test1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 25, D:1) a +0 whip (5, 24, D:1) a cursed -3 dagger (9, 10, D:1) a +0 leather armour (27, 21, D:1) 11 poisoned needles (28, -3, D:1) a +0 ring mail (32, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 dagger (1, -2, D:2) a +0 club a +0 dagger (2, -1, D:2) a +0 trident a +0 hand axe (32, 3, D:2) a +0 club (40, 2, D:2) a stone (40, 6, D:2) a +0 dagger a +0 leather armour (49, -1, D:2) 18 stones a +0 pair of boots (57, -11, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 19, D:3) 17 sling bullets (14, -2, D:3) a +0 hand axe (18, -2, D:3) a +0 leather armour a +0 flail (20, -3, D:3) a +0 leather armour a +0 ring mail a +0 whip (24, 5, D:3) 18 stones (26, 6, D:3) a +0 rapier (29, -11, D:3) a tomahawk (29, -9, D:3) a +0 club (31, 9, D:3) 3 stones (35, -27, D:3) a +2 dagger of flaming (39, -17, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Lamoqie's Antique Weapon Shop a +0 long sword (84 gold) a +0 long sword (84 gold) a +0 broad axe (96 gold) a +0 long sword (84 gold) a +2 triple crossbow of freezing (720 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1632 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the +2 long sword of Jisil {vamp, SInv} (760 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you see invisible. The Shining One disapproves of the use of such an item. a +0 spear (72 gold) a +5 blowgun (708 gold) a +0 hand axe (72 gold) a +4 triple sword of holy wrath (960 gold) a +0 hand axe (72 gold) (0, 0, D:4) a +0 hunting sling (11, -19, D:4) a +2 long sword of protection (20, -33, D:4) a +0 trident a +0 robe (21, -27, D:4) a +0 hand axe (23, 0, D:4) a +0 club (30, 3, D:4) a +0 spear (32, 3, D:4) a +0 whip (36, 2, D:4) a +0 hand axe a +0 leather armour (43, -34, D:4) a +1 whip of freezing a +0 robe (43, -32, D:4) a +0 ring mail (43, 1, D:4) a +0 leather armour (50, -8, D:4) a +0 leather armour (64, -6, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -29, D:5) 20 sling bullets (3, -15, D:5) a +0 mace (11, -22, D:5) a +0 long sword (15, 0, D:5) a +0 morningstar (22, -22, D:5) a +0 leather armour (28, -10, D:5) a +3 mace (32, 0, D:5) a +0 dire flail (44, -13, D:5) a +0 ring mail (46, 1, D:5) a +0 mace (46, 2, D:5) a +0 dagger a +0 robe a +0 hand axe (50, -32, D:5) 4 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -14, D:6) a -3 ring of dexterity (6, 10, D:6) a +0 rapier (12, -25, D:6) a cursed -2 mace a +0 dagger a +0 robe (12, -24, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (13, 5, D:6) a +0 rapier (25, -19, D:6) a +0 mace (33, -4, D:6) a +0 shortbow 9 arrows (34, -23, D:6) the +1 dagger "Hydra's Foe" {holy, -Tele rN+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from negative energy. It prevents most forms of teleportation. (34, -4, D:6) 3 arrows Level 7 of the Dungeon (0, 0, D:7) a +2 robe of positive energy a +0 dagger (2, 6, D:7) a scroll of noise (2, 16, D:7) a +0 robe (14, 36, D:7) a scroll of noise (15, 7, D:7) a +0 chain mail (18, 11, D:7) a +0 trident (21, 39, D:7) a +0 flail (23, 40, D:7) a +0 robe (28, 34, D:7) a +0 dagger a +0 robe a cursed -1 club a +0 whip a +0 scale mail (29, -5, D:7) 11 poisoned needles (29, 35, D:7) a +0 club (38, 1, D:7) a +0 giant club (40, -2, D:7) a +0 short sword a +0 ring mail (58, 9, D:7) a +0 mace (61, 15, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 7, D:8) a +0 ring mail (3, -6, D:8) a +0 giant club a cursed -2 giant spiked club (5, 15, D:8) 22 bolts (9, 11, D:8) a +0 dire flail a +0 giant spiked club (13, -6, D:8) a +0 dagger (14, -7, D:8) a stone (19, 11, D:8) a cursed +0 giant club (21, -8, D:8) a +0 long sword (21, 19, D:8) a +0 mace (21, 20, D:8) a +0 dagger a +0 short sword a +0 chain mail (22, -14, D:8) a +0 hand axe (23, -14, D:8) 17 stones a +0 flail (23, -13, D:8) a +0 ring mail a +0 hand axe a +0 chain mail a +0 mace (23, -12, D:8) a stone (23, -9, D:8) a stone (27, -13, D:8) 22 stones (39, -7, D:8) a +0 scale mail (46, 19, D:8) a +0 giant spiked club (51, 7, D:8) a +0 helmet (55, 12, D:8) a +0 dagger (55, 13, D:8) a cursed -1 club (55, 21, D:8) a +0 dagger (56, 2, D:8) a cursed -2 chain mail (56, 3, D:8) a +0 dagger a +0 robe (56, 4, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, -18, D:9) a +0 short sword (5, -15, D:9) 3 arrows a +0 war axe a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword (5, -14, D:9) an arrow (5, 0, D:9) a +0 whip (6, -14, D:9) 2 stones (6, -1, D:9) a +0 falchion a +0 ring mail (7, -15, D:9) a stone (7, -14, D:9) an arrow (7, -13, D:9) 11 arrows a +0 shortbow (8, -18, D:9) a stone a +0 short sword (13, -11, D:9) 2 arrows (15, 0, D:9) 25 stones (30, 10, D:9) a cursed +0 giant club (33, 15, D:9) 10 poisoned needles (34, -14, D:9) a cursed +0 ring mail (34, 9, D:9) a cursed +0 chain mail (35, -29, D:9) a cursed +0 club (38, -16, D:9) a +0 chain mail a +0 mace (38, -15, D:9) a +0 ring mail (39, -18, D:9) 26 stones a cursed -1 dagger (40, -19, D:9) a stone (45, -17, D:9) a +0 robe (52, 7, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -1, D:10) a +0 robe a +0 dagger (2, 0, D:10) a +0 mace (3, -1, D:10) a curare-tipped needle (4, -1, D:10) a +0 leather armour a +0 club (5, -1, D:10) a curare-tipped needle (5, 0, D:10) a curare-tipped needle (7, -1, D:10) a curare-tipped needle a +0 flail (7, 0, D:10) a +0 long sword (8, -1, D:10) a curare-tipped needle (8, 21, D:10) a +0 mace (11, 1, D:10) a +0 hand axe of chopping a +0 leather armour (12, -1, D:10) 2 curare-tipped needles a +0 short sword (13, 3, D:10) a +0 dagger a +0 robe a +0 flail an orc corpse an orc corpse (15, -3, D:10) a curare-tipped needle (15, -1, D:10) a curare-tipped needle a +0 club (17, 7, D:10) a +0 mace (18, 13, D:10) a +0 ring mail (19, -13, D:10) 21 stones (19, -8, D:10) a +0 war axe (20, -14, D:10) a +0 giant club a +0 giant club (21, 19, D:10) a +0 falchion (21, 22, D:10) a stone (23, -21, D:10) a jackal skeleton (23, -17, D:10) a +0 dagger (25, -14, D:10) 20 gold pieces (26, 24, D:10) a +0 war axe 14 stones a +0 chain mail (27, -15, D:10) 18 gold pieces (28, 25, D:10) 2 stones (29, -15, D:10) 10 gold pieces (29, 26, D:10) a +0 centaur barding (30, -3, D:10) a +0 large shield (31, 25, D:10) a +0 troll leather armour (32, 26, D:10) a stone (33, -18, D:10) a potion of lignification (42, 8, D:10) a +0 dagger a +0 robe (43, 8, D:10) a +0 leather armour (44, 19, D:10) 10 stones the Ecumenical Temple