terminal the Dungeon (0, 15, D) a +0 halberd (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 9, D) a +0 club (4, 14, D) a +0 halberd (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +0 mace of protection (8, 11, D) a +0 trident of piercing (8, 12, D) a +3 chain mail (8, 19, D) a jackal corpse (skeletalised by now) (8, 20, D) a jackal corpse (skeletalised by now) (9, 10, D) a +1 hand axe of chopping (9, 11, D) a +2 quarterstaff of protection (9, 12, D) a +3 ring mail (9, 14, D) a +0 whip of pain (12, 23, D) a +0 dagger an elf corpse (13, 21, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (17, 19, D) a +4 scale mail (17, 20, D) a +3 plate armour (17, 21, D) a +2 war axe of chopping (17, 23, D) a +2 morningstar of protection (18, 19, D) a +0 pair of gloves (18, 20, D) a +5 ring mail (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +2 halberd of venom