terminal Level 1 of the Dungeon (3, -12, D:1) a +0 club (5, -17, D:1) a +0 club (12, -26, D:1) a cursed +0 club (26, -26, D:1) a +0 robe (28, -18, D:1) 19 stones (39, 3, D:1) 7 stones (41, -17, D:1) a +0 whip (44, -23, D:1) a cursed +0 robe (48, -16, D:1) a +0 dagger (53, -18, D:1) a +0 club (54, -11, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 9, D:2) a stone (0, 14, D:2) a +0 club a stone a +0 plate armour (1, 3, D:2) 11 stones (7, 11, D:2) a +0 club (12, 16, D:2) a -1 leather armour (13, -18, D:2) a +0 club (13, -14, D:2) a +0 trident (32, 19, D:2) a +0 falchion a +0 scale mail (33, -18, D:2) a +0 scythe a +0 robe (33, 14, D:2) a +0 robe (50, 9, D:2) an adder corpse (skeletalised by now) (50, 15, D:2) a frilled lizard corpse (skeletalised by now) (52, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a jackal corpse (5, 12, D:3) a jackal corpse (5, 13, D:3) a jackal corpse (6, 12, D:3) a jackal corpse (8, 9, D:3) a quokka corpse (10, 7, D:3) a poisoned dart (14, 9, D:3) a rat corpse