terminal666 Level 1 of the Dungeon [Shop] Lobet's Distillery a potion of lignification (unknown) (33 gold) a potion of heal wounds (unknown) (55 gold) a potion of heal wounds (unknown) (55 gold) a potion of enlightenment (unknown) (55 gold) a potion of resistance (110 gold) a potion of enlightenment (unknown) (55 gold) a potion of lignification (unknown) (33 gold) [Shop] Kehios's General Store a +0 ring mail (40 gold) a +0 sack of spiders (400 gold) a scroll of blinking (75 gold) 2 potions of moonshine (20 gold) 7 stones (7 gold) 2 curare-tipped darts (24 gold) 8 stones (8 gold) a +0 phantom mirror (400 gold) a scroll of identify (20 gold) a +0 Gell's gravitambourine (2/2) (400 gold) a +0 phantom mirror (400 gold) [Shop] Kegeic's Weapon Boutique a +0 short sword (39 gold) a +0 whip (32 gold) a +0 dagger (26 gold) the +7 flail of Nosaymesk {elec, rPois SInv} (768 gold) rPois: It protects you from poison. SInv: It lets you see invisible. 7 stones (9 gold) the +8 rapier "Apef" {reap, rPois rN+ Str+4 Int-4} (772 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). a +0 dagger (26 gold) a +0 spear (39 gold) [Shop] Famp's Antique Weapon Shop a +0 sling (40 gold) a +2 short sword of freezing (469 gold) the +1 hand axe of the Many Nights {vamp, rCorr Dex+4} (945 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +0 whip (67 gold) the +5 long sword "Unuashru" {freeze, Int+2 Stlth+} (1223 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 club (27 gold) the +6 arbalest "Bolijame" {freeze, *Slow Str+7 Stlth+} (1539 gold) *Slow: It may slow you when you take damage. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. (4, 0, D:1) a jackal corpse (skeletalised by now) (7, -2, D:1) a jackal corpse (skeletalised by now) (18, -35, D:1) a ball python corpse (skeletalised by now) (34, -24, D:1) a +0 short sword of holy wrath (39, 13, D:1) a +0 hand axe (52, 9, D:1) a +0 hand axe (53, -3, D:1) a +0 club a goblin skeleton (55, 8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 plate armour (19, 3, D:2) a book of Debilitation (22, 1, D:2) a +0 short sword a kobold skeleton (25, 38, D:2) a sanguine talisman (26, 6, D:2) 2 stones a +2 short sword of freezing a +0 spear a +3 flail of protection a +0 whip a kobold skeleton (27, 11, D:2) a +0 dagger (27, 22, D:2) a +0 short sword (28, 5, D:2) a +0 short sword (31, 33, D:2) a +0 leather armour (33, -9, D:2) a +0 dagger (34, -8, D:2) a rat corpse (skeletalised by now) (49, 17, D:2) a +0 long sword (51, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (54, 25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, 31, D:3) a +0 whip 5 stones (11, 31, D:3) a ball python skeleton (14, 17, D:3) a ball python skeleton (16, 17, D:3) a rat skeleton an orc skeleton (17, 15, D:3) a +0 dagger a +0 leather armour (17, 18, D:3) a +0 dagger a +0 robe (18, 17, D:3) a +0 dagger 3 poisoned darts (26, 30, D:3) a +0 whip (31, 27, D:3) a ball python skeleton (33, 3, D:3) a hobgoblin skeleton (35, 24, D:3) 4 stones (39, -8, D:3) the +0 robe "Geefase" {^Contam rElec Str+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (41, 34, D:3) a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 35, D:3) a +0 dagger a +0 club a +0 falchion a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, -8, D:3) a +0 scale mail a +0 animal skin (42, 26, D:3) 4 stones (42, 35, D:3) a +0 dagger (44, -7, D:3) a +0 dagger of pain (48, 22, D:3) a rat corpse (skeletalised by now) (53, 15, D:3) a +0 spear (53, 33, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 1, D:4) a scroll of identify (12, 11, D:4) a +0 dagger (17, 5, D:4) a potion of curing (18, -30, D:4) a +0 flail an orc corpse (20, 10, D:4) 13 gold pieces (24, 8, D:4) 9 gold pieces (24, 12, D:4) 4 stones (24, 14, D:4) a +3 short sword of flaming a +2 leather armour of fire resistance (27, 16, D:4) 13 gold pieces a scroll of blinking (28, -31, D:4) a +0 flail (44, -23, D:4) a +0 falchion (45, -20, D:4) a +0 hand axe a +0 whip a +0 flail a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse a hound corpse an orc corpse an orc corpse an orc corpse (48, -12, D:4) a +0 club a goblin corpse (skeletalised by now)