Dungeon Sprint DCSS version 0.17-a0-15-g0155121 (webtiles) character file. 8 terminal the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on Mar 5, 2015. Killed by nerve-wracking pain ... invoked by a shadow imp (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:45 (35 turns). terminal the Gusty (Tengu Air Elementalist) Turns: 35, Time: 00:01:45 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 1/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Flight Charms/Air 3 e - Static Discharge Conjuration/Air 3 f - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: + Level 2.7 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 1.5 Conjurations + Level 5.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The shadow imp hits you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the shadow imp. You claw the shadow imp, but do no damage. The shadow imp is moderately wounded. The shadow imp hits you but does no damage. You see here a rat corpse. The phantom blinks! Things that are here: a bat corpse; a giant newt corpse There is an open door to the Dungeon here. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... ▓W▓ ▓'▓ ▓§▓ ▓†▓ ▓.▓ ▓.▓ ▓5▓ ▓'▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a phantom and a shadow imp. Vanquished Creatures An orc (D) A bat skeleton (D) A kobold (D) A bat (D) A giant newt (D) 3 rats (D) 8 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | terminal, the Tengu Air Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 7 | D | Reached skill level 5 in Air Magic 8 | D | Banished a spatial maelstrom 25 | D | Noticed a phantom 28 | D | Reached XP level 2. HP: 15/15 MP: 0/6 35 | D | Killed from afar by a shadow imp Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 3