Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 14195766334898416296 6 tensugalgo the Conjurer (level 1, 0/20 HPs) Began as a Gnoll Wanderer on Apr 20, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (68 turns). tensugalgo the Conjurer (Gnoll Wanderer) Turns: 68, Time: 00:00:47 Health: 0/20 AC: 2 Str: 15 XL: 1 Next: 90% Magic: 4/4 EV: 8 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . c - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 blowgun c - a +0 mace (weapon) Missiles b - 2 curare-tipped needles Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 2.4 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ###.... Throw Frost Conj/Ice #..... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A jackal comes into view. Unknown command. The jackal barks! You hit the bat. You kill the bat! The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is moderately wounded. The jackal closely misses you. A hobgoblin comes into view. The ball python barely misses you. The ball python grabs you. The ball python constricts you. A goblin comes into view. The jackal bites you. You die... #.K........>...# gg.[##..............# .#.......8g.†......# ...##....K♣........# .h....r............# .#.#.......K.......# #.#...............# #.h##########.#...# ##@# #...#.....# #S## #......#### # #KK# #......# ... ##K#####......# .....##bK..K......## .......g........### ##...#..........# #.......####...# #........ ##### You could see 2 jackals, 2 hobgoblins, a goblin, a bat, a ball python, 4 kobolds and a rat. Vanquished Creatures 2 jackals (D:1) 4 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tensugalgo the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tensugalgo set off with the following items: a +2 blowgun, | 4 curare-tipped needles, a +0 robe, a ration; and the | following spells available to memorise: Searing Ray, Throw | Frost 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 67 | D:1 | HP: 1/20 [jackal (1)] 68 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 2.4 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 2.4 Armour | | 0.1 Dodging | | 0.1 Stealth | | 2.2 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 5.3 Hexes | | 0.1 Charms | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Mace || 5 Unarmed || 3 Bite || 1 Fire: Blowgun || 4 Armor: Robe || 35 Dodge: Dodged || 57