tensugalgo Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -14, D:1) a +0 dagger (4, -29, D:1) 21 stones (8, 5, D:1) a +0 club (11, 5, D:1) 14 stones (16, -17, D:1) a +0 club (27, 0, D:1) a +0 ring mail (32, -23, D:1) a +0 leather armour (33, -16, D:1) a +0 short sword (35, 19, D:1) a +0 club (51, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, -2, D:2) a +0 club (7, -26, D:2) a cursed +0 robe (7, -4, D:2) a +0 short sword (8, -4, D:2) a stone (11, 12, D:2) a +0 ring mail (12, -6, D:2) a stone (19, -5, D:2) 10 arrows (23, -8, D:2) 12 stones (27, -6, D:2) a +0 scale mail (32, -11, D:2) a +0 whip (43, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 4, D:3) a +0 hand axe (13, 9, D:3) a +0 scale mail (20, 4, D:3) a +0 club (23, 4, D:3) a +0 long sword (43, 6, D:3) a +0 dagger 23 stones (45, 7, D:3) a stone (45, 29, D:3) a +0 club (46, 27, D:3) a +0 club (49, 7, D:3) 2 stones (50, 8, D:3) 2 stones (53, 25, D:3) a +0 dagger a +0 leather armour (54, 25, D:3) a +0 trident (55, 25, D:3) a +0 trident (56, 24, D:3) a +0 dagger a cursed +0 robe Level 4 of the Dungeon (3, -45, D:4) 10 poisoned needles (7, -40, D:4) a +2 giant club of chaos (7, -24, D:4) a +0 trident (8, -25, D:4) a +0 dagger a +0 ring mail (8, -24, D:4) 5 tomahawks (9, -30, D:4) a +0 whip (9, 1, D:4) a +0 robe (12, -17, D:4) 16 stones (14, -9, D:4) a +0 giant spiked club (15, -1, D:4) 11 stones (16, -5, D:4) a +0 dagger a +0 robe (18, -37, D:4) a +0 robe (18, -4, D:4) a +0 short sword (21, -24, D:4) 13 stones (32, -2, D:4) a +0 war axe (39, -13, D:4) 23 stones (40, -44, D:4) a +0 whip (42, -44, D:4) a +0 hand axe (42, -8, D:4) a tomahawk (42, -7, D:4) a tomahawk (42, -5, D:4) a tomahawk (42, -4, D:4) a tomahawk (50, -21, D:4) 17 stones (55, -29, D:4) a +0 short sword (56, -16, D:4) a +0 flail a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (58, -26, D:4) a +0 ring mail (59, -34, D:4) 21 arrows (59, -28, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 3 arrows (0, 1, D:5) a +0 dagger (unseen) (1, 0, D:5) a +0 leather armour a +0 vampiric short sword a +0 chain mail a +0 club (1, 4, D:5) a +0 leather armour (2, 0, D:5) a +0 shortbow 4 arrows (2, 2, D:5) a +0 robe a +0 short sword (16, 21, D:5) a +0 short sword (19, 11, D:5) a +3 quarterstaff of chaos (20, 14, D:5) a +0 mace (21, 20, D:5) a +0 long sword (22, 33, D:5) 25 sling bullets (29, 27, D:5) a +0 quarterstaff (33, 29, D:5) a +0 robe (41, 16, D:5) a +0 falchion (42, -9, D:5) a +0 whip (48, -9, D:5) a +0 dagger (48, 37, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (1, 6, D:6) a +0 trident (2, 1, D:6) 10 sling bullets (3, -21, D:6) a +0 giant club (3, 4, D:6) a +0 flail a cursed +0 leather armour 2 arrows (3, 5, D:6) a +0 ring mail a +1 hand axe of pain (5, -20, D:6) a potion of degeneration (6, 4, D:6) a +0 scale mail (10, -29, D:6) a +0 giant spiked club (13, -19, D:6) a +0 giant club (14, 0, D:6) a +0 hunting sling (15, -18, D:6) a +0 giant club (17, -6, D:6) a +0 spear (22, -20, D:6) 15 bolts (26, -11, D:6) a +0 dagger (29, -9, D:6) a +0 dagger (30, -12, D:6) a cursed -1 club (30, -11, D:6) a +0 hand axe (32, -26, D:6) a +0 dagger (46, -3, D:6) a +0 scimitar Level 7 of the Dungeon [Shop] Ninihulatri's Weapon Shoppe a +0 battleaxe (65 gold) the +4 longbow "Itarydgh" {flame, +Inv rF- Str-2 Int+5} (414 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+5). It makes you vulnerable to fire. It lets you turn invisible. a +0 quarterstaff of crushing (80 gold) 7 tomahawks (35 gold) a +4 hand axe of chopping (265 gold) the +9 quarterstaff "Ogreslayer" {crush, *Corrode +Inv MR+} (650 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It may corrode you when you take damage. a +0 glaive (65 gold) a +0 lajatang (150 gold) the cursed +1 spear of the Hidden Vale {elec, +Fly rF+ Stlth+} (284 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It lets you fly. It makes you more stealthy. It has a curse placed upon it. a +0 war axe (35 gold) the cursed +1 great sword of the Puffball {flame, rC+ Int+4} (361 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from cold. It has a curse placed upon it. (0, 0, D:7) an arrow (1, 0, D:7) an arrow (2, 0, D:7) an arrow (3, 0, D:7) an arrow (5, 1, D:7) a +0 shortbow 11 arrows (15, 3, D:7) 28 arrows (16, -9, D:7) a stone (16, -7, D:7) 17 stones (16, 17, D:7) a +0 spear (17, -9, D:7) a stone (18, -7, D:7) a stone (19, -16, D:7) a +0 ring mail (20, -15, D:7) a +0 flail (20, -5, D:7) 31 stones (20, 10, D:7) an uncursed ring of magical power (21, 10, D:7) 5 arrows (22, 8, D:7) 2 arrows (22, 9, D:7) an arrow (23, 2, D:7) 19 stones (24, -31, D:7) 19 stones (24, 8, D:7) an arrow (25, -11, D:7) a stone (25, -5, D:7) 15 stones (25, 8, D:7) an arrow (27, 8, D:7) a quokka corpse (27, 9, D:7) a +0 shortbow (unseen) (28, 9, D:7) an arrow (29, 8, D:7) an arrow (33, 12, D:7) 15 gold pieces (36, 15, D:7) a ration (37, -3, D:7) 24 stones the Ecumenical Temple