tensugalgo Level 1 of the Dungeon (28, 6, D:1) a +0 short sword 3 stones (29, 36, D:1) a +0 club (30, 13, D:1) 16 stones (38, 19, D:1) a +0 dagger a stone (45, 51, D:1) 19 bolts (50, 3, D:1) a +0 whip (61, 20, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (3, 1, D:2) a +0 short sword (6, 3, D:2) a +0 whip 2 stones (14, -9, D:2) a +0 short sword (17, -9, D:2) a +0 club a +0 club (18, -9, D:2) a +0 spear a +0 animal skin a +2 helmet a +0 club (20, -9, D:2) a +0 dagger (20, 25, D:2) a +0 dagger 4 stones (21, -8, D:2) a +0 club (26, 35, D:2) a +0 club (32, 22, D:2) a +0 spear (35, -3, D:2) a +0 ring mail Level 3 of the Dungeon (4, 0, D:3) a +0 dagger (4, 33, D:3) 21 stones (5, 12, D:3) a +0 whip (5, 13, D:3) a +0 spear a +0 dagger (5, 14, D:3) a +0 flail (15, 18, D:3) a +0 leather armour (18, 28, D:3) a +0 hand axe (26, 26, D:3) a +0 dagger (36, 6, D:3) a +3 quarterstaff of chaos (36, 41, D:3) a +0 dagger (37, 4, D:3) a +0 mace (54, 7, D:3) a +0 short sword 7 stones (54, 34, D:3) a +0 mace (55, 34, D:3) a +0 dagger of venom (62, 45, D:3) a +0 ring mail (64, 20, D:3) 23 stones (65, 6, D:3) 28 stones (67, 18, D:3) 32 arrows (67, 28, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (0, 5, D:4) a +0 leather armour (4, -5, D:4) a +2 vorpal spear a +0 spear (5, -5, D:4) a +0 flail (9, -9, D:4) a +0 flail (9, 3, D:4) a +0 leather armour (10, -8, D:4) a +0 robe (13, 19, D:4) a +0 flail (18, 19, D:4) a scarf of harm (20, 15, D:4) a +0 club a +0 hunting sling 18 stones (22, 17, D:4) a +0 giant club (22, 23, D:4) 26 bolts (23, 18, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (28, 9, D:4) 21 stones (29, 25, D:4) a +0 dagger (30, 25, D:4) a +0 hand crossbow a +0 dagger 21 bolts (33, -9, D:4) 18 stones (33, -1, D:4) a +0 short sword of draining (38, 20, D:4) a +0 short sword (40, 18, D:4) a +0 whip (41, -5, D:4) a +0 chain mail (42, 21, D:4) 3 stones a +0 whip (50, 20, D:4) a +0 flail (51, -9, D:4) a +0 hunting sling (59, 3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 13 bolts (15, 1, D:5) a +0 mace a +0 leather armour (20, -9, D:5) a +0 hand axe (35, -21, D:5) a +0 mace (49, -2, D:5) a +0 giant spiked club (67, -7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +1 short sword of draining a +0 robe (0, 1, D:6) a +0 spear a +0 robe (0, 2, D:6) a +1 battleaxe a +0 robe (0, 3, D:6) a +5 flail a +0 robe (19, 23, D:6) a book of Conjurations (21, -24, D:6) a ring of magical power (23, 18, D:6) 8 poisoned darts (25, 14, D:6) 26 bolts (25, 36, D:6) 10 bolts (26, 10, D:6) a +0 dagger a +0 robe (27, 10, D:6) a +0 falchion a +0 whip 2 boomerangs (27, 13, D:6) a +0 hand axe a +0 leather armour (27, 15, D:6) a +0 club (29, -25, D:6) a +0 whip (30, -5, D:6) a +0 morningstar a +0 robe a +0 robe a +1 halberd (31, -5, D:6) a +0 robe a +3 dagger (32, -5, D:6) a +0 robe a +0 short sword (34, -5, D:6) 20 stones (38, 5, D:6) 28 bolts (52, -1, D:6) a +0 war axe (54, 4, D:6) a +0 cloak (55, -2, D:6) a +0 robe Level 7 of the Dungeon [Shop] Peul's Assorted Antiques a potion of heal wounds (105 gold) a +0 ring mail (84 gold) a wand of flame (8) (105 gold) a +1 halberd of freezing (298 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (1768 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. It affects your AC (+5). a phial of floods (840 gold) a scroll of teleportation (63 gold) a lightning rod (4/4) (630 gold) (0, 0, D:7) a +0 scale mail (1, 0, D:7) 31 sling bullets (6, 10, D:7) the +1 ring mail "Coeloos" {rN++ Dex+3 Slay-4} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from negative energy. (17, 7, D:7) a +0 mace (23, -8, D:7) a +0 dagger (28, 7, D:7) 19 stones (31, 36, D:7) a +0 robe (34, 8, D:7) 21 stones (45, -4, D:7) a +0 short sword (51, -13, D:7) 19 stones Level 8 of the Dungeon [Shop] Baitawah's Jewellery Shoppe a ring of flight (227 gold) a ring of see invisible (195 gold) a ring of magical power (260 gold) a +6 ring of strength (760 gold) an amulet of the acrobat (390 gold) an amulet of the acrobat (390 gold) a ring of willpower (325 gold) a ring of poison resistance (260 gold) the amulet of Potwor {Spirit -Tele rElec rPois Dex+6} (717 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (0, 0, D:8) 18 sling bullets (23, -44, D:8) a book of Conjurations (26, -44, D:8) a +0 halberd a +0 short sword a +1 hand axe of flaming a +0 club (32, -36, D:8) a +0 dagger (46, -30, D:8) 12 bolts (47, -43, D:8) a +0 halberd (49, -2, D:8) a +0 club (60, -6, D:8) a +0 morningstar a +4 flail a +0 leather armour (62, -8, D:8) a +0 club a +0 leather armour (63, -9, D:8) a +0 whip 4 boomerangs a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Iniugg's Jewellery Emporium an amulet of guardian spirit (360 gold) a ring of ice (300 gold) an amulet of reflection (360 gold) a ring of magical power (240 gold) a ring of wizardry (360 gold) a ring of fire (300 gold) a ring of see invisible (180 gold) a +4 ring of protection (432 gold) the ring of Tetif {Will+ Dex+3} (459 gold) [ring of willpower] It affects your dexterity (+3). It increases your willpower. a ring of resist corrosion (240 gold) a ring of fire (300 gold) a ring of fire (300 gold) (0, 0, D:9) 14 poisoned darts (8, -21, D:9) a +0 long sword a +0 chain mail a +0 club (9, -21, D:9) a +0 flail (9, 4, D:9) a +0 club a +0 dagger a +0 robe (9, 5, D:9) a +0 short sword a +0 chain mail (10, 27, D:9) a +0 robe of positive energy (16, 25, D:9) a staff of death (21, -2, D:9) 19 stones (37, 19, D:9) a +0 shortbow 19 arrows (39, 3, D:9) a +2 trident a +0 robe (39, 18, D:9) a +0 dagger a +0 robe (42, 7, D:9) a +0 great sword a +0 robe (44, 8, D:9) a +0 falchion a +0 robe (56, -25, D:9) a +0 dagger (62, -19, D:9) the +7 flail of Dissatisfaction {freeze, *Rage rC- Str+8 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (+5). It makes you vulnerable to cold. It may make you go berserk in combat. Level 10 of the Dungeon (4, 17, D:10) a +0 troll leather armour (5, 22, D:10) 12 bolts (10, 5, D:10) a +0 dagger (still there?) a +0 robe (still there?) (10, 6, D:10) a +0 short sword (11, -33, D:10) 31 stones (12, 7, D:10) a +0 falchion (12, 8, D:10) a +0 dagger (still there?) a +0 robe (still there?) (14, -37, D:10) 15 stones (19, -25, D:10) a +0 short sword 5 poisoned darts (20, -26, D:10) a +0 dagger (20, -25, D:10) a +0 dagger (20, -24, D:10) a +0 whip (21, -25, D:10) a +0 club 7 poisoned darts (22, -26, D:10) a +0 dagger 2 stones (23, -25, D:10) a +0 short sword (25, -21, D:10) 3 scrolls of noise (26, 18, D:10) a +0 ring mail (34, -32, D:10) a +0 hand axe a +0 leather armour (35, -32, D:10) a +0 club a +0 leather armour (36, -32, D:10) a +0 dagger a +0 robe (37, -32, D:10) a +0 hand axe (40, -11, D:10) 29 stones (43, -20, D:10) a +0 short sword a +0 robe (45, -20, D:10) a +0 morningstar a +0 robe (45, -19, D:10) a +0 morningstar a +0 robe a +0 battleaxe a +0 robe (47, -19, D:10) a +0 short sword a +0 robe (48, 17, D:10) a +0 robe Level 11 of the Dungeon [Shop] Ihivu's Jewellery Shop an amulet of regeneration (300 gold) a ring of positive energy (200 gold) a ring of poison resistance (200 gold) a +4 ring of protection (360 gold) an amulet of faith (400 gold) a ring of resist corrosion (200 gold) a ring of magical power (200 gold) a ring of poison resistance (200 gold) a +6 ring of strength (585 gold) (0, 0, D:11) 12 stones (3, 10, D:11) a +0 dagger a +0 robe (4, 14, D:11) a +0 giant spiked club a +0 giant club (5, 10, D:11) a +0 morningstar a +0 ring mail (6, 8, D:11) a +0 dagger a +0 robe (6, 9, D:11) 24 stones (9, 9, D:11) a +0 dagger a +0 leather armour (9, 10, D:11) a +0 halberd a +0 chain mail a +0 club a +0 ring mail (9, 11, D:11) a +2 vorpal war axe 5 boomerangs a +0 chain mail (10, 8, D:11) a +0 whip a +0 scale mail (10, 11, D:11) a +0 dagger a +0 ring mail (11, 11, D:11) 21 stones a +0 ring mail a +0 hand axe a +0 leather armour a +0 short sword (20, 33, D:11) a +0 chain mail a +0 hand axe (20, 43, D:11) a +0 robe a +0 dagger of venom (21, 43, D:11) a +0 leather armour a +0 club (22, 43, D:11) a +0 ring mail a +0 hand axe a +0 leather armour a +0 war axe (31, 3, D:11) a +0 robe (37, 44, D:11) 14 sling bullets (52, 6, D:11) a +0 trident Level 12 of the Dungeon [Shop] Fatesuedd's Jewellery Shop an amulet of reflection (390 gold) a ring of protection from cold (325 gold) the ring of Brilliance {*Corrode rPois MP+9 Int+3} (414 gold) [ring of magical power] It affects your intelligence (+3). It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. a ring of ice (325 gold) an amulet of reflection (390 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) an amulet of faith (520 gold) (0, 0, D:12) 9 sling bullets (12, 18, D:12) a +0 chain mail a +0 battleaxe (13, -26, D:12) 26 arrows a +0 shortbow (15, 15, D:12) a +0 war axe a +0 robe (16, 18, D:12) 13 sling bullets (20, -21, D:12) 21 poisoned darts (22, -21, D:12) a +0 leather armour (23, 0, D:12) a +0 robe a +0 dagger (23, 1, D:12) a +0 giant spiked club a +0 giant spiked club (24, 15, D:12) a +0 short sword (33, 1, D:12) a +0 short sword (33, 11, D:12) a +0 dagger (35, -12, D:12) 12 stones (40, 23, D:12) 3 large rocks (42, 13, D:12) a +0 trident a scroll of noise (44, 6, D:12) a +0 robe a +0 dagger a yak corpse (skeletalised by now) (54, 24, D:12) a +1 falchion of holy wrath (56, 25, D:12) a +0 dagger (56, 26, D:12) a +0 falchion (57, 25, D:12) 26 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 19 gold pieces (2, -3, Orc:1) a +4 dagger of draining (still there?) a +0 robe (still there?) (4, -3, Orc:1) a +0 short sword (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (5, -3, Orc:1) a +0 giant spiked club (7, -1, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (7, 0, Orc:1) a +0 hand axe (still there?) an orc corpse (still there?) (8, -3, Orc:1) a +0 giant spiked club (still there?) an ogre corpse (still there?) (8, -2, Orc:1) a +0 whip (still there?) an orc corpse (still there?) (10, -2, Orc:1) 17 gold pieces (10, 0, Orc:1) 12 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 barding of cold resistance (7, 27, Lair:1) a staff of poison (10, -10, Lair:1) a +0 robe (27, 0, Lair:1) 9 poisoned darts (29, -3, Lair:1) 29 stones (30, -9, Lair:1) 18 stones (35, 4, Lair:1) a +0 robe (62, 40, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (4, 12, Lair:2) a +0 ring mail (20, -19, Lair:2) 10 bolts (21, -14, Lair:2) the +7 scimitar of the Viper {vamp, rCorr Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from acid and corrosion. (34, -3, Lair:2) a +0 chain mail (35, 10, Lair:2) a +0 glaive (40, -4, Lair:2) 2 large rocks (52, -20, Lair:2) a +0 longbow (53, 1, Lair:2) 30 sling bullets Level 3 of the Lair of Beasts (17, 14, Lair:3) 23 bolts (23, -31, Lair:3) a +0 robe (still there?) a +0 battleaxe (still there?) (24, -8, Lair:3) 26 arrows (25, -9, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (1, 8, Lair:4) a +0 pair of boots (3, -14, Lair:4) a +0 buckler (10, 26, Lair:4) a +0 ring mail (12, 18, Lair:4) a +0 ring mail (17, -7, Lair:4) a +0 glaive (19, 2, Lair:4) 22 arrows (20, 29, Lair:4) a potion of heal wounds (21, 30, Lair:4) a scroll of immolation (22, 31, Lair:4) 30 gold pieces (29, 7, Lair:4) a +0 leather armour (30, -10, Lair:4) a +0 leather armour (30, -4, Lair:4) a +0 hand axe (41, 3, Lair:4) +0 steam dragon scales Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Necromancy (11, 18, Lair:5) 8 stones (13, 10, Lair:5) a +0 lajatang (17, -21, Lair:5) a ring of resist corrosion (17, 32, Lair:5) a +0 robe (19, 12, Lair:5) a +0 trident (44, 31, Lair:5) a +0 longbow (48, 5, Lair:5) a +0 buckler (62, -20, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand axe (10, 33, Lair:6) 18 stones (11, 6, Lair:6) a +0 short sword of distortion (17, 33, Lair:6) a +0 robe (28, -17, Lair:6) a +1 war axe of flaming (30, 5, Lair:6) a +0 vorpal great mace a +2 scale mail of cold resistance (30, 21, Lair:6) a +0 hand axe (35, -15, Lair:6) a +0 quarterstaff (36, 0, Lair:6) a staff of fire (37, -2, Lair:6) a +0 hunting sling (39, 7, Lair:6) an amulet of the acrobat (48, -11, Lair:6) a +0 spear