Dungeon Sprint DCSS version 0.32-a0-875-g23b751d0ae (webtiles) character file. Game seed: 8941851789467445562 0 terter the Trooper (level 1, -2/24 HPs) Began as an Oni Cinder Acolyte on Mar 31, 2024. Was a High Priest of Ignis. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:04 (9 turns). terter the Trooper (Oni Cinder Acolyte) Turns: 9, Time: 00:00:05 Health: -2/24 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 15 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 4 Spells: 2/2 levels left rFire + . . a - -1 hand axe (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were in the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 4.0 Fighting + Level 3.0 Axes + Level 1.2 Spellcasting + Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, terter the Oni Cinder Acolyte. [Dungeon Sprint] The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of light. You feel a strong urge to attack something. Ijyb shouts! There is an open door here. Ijyb zaps a wand. The bolt of light hits you. You are confused. You barely miss Ijyb. Ijyb hits you with a +0 dagger. You bump into the rock wall. You bump into the rock wall. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Your headbutt misses Ijyb. You feel less confused. Ijyb hits you with a +0 dagger. Ijyb barely misses you. You barely miss Ijyb. Your headbutt misses Ijyb. Ijyb zaps a wand. The bolt of light hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" Ignis goes out, and joins you in death. ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | terter the Oni Cinder Acolyte began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 2/2 3 | D | Noticed Ijyb 9 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Hand axe || 3 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts