terminal Level 1 of the Dungeon (1, -2, D:1) a +0 club (19, 8, D:1) 24 sling bullets (20, 15, D:1) 20 bolts (22, 17, D:1) a +0 hand axe (23, 30, D:1) a stone (34, 27, D:1) a +0 club (36, -7, D:1) a +0 short sword (36, 3, D:1) a +0 club (38, -12, D:1) a +0 club (40, 1, D:1) a +0 whip (46, 28, D:1) a +0 dagger (49, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 5, D:2) a +0 dagger (7, 18, D:2) a +0 club (10, 5, D:2) a +0 club (18, 26, D:2) a +0 short sword (22, 29, D:2) a +0 short sword (41, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 22, D:3) a +0 leather armour (6, 25, D:3) 24 stones (18, 10, D:3) a +0 dagger (30, 20, D:3) 3 poisoned darts a +0 dagger (32, 25, D:3) a +0 robe (37, 15, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 spear (23, -1, D:4) a +0 hunting sling (25, -25, D:4) a +0 dagger (25, 0, D:4) a +0 trident (25, 15, D:4) a +0 club (25, 19, D:4) a +0 whip (31, 11, D:4) a +0 flail (35, -5, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 club a +0 hand axe a +0 leather armour (40, -1, D:4) a +0 club (41, 0, D:4) a +0 trident a +0 leather armour (41, 1, D:4) a +1 flail of protection a +0 leather armour (45, -23, D:4) 27 stones (57, -8, D:4) a +0 flail Level 5 of the Dungeon (9, 7, D:5) a +0 halberd (9, 8, D:5) a +0 spear (11, 7, D:5) a +0 spear (15, -3, D:5) 24 bolts (21, 3, D:5) 17 sling bullets (22, 19, D:5) 25 stones (24, 17, D:5) a +0 giant club (25, 18, D:5) a +0 giant club (31, 14, D:5) a +0 mace a +1 leather armour of poison resistance (36, -5, D:5) a +0 robe (36, 25, D:5) a +0 mace (36, 26, D:5) a +0 dagger a +0 leather armour (37, 25, D:5) a +0 dagger a +0 robe (37, 29, D:5) a +0 leather armour (55, 43, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 19, D:6) a +0 leather armour (0, 21, D:6) a +0 giant club (1, 1, D:6) a +0 short sword a +0 ring mail (4, 1, D:6) a +0 mace 2 boomerangs a +0 leather armour (7, 5, D:6) a +0 whip (8, -1, D:6) a +0 ring mail (9, 35, D:6) 24 sling bullets (12, 25, D:6) a +0 giant spiked club (13, 25, D:6) a +0 dagger a +0 robe (14, 17, D:6) a ring of see invisible (14, 25, D:6) a +0 short sword a +0 trident a +0 plate armour of cold resistance (15, 17, D:6) a +0 scale mail (15, 19, D:6) a ring of fire (16, 0, D:6) the +4 quarterstaff of Cocytus {antimagic, Int-5 Dex+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-5). It affects your dexterity (+9). (25, -1, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 25 bolts (20, 16, D:7) a +0 spear (21, -9, D:7) a +0 leather armour a +0 ring mail (49, -5, D:7) a +0 mace (49, -3, D:7) a +0 leather armour (51, -3, D:7) a +0 mace a +0 ring mail (54, 13, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a sky beast corpse