Dungeon Sprint DCSS version 0.13-a0-2398-gfa67c8a (webtiles) character file. 37 tesudzi the Grave Robber (level 2, -7/19 HPs) Began as a Demonspawn Necromancer on July 15, 2013. Mangled by an ogre ... wielding a +0,+0 giant spiked club (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:32 (432 turns). tesudzi the Grave Robber (Demonspawn Necromancer) Turns: 432, Time: 00:01:32 HP -7/19 AC 2 Str 8 XL: 2 Next: 44% MP 1/4 EV 18 Int 16 God: Gold 20 SH 0 Dex 18 Spells: 3 memorised, 0 levels left Res.Fire : . . . See Invis. : . h - +0 dagger (drain) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: agile, not resistant to hostile enchantments, quite stealthy A: powered by pain 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons h - a +0,+0 dagger of draining (weapon) Armour a - a +0 robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 *Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 1.7 Spellcasting + Level 6.3 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 ##..... b - Animate Skeleton Necr N/A 1% 1 ##..... c - Lethal Infusion Chrm/Necr ##........ 10% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the ogre. You drain the ogre! The ogre is lightly wounded. The ogre misses you. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel more agile all of a sudden. There is an open door here. Casting: Lethal Infusion Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) The ogre convulses in agony! The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<<#..@O.# #<.'..#..+ #.[#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | tesudzi, the Demonspawn Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 26 | D | Killed Ijyb 26 | D | Reached skill level 6 in Necromancy 26 | D | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 26 | D | Reached XP level 2. HP: 5/19 MP: 1/4 368 | D | Learned a level 1 spell: Animate Skeleton 375 | D | Learned a level 2 spell: Lethal Infusion 426 | D | Noticed an ogre 432 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 19 Dagger || 3 Cast: Pain || 4 Lethal Infusion || 3 Use: Potion || 1