Dungeon Sprint DCSS version 0.21.0-36-ge3e1d5aaab (webtiles) character file. 4 terminal the Skirmisher (level 1, -9/20 HPs) Began as a Hill Orc Monk on Jan 30, 2018. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:47 (28 turns). terminal the Skirmisher (Hill Orc Monk) Turns: 28, Time: 00:03:47 Health: -9/20 AC: 2 Str: 13 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) j - a +0 short sword k - a +1 dagger of electrocution Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 4.1 Fighting + Level 4.0 Polearms + Level 2.8 Dodging + Level 1.6 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History There is an open door to the Dungeon here. Things that are here: a dagger of electrocution; a goblin corpse k - a dagger of electrocution You open the door. A jackal, a gnoll, an orc wizard and 2 crimson imps come into view. The crimson imp shouts! x2; The gnoll shouts! The gnoll hits you from afar with a halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The jackal barks! Unknown command. New annotation for D (include '!' for warning): Okay, then. The gnoll closely misses you. The orc wizard shouts! You hit the gnoll but do no damage. The crimson imp blinks! The gnoll hits you with a halberd! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓o▓ ▓.▓ ▓h▓ ▓5▓ ▓g▓ ▓@▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an orc wizard, a gnoll, 2 crimson imps and a jackal. Vanquished Creatures A goblin (D) 3 bats (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | terminal the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 25 | D | Noticed an orc wizard 25 | D | Noticed a crimson imp 25 | D | Noticed a crimson imp 28 | D | Mangled by a gnoll Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Polearms | 4 | 4.0 Dodging | | 2.8 Stealth | | 1.6 Action || total -------------------------++------- Melee: Spear || 8 Dodge: Dodged || 7