tensugalgo Level 1 of the Dungeon (0, 0, D:1) 19 stones (12, -1, D:1) a +0 club (13, -19, D:1) a cursed +0 dagger (14, -35, D:1) a +0 ring mail (18, -30, D:1) a +0 club (18, -12, D:1) a +0 ring mail (22, -35, D:1) 2 stones (22, -34, D:1) a stone (24, -27, D:1) a stone (25, -27, D:1) a +0 chain mail (26, -13, D:1) a +0 dagger a +0 club (27, -26, D:1) a stone (28, -27, D:1) a +0 spear (29, -24, D:1) a +0 whip a stone (31, -14, D:1) 31 bolts (32, -13, D:1) a cursed -2 club (40, -46, D:1) a +0 dagger (40, -18, D:1) a +0 club (41, -32, D:1) a +0 short sword (44, -20, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -18, D:2) a +0 ring mail (2, -1, D:2) 13 arrows (8, 2, D:2) a +0 chain mail (10, -19, D:2) a +0 dagger (11, -38, D:2) a cursed +0 club (11, -10, D:2) a +0 flail (12, -1, D:2) 15 sling bullets (12, 6, D:2) a +0 dagger a +0 flail (13, 6, D:2) a +0 flail (14, 6, D:2) a +0 whip (15, 13, D:2) a +2 spear of venom (15, 17, D:2) 17 stones (17, 10, D:2) a cursed +0 leather armour (18, -13, D:2) 2 stones (20, -17, D:2) a +0 club a +0 hunting sling 19 stones (20, -15, D:2) a stone (23, -17, D:2) a +0 short sword (24, -19, D:2) a +0 spear (27, 5, D:2) 20 sling bullets (31, 15, D:2) 9 sling bullets (36, -12, D:2) a +0 chain mail (41, -3, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 whip "Zeekum" {vamp, Str+4 Dex+3} (7920 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (+3). the +10 hand axe "Bingo" {flame, Int+2} (6660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). the amulet of Xymoiha {Gourm rF++ Str+2} (5870 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It greatly protects you from fire. the amulet "Xuwku" {Harm *Drain +Blink Str+3 Dex+3 Slay-2} (4820 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you blink. It causes draining when unequipped. (2, -44, D:3) a +0 leather armour a +0 robe (3, -38, D:3) a +0 whip 3 stones (4, -34, D:3) a stone (11, -22, D:3) a +0 leather armour (14, -10, D:3) a +0 whip of venom (18, -8, D:3) 4 large rocks (24, -38, D:3) a stone (24, -8, D:3) a +0 trident (24, -7, D:3) a tomahawk (25, -8, D:3) a +0 whip a +0 leather armour (25, -7, D:3) a tomahawk (27, -12, D:3) a tomahawk (28, 0, D:3) a +0 blowgun (30, -53, D:3) a +0 war axe (30, -45, D:3) 27 bolts (39, -17, D:3) a +0 club a +0 leather armour (41, -25, D:3) a +0 dagger (43, -26, D:3) a +0 short sword (45, -15, D:3) 2 stones (48, -13, D:3) a stone (49, -59, D:3) a -3 ring of intelligence (50, -13, D:3) a stone (52, -12, D:3) a +0 short sword a +0 hunting sling 10 stones a +0 buckler (53, -13, D:3) 19 stones (60, -39, D:3) a +0 short sword (64, -23, D:3) a +0 club (64, -17, D:3) a +0 short sword 2 tomahawks (65, -17, D:3) a +0 flail a +0 chain mail (66, -17, D:3) a +0 dagger (67, -17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -10, D:4) 18 arrows (11, -2, D:4) 24 sling bullets (25, 25, D:4) 18 arrows (32, -21, D:4) 18 stones (36, -4, D:4) a +0 hand axe a +0 ring mail (36, 13, D:4) a +0 dagger a +0 robe (37, -1, D:4) a +0 club a +0 leather armour (38, -21, D:4) 29 arrows (38, 9, D:4) a +0 dagger (39, -12, D:4) 20 stones (39, 7, D:4) a +0 falchion (56, 16, D:4) a +0 giant club (62, -11, D:4) a +0 flail (64, -11, D:4) a +1 falchion of slicing a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -4, D:5) a +0 ring mail (3, 19, D:5) 29 stones (12, 14, D:5) 23 arrows (15, 39, D:5) a +0 leather armour (22, -11, D:5) 16 sling bullets (26, 32, D:5) a +0 shortbow 9 arrows (26, 33, D:5) an arrow (26, 34, D:5) an arrow (45, -3, D:5) 7 tomahawks (52, 38, D:5) a +0 whip (56, -2, D:5) 8 tomahawks (56, 31, D:5) a cursed -1 shortbow 23 arrows Level 6 of the Dungeon (0, 0, D:6) a potion of curing (2, 5, D:6) 8 sling bullets (3, 0, D:6) a potion of invisibility (12, -4, D:6) the +3 scale mail "Mefofu" {*Contam SInv Stlth+} It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. (12, 37, D:6) a +0 giant spiked club (14, 24, D:6) a +0 dagger a +0 leather armour (22, 31, D:6) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour