testtesttest123 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (15, -8, D:1) a +0 leather armour (15, 12, D:1) 3 stones (20, -7, D:1) a +0 dagger of electrocution (21, -3, D:1) a +0 ring mail (26, -3, D:1) a +0 robe (33, 11, D:1) 5 poisoned darts (37, 0, D:1) a +1 dagger of pain a stone (38, 4, D:1) 2 large rocks (39, 20, D:1) a +0 whip (49, -12, D:1) a +0 club (54, -10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 5 stones (14, 29, D:2) a +0 mace (24, 41, D:2) a +0 dagger 5 stones (24, 52, D:2) a +0 dagger a stone (26, 55, D:2) 4 poisoned darts (30, 18, D:2) the +9 trident of Day {flame, rElec rPois rCorr Dex-3} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (32, 53, D:2) a +0 club (34, 26, D:2) a +0 dagger (40, 2, D:2) a +0 dagger (40, 27, D:2) 3 stones a +0 dagger (43, 23, D:2) a +0 club (46, 43, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (13, -16, D:3) a +0 spear (13, -8, D:3) a +0 hand axe (15, -18, D:3) a +0 robe a +0 scythe (23, -26, D:3) a +0 war axe (23, -10, D:3) a +0 pair of gloves (29, 1, D:3) a +0 robe (30, -3, D:3) a +0 falchion a +0 flail (32, -5, D:3) a +0 leather armour (32, 6, D:3) a +0 scale mail (33, -17, D:3) a +0 dagger a +0 chain mail (33, -3, D:3) a +0 short sword 5 poisoned darts (33, 1, D:3) a +0 robe (37, -1, D:3) a +0 mace (37, 2, D:3) a throwing net (37, 3, D:3) a +0 dagger (41, -18, D:3) a +0 club (45, -8, D:3) a +0 dagger (48, -14, D:3) a +0 whip (49, -2, D:3) 9 stones (53, -10, D:3) a +2 hand axe of flaming Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 4, D:4) 10 gold pieces