terminal666 Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 6, D:1) a rat corpse (skeletalised by now) (1, 7, D:1) a scroll of enchant weapon (2, 5, D:1) a bat corpse (skeletalised by now) (2, 7, D:1) a bat corpse (skeletalised by now) (11, 12, D:1) a +0 animal skin (13, 6, D:1) a hobgoblin corpse (skeletalised by now) (13, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman 4 stones (1, 13, D:2) a +0 robe (13, -2, D:2) an adder skeleton (15, 10, D:2) a +0 whip 2 stones (30, -8, D:2) an adder corpse (skeletalised by now) (38, 24, D:2) a +0 leather armour (48, 18, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, 36, D:2) a +0 hand axe (51, 38, D:2) a +0 falchion (52, 31, D:2) a +0 short sword (54, 31, D:2) a +0 sling a goblin corpse (skeletalised by now) (60, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, -3, D:3) a +0 falchion (5, 4, D:3) a hobgoblin corpse (7, 28, D:3) a +0 club a +0 club an orc corpse an orc corpse (8, 28, D:3) a +0 mace (9, 27, D:3) a +0 club (13, 11, D:3) a quokka skeleton (14, 1, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (23, 0, D:3) a +0 long sword (24, 23, D:3) a hobgoblin corpse (skeletalised by now) (25, 10, D:3) a +0 club (25, 29, D:3) a quokka corpse (skeletalised by now) (26, 11, D:3) a +0 robe (27, 32, D:3) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (27, 38, D:3) a quokka corpse (skeletalised by now) (35, 10, D:3) the +0 pair of boots of the Cooper {-Tele ^Drain rElec rCorr} -Tele: It prevents most forms of teleportation. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (41, 0, D:3) 16 gold pieces (42, -1, D:3) a +0 quarterstaff