teofil Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (2, 34, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, -2, D:2) a +0 pair of boots (16, 7, D:2) a +4 whip of holy wrath (26, 15, D:2) 18 bolts (27, 5, D:2) 20 arrows (29, 15, D:2) a +0 mace a +0 leather armour (29, 16, D:2) a +0 dagger of venom a +0 robe (30, 16, D:2) a +0 whip (31, 16, D:2) a +0 mace (31, 34, D:2) a +0 club (35, -23, D:2) a +0 club (38, -17, D:2) a +0 leather armour (41, -5, D:2) 21 arrows (43, -7, D:2) a +0 ring mail (48, 3, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 arbalest (14, -1, D:3) a +0 flail (19, 33, D:3) a +0 ring mail (24, 21, D:3) 20 arrows (28, 0, D:3) a +0 mace a +0 chain mail (39, 29, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 3 curare-tipped needles (4, -10, D:4) a +0 animal skin (5, 41, D:4) a +0 leather armour (6, -16, D:4) a +0 whip (11, -11, D:4) a +0 club (29, -8, D:4) a cursed +0 leather armour (33, 18, D:4) 7 bolts (52, -15, D:4) 12 bolts (54, -16, D:4) 16 arrows Level 5 of the Dungeon [Shop] Ugeedaj's Assorted Antiques a scroll of amnesia (80 gold) a scroll of fear (80 gold) a lightning rod (4/4) (920 gold) a sack of spiders (460 gold) a +0 falchion (69 gold) a scroll of remove curse (69 gold) a scroll of remove curse (69 gold) a +0 war axe (80 gold) a +0 scale mail (92 gold) (0, 0, D:5) a +0 quarterstaff (22, 10, D:5) a +0 chain mail (25, 6, D:5) a +0 halberd (25, 7, D:5) a +0 spear 2 throwing nets (26, 6, D:5) a +0 spear (28, 3, D:5) a +0 dagger (28, 4, D:5) a +0 halberd (29, 2, D:5) a +1 antimagic trident (43, 17, D:5) a +0 hand axe (54, 5, D:5) a +0 flail a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, -18, D:6) a +0 leather armour (5, -17, D:6) the +2 scale mail of the Sailor {*Drain rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. (6, 15, D:6) a +0 war axe a +0 plate armour (7, 15, D:6) a +0 flail (8, -36, D:6) a +0 hand axe a +0 robe (13, -5, D:6) a +0 spear (15, 16, D:6) a +0 club (16, 17, D:6) a +0 dagger a +0 robe (17, 17, D:6) a +0 animal skin a +0 whip a +0 leather armour (18, 15, D:6) a +0 animal skin (21, -3, D:6) a +1 whip of freezing a +0 robe a +0 animal skin (22, -3, D:6) a +0 animal skin (23, -19, D:6) a +0 whip (24, -28, D:6) a +0 halberd (26, -23, D:6) a cursed +0 club a +0 robe (26, -21, D:6) a +0 spear (27, -25, D:6) a cursed -2 flail a +0 halberd (27, -24, D:6) a +0 spear (28, -20, D:6) a +0 spear (29, -16, D:6) a +0 leather armour (34, 9, D:6) a +0 short sword (34, 10, D:6) a +0 ring mail (34, 11, D:6) a +0 falchion (34, 13, D:6) a +0 dagger a +0 dagger a +0 robe (36, -24, D:6) an arrow a +0 hand axe (36, -22, D:6) an arrow (36, -20, D:6) a +0 shortbow 18 arrows (37, -25, D:6) a +0 club a +0 leather armour a +0 trident a +0 chain mail (40, 0, D:6) a +0 ring mail (44, -13, D:6) a cursed -2 dagger (45, 3, D:6) 22 bolts Level 7 of the Dungeon (0, 0, D:7) a +2 quarterstaff of chaos a +0 cloak (1, -1, D:7) a +0 mace (15, -19, D:7) 22 arrows (18, -23, D:7) a +0 quarterstaff a +6 hunting sling of freezing 31 sling bullets a +0 leather armour (20, -23, D:7) a sling bullet (22, -25, D:7) a sling bullet (30, -36, D:7) a +0 scale mail (31, -44, D:7) 26 sling bullets (40, -1, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 14 arrows (2, 0, D:8) an arrow (3, -32, D:8) a potion of degeneration (3, 1, D:8) an arrow (4, -23, D:8) a +0 hand axe a +0 ring mail (5, -29, D:8) a +0 ring mail (6, 1, D:8) an arrow (7, -12, D:8) 10 arrows (8, -28, D:8) a +0 giant club (8, -25, D:8) a +0 dagger a +0 whip (8, -24, D:8) a cursed +0 club a +0 cloak a +0 hand axe (8, -10, D:8) a +0 shortbow 13 arrows (15, -10, D:8) a +0 ring mail (35, -42, D:8) a +0 robe a +0 dagger (37, -42, D:8) a +0 leather armour a +1 hand axe of freezing a +0 dagger a +0 long sword a cursed +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 ring mail (38, -43, D:8) a +0 falchion 5 tomahawks a +0 ring mail (38, -41, D:8) a +0 robe a +0 dagger (40, -34, D:8) a cursed +0 ring mail (41, -38, D:8) a +0 quarterstaff (42, -24, D:8) a +0 club a +0 leather armour a +0 club a +0 leather armour (42, -22, D:8) a +0 flail (44, -55, D:8) a +0 giant club (48, -47, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +4 dagger of distortion a +0 robe (10, -43, D:9) a +0 club (10, -40, D:9) 5 tomahawks a +0 leather armour (11, -42, D:9) a +0 leather armour a +0 flail a +0 chain mail (11, -41, D:9) a +0 whip (11, -40, D:9) a +0 flail a +0 leather armour (11, -39, D:9) a +0 club a +0 scale mail (11, -38, D:9) a +0 club (12, -42, D:9) a +0 dagger a +0 robe (12, -38, D:9) a +0 hand axe a +0 leather armour (26, -44, D:9) a +2 shortbow of freezing 16 arrows (28, -42, D:9) 2 arrows (28, -41, D:9) an arrow (29, -42, D:9) an arrow (30, -42, D:9) an arrow (31, -39, D:9) 3 arrows (32, -38, D:9) 2 arrows (40, -15, D:9) 24 bolts (43, -12, D:9) a +1 helmet (46, -8, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a poisoned needle (1, -12, D:10) a +0 dagger (2, -9, D:10) a +0 long sword (2, -5, D:10) a +0 club (3, -5, D:10) a +0 whip (3, -4, D:10) a +0 flail a +0 blowgun 6 poisoned needles (8, 18, D:10) a +0 great sword (15, 32, D:10) a +3 broad axe a +0 chain mail (22, 0, D:10) a +0 spear (23, 1, D:10) 2 throwing nets (30, 29, D:10) 10 arrows (36, 0, D:10) a +0 leather armour (39, 14, D:10) a +0 war axe a +0 plate armour (39, 15, D:10) a +0 dagger a +0 leather armour (40, 14, D:10) a cursed -2 dagger a +0 chain mail (40, 15, D:10) a +0 dagger of speed (43, 5, D:10) 20 arrows (45, 22, D:10) an arrow (46, 22, D:10) an arrow (46, 42, D:10) a +0 giant club a +0 giant spiked club (47, 24, D:10) a +0 giant club 26 arrows a +3 longbow of freezing (53, 8, D:10) 13 poisoned needles (53, 37, D:10) 17 bolts (55, 27, D:10) 12 bolts (63, 34, D:10) the +9 hand axe of the Eel {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. Level 11 of the Dungeon (0, 0, D:11) a cursed -1 leather armour (5, -1, D:11) a +0 robe (8, -3, D:11) 25 arrows (8, 8, D:11) a +1 rapier of flaming (12, 3, D:11) a +0 antimagic quarterstaff (14, 14, D:11) a +0 flail (17, -7, D:11) 8 arrows (22, -16, D:11) a +0 spear (25, 3, D:11) a +0 giant spiked club (30, -11, D:11) 16 arrows (32, -14, D:11) a +0 robe (34, -13, D:11) 19 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 7, Lair:1) 12 poisoned needles (8, 40, Lair:1) a +0 falchion (16, 24, Lair:1) a +0 chain mail (23, 35, Lair:1) a +0 shortbow (28, 31, Lair:1) a +0 falchion (37, 5, Lair:1) a +0 robe (38, 31, Lair:1) 15 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak skeleton (55, 20, Lair:2) a +4 hunting sling (57, 14, Lair:2) a +0 spear