terminal Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 whip (1, 5, D:1) a +0 hunting sling (9, -10, D:1) a +0 dagger (18, 15, D:1) a +0 whip (22, 18, D:1) 13 sling bullets (23, 6, D:1) a +0 chain mail (25, 5, D:1) a +0 robe (25, 14, D:1) a +0 dagger (25, 16, D:1) a +0 short sword (26, 14, D:1) a +0 club (37, 21, D:1) a +0 spear (40, 23, D:1) a +0 dagger (48, -8, D:1) a +0 dagger (56, 36, D:1) a +0 ring mail (58, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 falchion (1, 0, D:2) 8 boomerangs (1, 3, D:2) a +0 dagger (2, -3, D:2) a +0 club (3, 1, D:2) a scroll of identify (3, 6, D:2) a ration (7, -1, D:2) 7 gold pieces (10, -1, D:2) a jackal corpse (14, 2, D:2) a +0 spear (unseen) (15, 2, D:2) a +0 whip (16, 5, D:2) a ration (19, 17, D:2) a quokka corpse (skeletalised by now) (20, -1, D:2) a +0 hunting sling (28, 1, D:2) 2 stones a kobold corpse (31, 13, D:2) a stone (35, -2, D:2) a bat corpse (36, -15, D:2) 24 bolts (37, 18, D:2) a +0 club (38, 18, D:2) an adder corpse (skeletalised by now)