Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. test150 the Stinger (Human Wanderer) Turns: 8, Time: 00:01:51 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 13 poisoned darts (quivered) Armour d - a +0 robe (worn) Potions c - a potion of heal wounds Skills: + Level 1.0 Throwing + Level 1.0 Dodging + Level 2.0 Spellcasting + Level 2.0 Hexes + Level 4.0 Poison Magic You have 4 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 9% 1 Sting Tmut/Pois 32% 1d4 9% 1 Spider Form Tmut/Pois 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, test150 the Human Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 13 poisoned darts, a potion of heal wounds, a +0 robe; and the following spells available to memorise: Slow, Sting, Spider Form, Tukima's Dance, Ignite Poison. A frilled lizard comes into view. ### #.# #.# ## ## #.#####.# #.# #.# #....l..# #.#.# #........ #<######@# #.#.#.#.#.###### #.###.#.#......... ## ############## You can see a frilled lizard (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | test150 the Human Wanderer began the quest for the Orb. 0 | D:1 | test150 set off with the following items: a +0 dagger, 13 | poisoned darts, a potion of heal wounds, a +0 robe; and the | following spells available to memorise: Slow, Sting, Spider | Form, Tukima's Dance, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes