger (43, 27, D:9) a +0 robe a +4 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 short sword a +0 dagger a +0 mace a +0 leather armour a +0 war axe a +0 flail a +0 chain mail a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 robe a +0 dagger (44, 27, D:9) a +0 trident (46, 24, D:9) a +0 club a +0 trident (48, 3, D:9) a +2 dagger of chaos a stone (49, 4, D:9) 3 stones (50, -6, D:9) a +0 halberd (50, -5, D:9) a +0 leather armour a +0 whip (50, -4, D:9) a +0 flail (51, -7, D:9) a +0 spear (51, 0, D:9) a +0 dagger (52, -1, D:9) a +0 dagger a +0 dagger (52, 0, D:9) a +0 whip a +0 whip 4 stones a +0 short sword (52, 3, D:9) 7 stones (53, 1, D:9) a +0 short sword a curare-tipped dart Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (0, 26, D:10) a yak skeleton (1, 4, D:10) 6 large rocks (1, 25, D:10) an acid dragon skeleton (3, 25, D:10) a howler monkey skeleton (3, 27, D:10) a kobold skeleton (4, 26, D:10) a wyvern skeleton (5, 1, D:10) a +2 scimitar of flaming (6, 0, D:10) a +0 long sword of holy wrath a +0 ring mail (9, 6, D:10) a +0 falchion (18, 40, D:10) a +1 heavy mace a +0 leather armour (19, 40, D:10) a +0 hand axe a +0 trident a +0 plate armour (23, -11, D:10) 6 stones (24, 2, D:10) a +0 morningstar (26, 31, D:10) a +0 club (28, -7, D:10) a +0 short sword (29, 15, D:10) a scroll of noise (29, 32, D:10) a +0 club (35, 33, D:10) a +0 dire flail (39, -18, D:10) a +0 giant spiked club (39, 13, D:10) a +0 partisan (40, -18, D:10) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (41, -18, D:10) a +0 giant spiked club (43, 5, D:10) a +1 mace of protection a +0 leather armour (43, 7, D:10) a +0 chain mail a +3 mace of protection (44, 7, D:10) a +0 plate armour 3 boomerangs a +0 scimitar (46, -18, D:10) a +0 battleaxe (53, 8, D:10) a +0 club a curare-tipped dart (54, 9, D:10) a +2 dagger of holy wrath a curare-tipped dart (54, 10, D:10) a +0 dagger 5 poisoned darts a +0 dagger a +0 robe (54, 22, D:10) a +0 robe a +0 dagger (55, 8, D:10) a +0 short sword 7 poisoned darts (55, 9, D:10) a +0 dagger 3 poisoned darts (55, 40, D:10) a +0 giant spiked club a +0 giant club (59, -6, D:10) a +0 short sword a curare-tipped dart (66, 32, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 5 stones (11, -26, D:11) a +0 robe a +0 dagger (11, -25, D:11) a +0 flail (11, -23, D:11) a +0 ring mail a +0 short sword (11, -20, D:11) a +0 falchion (12, -23, D:11) a +1 flail of venom (15, -45, D:11) a +0 chain mail (17, -44, D:11) a +0 robe (18, -8, D:11) 2 atropa-tipped darts (20, -19, D:11) a staff of earth (29, -48, D:11) a +0 war axe (38, -14, D:11) 4 curare-tipped darts (44, -47, D:11) a +0 rapier (49, -49, D:11) a +0 mace (50, -47, D:11) a +0 morningstar (62, -35, D:11) 5 curare-tipped darts Level 12 of the Dungeon (1, 4, D:12) a +0 scale mail (3, 23, D:12) a scroll of torment (6, 22, D:12) a +0 chain mail (12, 26, D:12) a +3 scimitar of flaming (15, 20, D:12) a +0 dagger a +0 robe (17, -1, D:12) a +0 ring mail (21, 36, D:12) a scarab talisman (24, 24, D:12) 3 large rocks (28, 11, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance a ring of ice (32, 6, D:12) 2 throwing nets (34, 3, D:12) a +0 robe (35, 7, D:12) 20 gold pieces (35, 8, D:12) 4 boomerangs (35, 9, D:12) a +1 falchion of flaming (unseen) (35, 10, D:12) the +1 chain mail of Dygum {rElec rPois rC+} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. (37, 29, D:12) a ring of fire (40, -3, D:12) a wand of flame (3) (40, 6, D:12) a +0 short sword (47, 34, D:12) a +0 robe (48, -1, D:12) a +0 leather armour (51, 29, D:12) a +0 dagger Level 13 of the Dungeon [Shop] Ymiryiho's Distillery a potion of heal wounds (132 gold) a potion of might (66 gold) a potion of mutation (132 gold) a potion of heal wounds (132 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of berserk rage (82 gold) (3, 15, D:13) a +0 flail (7, -1, D:13) a +0 leather armour a +0 bardiche (10, 11, D:13) a +0 rapier (22, 34, D:13) a +2 great mace of protection a +1 ring mail of positive energy a maw talisman (24, -4, D:13) a +0 spear (24, -3, D:13) a +0 spear of pain a +0 halberd a +0 buckler a +0 scale mail a +0 spear (27, -3, D:13) 4 large rocks (28, -3, D:13) a +0 halberd (32, -8, D:13) 2 large rocks (32, 11, D:13) a +0 leather armour (35, 33, D:13) the inkwell talisman "Nuat Ykuc" {Int+4 Slay+3} [inkwell talisman] Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (40, 20, D:13) 3 darts of disjunction (47, 3, D:13) a +0 scale mail (48, 33, D:13) a potion of moonshine (52, 10, D:13) 3 large rocks (53, 19, D:13) a +0 mace (53, 31, D:13) 4 large rocks (54, 12, D:13) a +0 giant club a +0 giant club (57, -6, D:13) a +0 leather armour (60, -6, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon [Shop] Teban's Weapon Shoppe a +0 short sword (42 gold) the +4 spear "Beastslayer" {freeze, rF- MP+6 Int+3 SInv} (679 gold) rF-: It makes you vulnerable to fire. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. 4 stones (5 gold) 6 stones (8 gold) a +0 club (7 gold) a +0 long sword (49 gold) 5 stones (7 gold) a +0 scimitar (84 gold) a +0 longbow (154 gold) (0, 0, D:14) a +1 scimitar of flaming (0, 3, D:14) a +1 scimitar of flaming (1, 2, D:14) a +4 scimitar of flaming (2, 12, D:14) a +0 mace (3, 2, D:14) the +6 arbalest "Damnation" {damnation} (12, 1, D:14) a +0 pair of gloves (14, 3, D:14) a +0 leather armour (26, 21, D:14) a +0 glaive a +3 chain mail (27, 21, D:14) a +0 great sword a +0 chain mail a +0 glaive a +0 plate armour (28, 21, D:14) a +0 battleaxe a +0 plate armour a +0 long sword of holy wrath a +0 plate armour (29, 14, D:14) a +0 long sword (29, 21, D:14) a +0 long sword a +0 plate armour a +3 great sword a +0 chain mail a +0 bardiche a +0 chain mail (35, -9, D:14) 4 stones (43, 1, D:14) a lupine talisman (44, -3, D:14) a +0 robe (44, -2, D:14) 3 large rocks (56, 22, D:14) a blade talisman (60, -23, D:14) a +0 plate armour (63, -4, D:14) a medusa talisman Level 15 of the Dungeon [Shop] Maant's Assorted Antiques a phantom mirror (1040 gold) a potion of haste (260 gold) a scroll of identify (52 gold) the +7 falchion "Heasaase" {venom, rElec Dex+2 Stlth+} (1549 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +1 antimagic shortbow (416 gold) a phantom mirror (1040 gold) a scroll of identify (52 gold) a potion of brilliance (104 gold) (0, 0, D:15) a +1 scale mail of cold resistance (0, 13, D:15) a +1 pair of boots (2, -16, D:15) a +0 flail (7, -5, D:15) a +3 scimitar of flaming (15, 3, D:15) a +0 helmet (18, 8, D:15) a ring of poison resistance (18, 9, D:15) a +0 arbalest (18, 10, D:15) a +0 arbalest (18, 12, D:15) a +0 arbalest (19, 13, D:15) a +0 arbalest (23, -21, D:15) a +0 dagger a +0 robe (26, -10, D:15) 6 stones (33, -11, D:15) a +0 leather armour (35, 10, D:15) a +0 long sword a +0 robe a +0 dagger a +0 robe (35, 17, D:15) a +0 dagger a +0 robe (36, 11, D:15) a +0 dagger a +2 robe of resistance (36, 12, D:15) a +0 dagger a +0 robe (42, -25, D:15) 6 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (2, -36, Orc:1) a +0 chain mail a +0 dire flail (3, -36, Orc:1) a +0 hand axe (3, -35, Orc:1) a +0 chain mail a +3 long sword a +0 hand axe (4, -36, Orc:1) a +0 plate armour a +1 heavy flail (4, -35, Orc:1) a +0 plate armour a +0 dire flail a +0 giant spiked club (4, -34, Orc:1) a +0 scale mail a +0 club (5, -35, Orc:1) a +0 giant spiked club (9, -23, Orc:1) a +0 leather armour a +0 hand axe (10, -25, Orc:1) a +0 ring mail a +0 hand axe (11, -26, Orc:1) a +0 chain mail a +0 scimitar (11, -23, Orc:1) a +0 war axe a +0 hand axe (11, -21, Orc:1) a +0 robe a +0 dagger (12, -23, Orc:1) a +0 leather armour a +0 mace (16, -8, Orc:1) a +0 mace a +0 plate armour (17, -9, Orc:1) a +0 dire flail a +0 plate armour (17, -8, Orc:1) a +0 chain mail a +0 great sword of holy wrath (18, -7, Orc:1) a +0 mace a +0 plate armour (18, -4, Orc:1) a +0 arbalest (19, -8, Orc:1) a +0 giant club (37, 14, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 hand axe (39, -6, Orc:1) a +0 giant club (41, -6, Orc:1) a +0 orcbow a +0 long sword a +0 plate armour a +2 vampiric hand axe a +0 hand axe (42, -27, Orc:1) a +0 giant club (43, -27, Orc:1) a +0 mace a +0 leather armour a +0 dire flail a +0 chain mail (43, -9, Orc:1) a +0 dagger a +0 ring mail (43, -7, Orc:1) a +0 dagger a +0 robe (44, -27, Orc:1) a +0 falchion (45, -25, Orc:1) a +0 trident a +0 ring mail (45, -24, Orc:1) a +0 dagger a +0 ring mail Level 2 of the Orcish Mines [Shop] Zeapsaum's Antique Armour Shop a +0 scale mail (108 gold) a +0 plate armour (486 gold) a +0 ring mail (108 gold) a +0 chain mail (162 gold) a +1 ring mail of poison resistance (351 gold) the +1 leather armour of the Evening Star {rCorr Int+3} (699 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). an orb of energy (324 gold) a +0 crystal plate armour (1620 gold) a +0 chain mail (162 gold) [Shop] Seirehisk's Book Boutique a book of the Wilderness (816 gold) a book of the Fortress (646 gold) the Catalogue of Hindering Flux (544 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Alistair's Intoxication Alchemy 5 c - Detonation Catalyst Fire/Alchemy 5 the Unrestrained Analects (748 gold) a book of Scorching (510 gold) My Sojourn through Swampland (408 gold) a book of Unlife (476 gold) the Almanac of the Akashic Necropsy (374 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Apportation Translocation 1 c - Gell's Gavotte Translocation 6 a book of Callings (476 gold) [Shop] Ehuattin's Antique Weapon Shop a +1 heavy halberd (383 gold) a +0 great mace (270 gold) a +0 hand axe (81 gold) a +0 long sword (94 gold) a +2 heavy orcbow (518 gold) a +0 rapier (148 gold) a +0 quarterstaff (135 gold) a +0 dagger (54 gold) [Shop] Ockitsops's General Store a +0 short sword (42 gold) a +0 sling (21 gold) a phantom mirror (560 gold) a +0 chain mail (84 gold) a +0 orcbow of freezing (128 gold) a potion of lignification (42 gold) a ring of willpower (unknown) (350 gold) (17, -8, Orc:2) a +0 robe a +0 dagger (17, 0, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (20, -4, Orc:2) a +0 robe a +1 dagger of electrocution (20, -3, Orc:2) a +0 arbalest (20, -2, Orc:2) a +0 plate armour 2 boomerangs a +0 flail (23, -7, Orc:2) a +0 plate armour a +0 dire flail a +0 scale mail a +0 battleaxe (23, -6, Orc:2) a +0 chain mail a +0 flail (23, -4, Orc:2) a +0 plate armour a +0 halberd (23, 3, Orc:2) a +0 chain mail a +0 long sword (23, 26, Orc:2) a +0 leather armour a +0 battleaxe (24, -6, Orc:2) a +1 plate armour of cold resistance a +3 antimagic long sword (24, -5, Orc:2) a +3 halberd of flaming a +0 chain mail (24, 25, Orc:2) a +0 plate armour a +0 mace (24, 27, Orc:2) a +0 plate armour 2 boomerangs a +0 glaive (25, -6, Orc:2) a +0 plate armour a +0 mace (25, -5, Orc:2) a +0 chain mail of willpower a +2 bardiche of freezing (25, -2, Orc:2) a +0 robe a +0 dagger (25, 7, Orc:2) a +0 orcbow (26, -4, Orc:2) a +0 ring mail a +0 mace (27, -1, Orc:2) a +0 robe a +0 dagger (27, 1, Orc:2) a +0 scale mail a +0 flail (27, 3, Orc:2) a boomerang a +0 whip (27, 4, Orc:2) a +0 robe a +0 dagger a +0 short sword (27, 11, Orc:2) a +0 chain mail a +2 war axe (28, -3, Orc:2) a +0 hand axe (28, -1, Orc:2) a +0 arbalest (28, 0, Orc:2) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (28, 2, Orc:2) a boomerang a +0 morningstar (29, -1, Orc:2) a +0 dagger (29, 2, Orc:2) a +0 leather armour a +4 whip (29, 8, Orc:2) a +0 chain mail a +0 battleaxe (30, 2, Orc:2) a +0 arbalest (30, 7, Orc:2) a +0 leather armour a +0 trident (30, 8, Orc:2) a +0 scale mail a +2 short sword of venom (31, 2, Orc:2) a +0 giant club (31, 8, Orc:2) a +0 ring mail of fire resistance a +0 club (33, 9, Orc:2) a +0 leather armour of fire resistance a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 javelins (11, -23, Lair:1) 3 flux baubles (19, -9, Lair:1) a +0 whip (24, 24, Lair:1) a +0 short sword (34, -14, Lair:1) +0 fire dragon scales (59, -19, Lair:1) a +0 long sword +0 steam dragon scales (63, -17, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (10, 26, Lair:2) 8 stones (14, 27, Lair:2) a +0 sling (20, 36, Lair:2) 2 boomerangs (47, 13, Lair:2) a potion of attraction (54, 2, Lair:2) 4 javelins (56, 15, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts [Shop] Nomy's Jewellery Boutique a ring of ice (625 gold) the ring "Lysmech" {Fly rC+ Int+6} (1302 gold) [ring of intelligence] Fly: It grants you flight. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). the ring "Woaroifa" {rF+ rC- Dex+3 Stlth+ Fire} (1027 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a ring of magical power (500 gold) an amulet of magic regeneration (750 gold) a hive talisman (1500 gold) a dragon-coil talisman (1500 gold) a +4 ring of slaying (unknown) (900 gold) a sanguine talisman (1500 gold) [Shop] Bilufiawn's Assorted Antiques a +1 scale mail of cold resistance (368 gold) a +1 mace of draining (285 gold) a phantom mirror (920 gold) a scroll of vulnerability (92 gold) a scroll of revelation (172 gold) a +0 heavy falchion (170 gold) [Shop] Cyshraur's Armour Boutique a +2 pair of boots of rampaging (322 gold) the +4 leather armour "Asedgh Yderru" {Dex+2} (498 gold) Dex+2: It affects your dexterity (+2). the +2 scale mail "Quymi" {rF- Dex+4} (336 gold) rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). a +0 helmet of see invisible (172 gold) a +2 ring mail of willpower (315 gold) a +2 chain mail of poison resistance (300 gold) a +3 leather armour of cold resistance (360 gold) a +2 scale mail of poison resistance (270 gold) [Shop] Utaceb's Assorted Antiques a tin of tremorstones (2/2) (800 gold) 2 potions of haste (400 gold) a potion of enlightenment (100 gold) a +2 heavy flail (366 gold) a potion of berserk rage (100 gold) a +1 long sword of protection (224 gold) a scroll of teleportation (60 gold) a +3 ring mail of positive energy (460 gold) a phial of floods (800 gold) a scroll of identify (40 gold) (0, 0, Lair:3) 5 stones (3, -2, Lair:3) a +0 arbalest (3, 10, Lair:3) a potion of attraction (5, -5, Lair:3) a +0 scale mail 5 javelins a +3 scimitar (12, 25, Lair:3) 6 stones (18, -18, Lair:3) a +0 sling (20, -10, Lair:3) 2 boomerangs a +0 trident (32, -17, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 heavy long sword the +10 mace of Evil {venom, *Slow rF+ rN+} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. a +2 broad axe of freezing a +0 hand cannon of freezing (1, -9, Lair:4) a +0 whip (1, -4, Lair:4) a scroll of noise (3, -31, Lair:4) a +0 pair of gloves (4, 11, Lair:4) a +0 robe (5, -29, Lair:4) 4 stones (6, 1, Lair:4) a +0 leather armour (19, 7, Lair:4) a +0 dagger a +0 robe (31, -21, Lair:4) 3 stones (54, -17, Lair:4) a +0 barding a +2 longbow of flaming (65, -34, Lair:4) a +0 whip (67, -16, Lair:4) an amulet of the acrobat Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (7, -26, Lair:5) a dragon-coil talisman (8, -17, Lair:5) a +0 ring mail (18, 7, Lair:5) 5 potions of moonshine a +6 ring of strength the +2 ring mail of the Pink Corner {+Inv Int+3} +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). a +2 plate armour of cold resistance the inkwell talisman "Kuemotyi" {+Inv MP+4} [inkwell talisman] +Inv: It lets you turn invisible. MP+4: It affects your magic capacity (+4). (29, -21, Lair:5) a +0 long sword (39, -22, Lair:5) 2 poisoned darts (51, -20, Lair:5) 8 stones Level 1 of the Spider Nest (10, -23, Spider:1) 4 stones (23, -46, Spider:1) a +3 falchion (23, -7, Spider:1) a medusa talisman (34, -19, Spider:1) a +0 quarterstaff (42, -34, Spider:1) a +0 trident (51, -22, Spider:1) a +0 ring mail (59, -18, Spider:1) 3 curare-tipped darts Level 2 of the Spider Nest (0, 0, Spider:2) a scroll of torment (2, 2, Spider:2) a wand of flame (9) (4, 11, Spider:2) a +0 leather armour (5, 18, Spider:2) a +1 long sword of electrocution (7, 14, Spider:2) a +0 quarterstaff (17, 15, Spider:2) a +0 long sword (25, 16, Spider:2) 6 stones (25, 24, Spider:2) a +0 kite shield (27, 9, Spider:2) a +0 plate armour (31, 19, Spider:2) a +0 morningstar Level 3 of the Spider Nest (0, 9, Spider:3) a staff of alchemy (unseen) (2, 2, Spider:3) 7 gold pieces (5, 9, Spider:3) a +0 chain mail (7, 6, Spider:3) a wand of charming (5)