terix Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (9, 34, D:1) a +0 club (31, 31, D:1) a +0 short sword (32, 33, D:1) a stone (42, 17, D:1) a +0 ring mail (43, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -10, D:2) a cursed +0 hand axe (16, -13, D:2) a +0 whip (unseen) (18, -14, D:2) a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -39, D:3) a +0 whip (7, -19, D:3) the +3 scythe of Trauma {distort, Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). a +0 club (7, -16, D:3) a frilled lizard skeleton (17, -11, D:3) a +0 falchion of flaming a +0 scale mail