tensugalgo Level 1 of the Dungeon (0, 0, D:1) a +0 sling (10, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (7, -2, D:2) 2 large rocks (12, 13, D:2) a +0 club (12, 14, D:2) a +0 short sword 2 stones (13, 13, D:2) a +0 club a +0 ring mail a scroll of identify (14, 14, D:2) a +0 dagger a +0 robe (19, 14, D:2) a +0 dagger (21, 15, D:2) 4 stones (26, 16, D:2) 6 stones (27, -9, D:2) 5 stones (32, -4, D:2) a +0 leather armour (32, 11, D:2) a +0 dagger a +0 sling (32, 12, D:2) a +0 club a +0 sling (38, -5, D:2) a +0 club (40, 13, D:2) a +0 flail (44, -11, D:2) a +0 ring mail (45, -8, D:2) a +0 ring mail Level 3 of the Dungeon (9, 11, D:3) a quokka corpse (skeletalised by now) (26, 11, D:3) a +0 dagger a stone (27, 20, D:3) a +0 dagger (31, -18, D:3) a +0 spear a gnoll corpse (31, -17, D:3) a +0 flail (31, -12, D:3) a +0 ring mail (33, -16, D:3) a quokka corpse an adder corpse (33, -13, D:3) a +0 dagger (34, -14, D:3) a bat corpse (35, -14, D:3) a +0 dagger a goblin corpse (39, 10, D:3) a +0 dagger 4 stones (43, 12, D:3) the +7 rapier "Deuckeffu" {freeze, *Rage rF+ Int+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance).