tensugalgo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 1, D:1) a +0 club (28, -9, D:1) a +0 leather armour (53, 13, D:1) 7 stones Level 2 of the Dungeon (3, 31, D:2) a +0 ring mail (24, -4, D:2) a +0 trident (28, 19, D:2) a +0 dagger (32, 30, D:2) a +0 short sword (35, 25, D:2) a +0 robe (43, 25, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 dagger (6, -1, D:3) 7 stones (9, -10, D:3) a +0 mace (13, -3, D:3) a staff of air (20, -17, D:3) a +0 robe (23, -16, D:3) 3 stones a +0 dagger (23, -15, D:3) a +0 robe a +0 scythe (31, 5, D:3) a +0 leather armour (44, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 cloak of Impressiveness {Fly rN++ rCorr Dex-4} (4130 gold) Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 robe of the Blue Moon {Will++ Str-4} (2330 gold) Str: It affects your strength (-4). Will: It greatly increases your willpower. the +10 dagger "Seuwk" {pain, Dex+4} (7040 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). the ring "Rokamiz" {Wiz rF+ rC- MP+9} (5590 gold) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (9, -4, D:4) a +0 short sword (11, 0, D:4) a +0 long sword (26, -9, D:4) 6 stones (28, 15, D:4) a +0 club (30, -7, D:4) a +0 pair of boots (41, -1, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, 9, D:5) a +0 ring mail (3, 31, D:5) a +0 pair of gloves (4, 8, D:5) an amulet of magic regeneration (5, 20, D:5) a +0 mace (10, 28, D:5) a +0 plate armour (12, 44, D:5) a +0 shortbow 11 stones (23, 36, D:5) a +0 falchion (24, 43, D:5) a +0 giant spiked club (26, 9, D:5) an orb of guile (34, 13, D:5) a +0 dagger a +0 robe (35, 12, D:5) a +0 dagger a +0 robe (37, 13, D:5) a +0 whip a +0 leather armour a +0 club (51, 6, D:5) 3 stones (53, 3, D:5) a +0 chain mail (53, 7, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (9, -11, D:6) a +0 flail (10, -11, D:6) a +0 dagger of venom a +0 robe (10, -10, D:6) a +0 short sword (19, 16, D:6) a +0 pair of boots (22, 4, D:6) a +0 mace a +0 ring mail (22, 6, D:6) a +0 club a +0 leather armour (23, 4, D:6) a +1 vampiric dagger a +0 robe (23, 5, D:6) a +0 trident a +0 chain mail (28, 11, D:6) a +0 leather armour (33, -4, D:6) 7 stones (34, -2, D:6) a +0 sling (39, -5, D:6) a +0 club (52, 21, D:6) 6 stones (55, -14, D:6) a +0 ring mail (62, 3, D:6) 6 stones Level 7 of the Dungeon [Shop] Zalodoqo's Book Shoppe Sif Muna's Secrets of Envenoming and the Chill (360 gold) Spells Type Level a - Freeze Ice 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Metabolic Englaciation Hexes/Ice 5 a book of Changes (270 gold) a book of Changes (270 gold) the Textbook on the Pestilent Nimbus (480 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 a There-And-Back Book (450 gold) a book of Alchemy (420 gold) a Trismegistus Codex (420 gold) a manual of Axes (1200 gold) a book of Fire (660 gold) (0, 0, D:7) a +0 scale mail (2, 10, D:7) a +0 dagger (7, 4, D:7) a +0 hand axe (7, 10, D:7) a +3 short sword a +0 robe a +0 dagger a +0 robe a +0 mace (9, -10, D:7) a +1 vorpal morningstar (9, 9, D:7) a +0 dire flail a +0 robe (15, 7, D:7) a +0 robe (18, 9, D:7) a +0 war axe (22, -18, D:7) a +0 dagger a +0 ring mail a +0 club a +0 ring mail a +0 club a +0 club a +0 dagger (24, -24, D:7) the +6 great mace of Cyrif {vorpal, rPois Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rPois: It protects you from poison. (29, -19, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (31, 2, D:7) a +0 rapier of draining a +0 leather armour (32, 0, D:7) a +0 dagger a +0 robe (44, -8, D:7) 17 gold pieces (45, -5, D:7) a +0 robe (45, -4, D:7) a +0 long sword (45, 14, D:7) a +0 club (46, -3, D:7) 8 gold pieces (46, 13, D:7) a +0 whip a +0 robe a +0 whip (46, 14, D:7) a +0 spear (47, -14, D:7) a +0 long sword (47, -4, D:7) a ring of fire (48, -4, D:7) 20 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, -19, D:8) 3 boomerangs (3, 11, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (12, -10, D:8) 3 stones (39, 1, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (4, 12, D:9) 6 stones (19, 2, D:9) a +0 leather armour a +0 dagger of freezing (23, 3, D:9) a +0 scale mail a +0 club (24, 4, D:9) a +0 ring mail a +0 short sword (24, 5, D:9) a stone a +0 chain mail a +0 falchion a +0 chain mail a +0 hand axe (52, 3, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 plate armour a +0 short sword Level 10 of the Dungeon [Shop] Ohaf's Armour Shop a +0 leather armour (22 gold) a +0 kite shield (49 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +3 scale mail (231 gold) a +0 helmet (49 gold) a +0 robe (7 gold) (0, 0, D:10) a +0 pair of gloves (6, -14, D:10) 8 stones (7, -24, D:10) a +0 scale mail (12, 24, D:10) a +0 flail (13, -14, D:10) 3 stones (24, 22, D:10) a +0 chain mail (37, -23, D:10) a +0 mace a +0 plate armour (37, 11, D:10) a +0 giant club a +0 giant spiked club (42, -19, D:10) a +0 dagger (42, 12, D:10) a +0 halberd (43, -21, D:10) a +0 club (43, 10, D:10) a +0 whip a +0 leather armour (43, 12, D:10) a +0 spear (43, 13, D:10) a +0 spear (43, 14, D:10) a +0 flail (44, -22, D:10) a +0 club 5 stones (44, -20, D:10) a +0 short sword a +0 robe the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. 3 stones the +2 robe of Liamekh {Dex+4} Dex: It affects your dexterity (+4). (44, 14, D:10) a +0 flail (45, -27, D:10) a +0 giant spiked club a +0 giant club (45, -22, D:10) a +0 whip 2 stones (46, -23, D:10) a +0 pair of gloves (51, -22, D:10) a +0 dagger (51, 14, D:10) a +0 dire flail a +0 giant club (52, -24, D:10) a +0 long sword (53, -22, D:10) a +0 short sword Level 11 of the Dungeon (7, 15, D:11) a +0 trident a +0 plate armour (8, -4, D:11) a +4 flail (12, -4, D:11) a +0 giant club a +0 giant spiked club (14, 8, D:11) a +0 battleaxe (18, -5, D:11) 6 stones (23, 4, D:11) a +0 ring mail (36, 10, D:11) a +0 war axe (37, 3, D:11) a +0 hand axe (40, 19, D:11) a +0 hand axe (41, 27, D:11) a +0 whip (43, 26, D:11) a +0 giant club a +0 giant club (49, -5, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 6 stones (2, -10, D:12) a +0 whip (10, -20, D:12) a +0 shortbow (18, 4, D:12) a +0 lajatang (19, -5, D:12) a +0 hand axe a +0 dagger (19, -4, D:12) a +2 dagger of venom a +0 robe (20, -4, D:12) 5 large rocks (21, 9, D:12) a +0 ring mail (29, -1, D:12) a +0 troll leather armour (36, 0, D:12) the +0 pair of boots of Qazlal's Envy {rElec rC- SInv} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (42, 3, D:12) a +0 scale mail a +0 mace (43, 2, D:12) a +0 robe a +0 dagger (45, -22, D:12) a +0 short sword (46, -2, D:12) a +0 chain mail (47, -34, D:12) a staff of death (47, -22, D:12) a +1 shortbow of freezing (52, 0, D:12) a +0 scale mail Level 1 of the Orcish Mines [Shop] Fyixt's Self-Improvement Boutique (Shop contents are unknown) (0, 0, Orc:1) a +0 giant spiked club a +0 giant club (0, 1, Orc:1) a +0 giant club a +0 giant club (1, -1, Orc:1) a +0 whip a +0 robe a +0 troll leather armour (1, 1, Orc:1) a +0 giant club (2, -1, Orc:1) a +0 giant spiked club a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (2, 0, Orc:1) a +0 giant club a +0 dire flail (2, 5, Orc:1) a +0 scale mail 7 javelins a +5 scimitar (4, 3, Orc:1) a +0 giant club (4, 4, Orc:1) a +0 giant spiked club (4, 5, Orc:1) a +0 robe a +0 dagger (5, -10, Orc:1) a +0 giant spiked club (6, 3, Orc:1) a +0 giant club (7, 1, Orc:1) 3 large rocks (29, -3, Orc:1) 11 gold pieces (33, 24, Orc:1) 20 gold pieces (36, -9, Orc:1) a +0 dire flail a +0 plate armour an orc corpse (37, -8, Orc:1) a +0 dagger a +0 ring mail (38, -8, Orc:1) a +0 whip (38, -7, Orc:1) a +0 falchion (38, 4, Orc:1) a +0 giant spiked club a +0 dire flail a +0 chain mail (39, 5, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse an orc corpse (skeletalised by now) (39, 13, Orc:1) a +0 short sword a +0 dagger a +0 robe (40, 4, Orc:1) a +0 hand axe a +0 chain mail a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 5, Orc:1) a +0 club a +0 giant club a +0 mace a +0 ring mail (40, 13, Orc:1) a +0 mace a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 12, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (41, 13, Orc:1) a +0 morningstar a +0 chain mail an orc corpse (skeletalised by now) (41, 14, Orc:1) a +0 war axe an orc corpse (skeletalised by now) (41, 16, Orc:1) a +0 flail an orc corpse (skeletalised by now) (42, -12, Orc:1) 23 gold pieces (42, 14, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (42, 15, Orc:1) a +0 dagger a +0 robe (42, 16, Orc:1) a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 20, Orc:1) a +0 dire flail a +1 chain mail of willpower an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Husch's Armour Boutique the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1734 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 scale mail (48 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +2 pair of gloves of stealth (258 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) [Shop] Temmeos's Antique Weapon Boutique a +0 sling (45 gold) a +0 morningstar (120 gold) a +0 rapier (120 gold) a +0 arbalest (135 gold) a +0 hand axe (90 gold) a +0 short sword (90 gold) a +0 club (30 gold) a +2 antimagic morningstar (720 gold) a +0 spear (90 gold) a +0 demon blade (450 gold) [Shop] Buolag's Antique Armour Emporium (Shop contents are unknown) [Shop] Zurodu's Antique Weapon Shop (Shop contents are unknown) (0, 0, Orc:2) 30 gold pieces (3, 5, Orc:2) 25 gold pieces (4, 4, Orc:2) a +0 dagger a +0 robe (6, 1, Orc:2) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club (6, 10, Orc:2) 2 gold pieces (9, 1, Orc:2) 3 large rocks (14, -7, Orc:2) 7 gold pieces (20, 3, Orc:2) a +0 giant spiked club (23, -1, Orc:2) a +0 spear a +0 robe an ogre corpse (26, -2, Orc:2) a +0 giant club (27, -3, Orc:2) a +0 giant club (28, -5, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre skeleton an ogre skeleton (28, 3, Orc:2) an iron troll corpse (31, 1, Orc:2) a +0 giant club a +0 giant club an ogre corpse (32, 0, Orc:2) a +0 giant club an ogre corpse (34, -6, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest (35, -2, Orc:2) a +0 giant club (36, -3, Orc:2) a +0 giant club a +0 war axe a +0 plate armour (36, -1, Orc:2) a troll corpse (37, -1, Orc:2) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (44, -6, Orc:2) 21 gold pieces Level 1 of the Lair of Beasts (14, 30, Lair:1) a +0 rapier (17, 14, Lair:1) 8 stones (21, 32, Lair:1) a staff of death (41, 35, Lair:1) a +0 ring mail (48, 32, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of death (14, 5, Lair:2) a stone (16, -25, Lair:2) a +0 robe (20, 15, Lair:2) 5 stones (25, 11, Lair:2) 2 stones (28, 11, Lair:2) a +0 war axe (29, 10, Lair:2) a +0 pair of gloves (36, -14, Lair:2) a +0 scale mail (37, -30, Lair:2) a +0 shortbow (37, -29, Lair:2) a +0 shortbow (37, -28, Lair:2) a +0 shortbow (38, -12, Lair:2) a +0 chain mail (44, -5, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, -25, Lair:3) a +2 longbow of flaming a +0 barding (19, -28, Lair:3) 2 stones (24, -35, Lair:3) a +2 short sword of venom (24, 3, Lair:3) a +0 leather armour (25, -26, Lair:3) a +0 dagger a +2 robe of positive energy (28, -10, Lair:3) a +0 quarterstaff (36, 10, Lair:3) a +0 war axe (52, -5, Lair:3) the +10 hand axe of Trauma {freeze, Str+2 Int+4 Dex-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). (53, -29, Lair:3) a staff of conjuration (57, -37, Lair:3) a +0 pair of gloves (57, -12, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (5, 6, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (6, 35, Lair:5) a +0 cloak (17, 13, Lair:5) 2 stones (25, 35, Lair:5) a +0 short sword (40, 11, Lair:5) a +2 short sword of electrocution (42, 42, Lair:5) a +0 falchion (44, 1, Lair:5) the +0 scale mail "Yleicva" {*Slow rF+ rCorr Str+8} Str: It affects your strength (+8). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +1 leather armour of poison resistance a +0 leather armour (49, 4, Lair:5) a +0 buckler