terter Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -32, D:1) a +0 robe (15, 1, D:1) a +0 short sword (16, -17, D:1) 6 boomerangs (21, -10, D:1) a +0 club (22, -6, D:1) a +0 club (34, -15, D:1) 5 stones a +0 dagger (42, 11, D:1) 4 stones (43, -1, D:1) 6 stones (44, -8, D:1) a +0 short sword (48, -32, D:1) 7 stones (51, -6, D:1) a +0 ring mail (54, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -31, D:2) a +0 dagger (9, -33, D:2) a +0 war axe (17, -42, D:2) a +2 antimagic hammer (unseen) (24, -12, D:2) an adder skeleton (30, -6, D:2) a +0 club (40, -39, D:2) a +0 leather armour (60, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -7, D:3) a +0 short sword (9, -8, D:3) 4 stones (17, -13, D:3) 7 stones (19, -3, D:3) a +0 dagger (21, 21, D:3) a giant cockroach corpse (22, 26, D:3) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a +0 dagger 3 stones (1, 2, Sewer) a +0 short sword (4, 3, Sewer) a +0 whip