test Level 1 of the Dungeon (0, 0, D:1) 8 stones (8, 0, D:1) a +0 dagger (9, -8, D:1) a +0 dagger (15, 20, D:1) a +0 ring mail (20, 33, D:1) 4 stones (37, 35, D:1) a +0 pair of boots (40, 15, D:1) a +0 short sword (41, 12, D:1) a +0 dagger (47, 15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (17, 29, D:2) a +0 leather armour (20, -2, D:2) a +0 scale mail (27, 25, D:2) a +0 dagger (27, 33, D:2) 3 stones (28, 33, D:2) a +0 halberd (29, 31, D:2) a +0 robe (36, -5, D:2) a +0 whip (36, -4, D:2) a +0 club (37, 26, D:2) a +0 short sword (46, -3, D:2) a +0 mace (47, -4, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Yngin's Assorted Antiques a potion of curing (48 gold) a +6 antimagic bardiche (944 gold) a potion of curing (48 gold) a scroll of teleportation (48 gold) a +0 hand axe (48 gold) a potion of curing (48 gold) (0, 2, D:3) a +0 leather armour (9, 23, D:3) a +0 club (10, -5, D:3) a potion of degeneration (10, 0, D:3) a +0 club (12, -1, D:3) a +0 dagger 3 stones (14, 16, D:3) a +0 club (14, 28, D:3) a +0 leather armour (19, 14, D:3) a +0 pair of boots (20, -2, D:3) a +0 scythe a +0 robe (20, 21, D:3) a +1 ring mail of poison resistance (25, 28, D:3) a +0 short sword 3 stones (32, 25, D:3) a +0 whip (48, -14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 25, D:4) a +0 sling (7, 9, D:4) a +0 leather armour (19, 2, D:4) the +4 hand axe of the Disturbing Heavens {flame, rElec rN+ Str-5 Dex+2} Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (24, 18, D:4) a +0 club (26, 9, D:4) a +0 dagger a +0 ring mail (40, 21, D:4) a +0 dagger (46, 30, D:4) a +0 club Level 5 of the Dungeon [Shop] Yffucaugh's CLEARANCE SALE! a +0 spear (12 gold) a scroll of enchant weapon (30 gold) (0, 0, D:5) a +0 chain mail a +0 dire flail (3, 16, D:5) a scroll of noise (6, 19, D:5) a +0 robe (7, -3, D:5) 6 stones (10, 7, D:5) a +0 orcbow (12, 17, D:5) 7 scrolls of identify (12, 25, D:5) a +0 scale mail (17, 14, D:5) a +0 club (19, 11, D:5) a +0 chain mail (20, 0, D:5) a +0 pair of boots (21, 2, D:5) a scroll of identify (28, 27, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (30, 28, D:5) a +0 club a +0 leather armour a +0 club (31, 6, D:5) a +0 ring mail (31, 28, D:5) a +0 dagger a +0 robe (32, 10, D:5) 7 stones (33, -2, D:5) a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger (33, 28, D:5) a +0 chain mail (34, 30, D:5) 2 stones (37, -7, D:5) a +0 trident a +0 leather armour Level 6 of the Dungeon [Shop] Nahaq's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (2, 5, D:6) a +0 scale mail a +0 club (3, 4, D:6) a +0 club (18, 7, D:6) a +0 chain mail (20, 6, D:6) a +0 dire flail a +0 robe (22, 8, D:6) a +0 long sword a +0 robe (24, 0, D:6) 3 stones (35, 10, D:6) a +0 quarterstaff (36, 14, D:6) a +4 scimitar a +0 robe (39, 0, D:6) a +0 dagger (41, 22, D:6) a +0 giant spiked club (45, 0, D:6) 2 boomerangs a +0 dagger (45, 20, D:6) 6 stones (46, -2, D:6) +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 3 boomerangs (17, 6, D:7) a +0 whip (19, 2, D:7) a +1 dagger of venom a +0 robe a +0 dire flail a +0 leather armour a +0 great mace a +0 plate armour (23, 2, D:7) a +0 quarterstaff (24, 36, D:7) a scarf of harm (25, 12, D:7) a +0 plate armour a +0 battleaxe (26, 11, D:7) a +0 robe a +0 dagger (26, 12, D:7) a +0 club (27, 11, D:7) a +0 mace a +0 ring mail (31, 7, D:7) a scroll of identify (32, 43, D:7) a +0 orcbow (36, 9, D:7) a +0 leather armour a +0 short sword (36, 11, D:7) a +0 whip (37, 12, D:7) a +0 dagger (37, 20, D:7) a +0 chain mail (38, 12, D:7) a +0 dagger (39, 16, D:7) a +0 quarterstaff (46, 1, D:7) a +0 war axe (53, 17, D:7) a +0 short sword (54, 18, D:7) a +2 mace of draining a +0 scale mail a +0 whip (56, 10, D:7) a +0 short sword of speed a +0 dagger Level 8 of the Dungeon [Shop] Zevonku's General Store 5 atropa-tipped darts (54 gold) a +0 trident (42 gold) a +0 pair of boots (54 gold) 8 stones (9 gold) 4 atropa-tipped darts (43 gold) 7 stones (8 gold) 6 stones (7 gold) 5 poisoned darts (36 gold) a scroll of enchant armour (90 gold) [Shop] Kuegh's Distillery a potion of brilliance (44 gold) a potion of haste (110 gold) a potion of might (44 gold) a potion of might (44 gold) a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of ambrosia (88 gold) a potion of invisibility (88 gold) [Shop] Woalekhi's Jewellery Boutique an amulet of guardian spirit (390 gold) a ring of protection from fire (325 gold) a ring of fire (325 gold) a ring of magical power (260 gold) an amulet of the acrobat (390 gold) an amulet of regeneration (390 gold) (0, 0, D:8) a scroll of identify (2, -21, D:8) a +0 leather armour (10, -25, D:8) a +0 flail 3 boomerangs a +0 leather armour (10, 5, D:8) a +0 short sword (11, -26, D:8) a +0 trident a +0 leather armour (14, -25, D:8) a +0 dagger a +0 leather armour (15, -15, D:8) a +0 chain mail (16, -24, D:8) a +0 dagger a +0 robe (18, -24, D:8) a +0 hand axe (20, -24, D:8) a +0 hand axe 3 boomerangs a +0 ring mail (21, -24, D:8) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (24, -25, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (1, 8, D:9) a +0 dagger (10, -5, D:9) a +0 giant club a +0 giant club (10, 16, D:9) a +0 trident (12, -5, D:9) a scroll of identify (16, 1, D:9) a +0 dagger a +0 robe (17, -2, D:9) a +0 short sword (18, -3, D:9) a +0 mace a +0 ring mail (20, -2, D:9) a +0 club (22, 25, D:9) a +0 dagger a +0 chain mail a +0 halberd a +0 robe (23, 26, D:9) a +4 dire flail a +0 robe (30, 18, D:9) the +7 short sword of Kuelutzu {drain, *Noise rC+ Will+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. a +0 robe (32, -5, D:9) a +0 short sword (34, -1, D:9) a +0 scale mail (34, 22, D:9) a +0 mace a +0 leather armour (35, 22, D:9) a +0 dagger a +0 robe (44, -15, D:9) 5 stones (46, -15, D:9) a +0 hand axe (52, 20, D:9) 2 stones (53, 8, D:9) a +0 leather armour of positive energy Level 10 of the Dungeon (3, -1, D:10) a +0 dire flail a +0 dire flail (5, 0, D:10) 6 stones (12, -7, D:10) a +0 scale mail (14, 14, D:10) a +0 rapier (23, -28, D:10) a wand of flame (6) (23, -26, D:10) a +0 ring mail (23, -18, D:10) a potion of invisibility (23, -17, D:10) 4 gold pieces (24, -18, D:10) a book of Hexes (25, -28, D:10) a wand of quicksilver (5) (25, -18, D:10) 7 stones (25, -17, D:10) 21 gold pieces (28, -1, D:10) a +4 long sword (29, -21, D:10) a +0 falchion (49, -44, D:10) a +0 ring mail (51, -7, D:10) +0 acid dragon scales Level 11 of the Dungeon [Shop] Dosuiw's Book Shop a book of Blasting (364 gold) a book of Minor Magic (234 gold) a book of Necromancy (312 gold) a book of Lightning (468 gold) a book of the Earth (468 gold) Rent's Guidebook on the Blink Frog (364 gold) Spells Type Level a - Blink Translocation 2 b - Passage of Golubria Translocation 4 c - Summon Forest Summoning/Translocation 5 a manual of Staves (1040 gold) a book of Armaments (468 gold) (0, 19, D:11) a scroll of identify (2, 10, D:11) a +0 troll leather armour (2, 12, D:11) 6 stones (3, 12, D:11) a +0 scale mail a +0 flail (5, 25, D:11) a +0 scale mail (8, 11, D:11) 6 large rocks (17, 21, D:11) 8 stones (22, -2, D:11) a +0 ring mail (26, 23, D:11) a +0 shortbow (39, 15, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 18 gold pieces (3, 3, D:12) a scroll of brand weapon (5, -13, D:12) a staff of fire (unseen) the Ecumenical Temple an ice cave (12, -1, IceCv) a +0 barding (12, 11, IceCv) a +0 chain mail (13, -2, IceCv) a +0 dagger (13, -1, IceCv) a +1 scale mail of cold resistance (13, 10, IceCv) a +0 pair of gloves (20, -1, IceCv) a +2 morningstar of freezing a +0 robe