terminal Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -32, D:1) a +0 club (6, -8, D:1) a +0 club (7, -23, D:1) a +0 club (26, 12, D:1) a +0 club (33, -13, D:1) 22 stones (33, 13, D:1) 20 arrows (41, 3, D:1) a +0 robe (46, -25, D:1) a +0 mace Level 2 of the Dungeon (0, 10, D:2) a +0 mace (8, -3, D:2) a +0 scale mail (9, 35, D:2) a +0 hunting sling (11, 28, D:2) a +0 dagger (12, 21, D:2) a cursed -1 whip 3 stones (26, 7, D:2) 20 arrows (30, 15, D:2) 11 poisoned darts (33, 3, D:2) a +0 club (36, 18, D:2) a +0 short sword (43, 21, D:2) 22 arrows (44, -5, D:2) a +0 whip (55, 45, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) 23 stones (3, 2, D:3) a +0 pair of boots (7, 5, D:3) a +0 hand axe (9, -7, D:3) 18 stones (14, -6, D:3) a stone a +0 ring mail a +0 mace (15, -7, D:3) a cursed +0 whip (18, -9, D:3) a stone (18, -8, D:3) a +0 dagger a stone (18, -7, D:3) a +2 dagger of venom a cursed +0 robe (19, -8, D:3) a stone (20, -7, D:3) a +0 club (25, -2, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +0 club (19, 11, D:4) a +0 flail (21, -6, D:4) a +0 quarterstaff (24, -4, D:4) a +0 scale mail (26, 27, D:4) a +0 club (29, -10, D:4) a +0 trident (37, 30, D:4) a +0 cloak (40, 29, D:4) a +0 mace (41, 18, D:4) a +0 trident (51, 9, D:4) a +0 dagger (53, 6, D:4) 18 bolts Level 5 of the Dungeon [Shop] Butisi's Antique Weapon Emporium a +11 giant spiked club (1531 gold) a +0 hunting sling (39 gold) a +0 short sword (78 gold) a +0 arbalest (117 gold) the cursed +0 dagger "Newtslayer" {freeze, rPois Dex+5} (579 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from poison. It has a curse placed upon it. a +0 rapier (104 gold) a cursed -3 dagger (2 gold) a +0 falchion (78 gold) a +0 hand crossbow (91 gold) a +0 club (26 gold) the +8 hand crossbow of Punuorcho {venom, rC- Str+3 Dex+7} (1695 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (+7). It makes you vulnerable to cold. (0, 0, D:5) a +0 robe (7, -6, D:5) a +0 flail (12, -7, D:5) a +0 short sword (18, 8, D:5) a +0 scimitar (21, -2, D:5) a +1 flail of crushing (21, 1, D:5) a +0 morningstar (21, 11, D:5) a +0 robe (24, 8, D:5) a +0 leather armour (29, -9, D:5) a +0 giant spiked club (35, -16, D:5) a +0 buckler (38, 30, D:5) a +0 hand axe (39, 30, D:5) a +0 mace (39, 31, D:5) 18 arrows (40, 30, D:5) 12 arrows (41, 20, D:5) 10 sling bullets (41, 25, D:5) a +0 club (46, -13, D:5) a +0 trident (46, 26, D:5) 3 javelins (47, 30, D:5) 19 stones (49, -5, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +2 mace of protection (1, -4, D:6) 9 bolts (10, -8, D:6) a +0 robe (12, 17, D:6) an arrow (12, 18, D:6) an arrow (13, 19, D:6) a +0 shortbow 13 arrows (16, -2, D:6) a +0 leather armour (19, 23, D:6) an arrow (35, 41, D:6) a cursed +0 whip (36, 42, D:6) a +0 spear (41, 26, D:6) a +0 hunting sling Level 7 of the Dungeon (1, -18, D:7) a +0 short sword (9, -39, D:7) a scroll of teleportation