tesudzi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (3, -30, D:1) a stone (4, -9, D:1) 25 stones (6, -25, D:1) a stone (7, -26, D:1) a stone (8, -29, D:1) a +0 club (9, 0, D:1) a stone (14, -33, D:1) 11 poisoned needles (18, -7, D:1) a +0 dagger (31, 0, D:1) a +0 club (34, -6, D:1) a stone (36, -5, D:1) a stone (36, -4, D:1) a stone (37, -11, D:1) a +0 dagger 14 stones a +0 plate armour (37, -2, D:1) a stone (38, 5, D:1) a +0 dagger (40, -1, D:1) a +0 dagger (41, 0, D:1) 12 bolts Level 2 of the Dungeon (1, -1, D:2) a +0 short sword (7, -8, D:2) 19 bolts (10, -6, D:2) a +0 dagger (22, -19, D:2) a +0 club a +0 club (41, 9, D:2) a cursed -3 short sword (43, -2, D:2) 21 stones (44, 6, D:2) 20 stones (57, -6, D:2) a +0 club (58, -22, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, -9, D:3) a +0 dagger (11, -11, D:3) a +0 dagger a +0 hunting sling 17 stones (14, -18, D:3) a +0 leather armour (24, -18, D:3) a +0 dagger (27, 5, D:3) a +0 club (27, 6, D:3) a +0 dagger a +0 dagger a +0 club (28, 7, D:3) a +0 leather armour (29, -24, D:3) a stone (30, -24, D:3) a stone (31, -24, D:3) a +0 robe (31, -3, D:3) a +0 flail a +0 flail a +0 whip (32, -2, D:3) a cursed -2 spear (33, -23, D:3) a +0 club a +0 hunting sling 14 stones (35, 13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Beuheh's Antique Weapon Shop the +8 dire flail of Uklun {crush, Dex+6} (1771 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). the +11 flail of Sudden Death {crush, Str+8} (2268 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). the cursed +3 morningstar of the Unspeakable One {crush, *Rage rC+ rN+} (920 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. a +0 rapier (108 gold) a cursed -3 club (2 gold) the +3 flail of the Solstice {crush, +Fly rElec Stlth+} (1055 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you fly. It makes you more stealthy. a +4 blowgun (661 gold) a cursed -3 rapier (2 gold) a cursed -2 falchion (2 gold) a +0 falchion (81 gold) a +0 flail (94 gold) (0, 0, D:4) a +0 falchion (0, 1, D:4) a +0 flail (1, 1, D:4) a +0 dagger a +0 dagger a +0 robe (2, 18, D:4) a +0 giant club (10, -1, D:4) a +0 club (10, 0, D:4) a stone (14, 20, D:4) a +0 flail a +0 scale mail (16, -3, D:4) a +0 dagger (18, -6, D:4) a +0 robe a +0 dagger (19, -7, D:4) a +0 flail (21, 19, D:4) a +0 club (22, 14, D:4) 2 javelins (27, -4, D:4) a +0 club (31, 23, D:4) a +0 chain mail (41, -9, D:4) a +0 falchion a +0 animal skin a +0 helmet (41, -8, D:4) a +0 club (44, -13, D:4) a +0 leather armour (46, -8, D:4) a +0 quarterstaff (50, -10, D:4) a +0 scimitar (52, 4, D:4) a +0 whip (55, -21, D:4) a +0 chain mail (62, 34, D:4) a +0 war axe (71, 1, D:4) a cursed -2 dagger a +0 robe a +0 short sword a +0 hand axe Level 5 of the Dungeon (6, -7, D:5) a +0 chain mail (8, 6, D:5) a +0 leather armour (10, 2, D:5) 13 stones (11, -7, D:5) 12 stones (13, -10, D:5) a +0 giant club a +0 hand axe a +0 leather armour (14, -12, D:5) a +0 rapier a +0 leather armour (14, -10, D:5) a +0 war axe of draining a +0 leather armour (15, -11, D:5) a +4 mace a +0 ring mail (16, 1, D:5) a +0 trident a +0 chain mail (17, 2, D:5) a +0 club (18, -16, D:5) a +0 leather armour (22, 8, D:5) a +0 flail (27, 6, D:5) a stone (28, -8, D:5) 15 bolts (28, 5, D:5) a +0 scimitar a +0 leather armour 7 stones (28, 6, D:5) 2 stones (28, 7, D:5) a +0 robe (28, 11, D:5) a stone (29, 6, D:5) 3 stones (30, 0, D:5) a +0 dagger (32, -11, D:5) 29 bolts (34, -3, D:5) a +0 dagger (43, 7, D:5) 23 stones (49, -8, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 27 bolts (8, -14, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (11, -15, D:6) a +0 whip (16, -48, D:6) 17 stones (23, -4, D:6) a cursed +2 scimitar a +0 robe a +0 hand axe a +0 robe (26, -1, D:6) a cursed +2 mace a cursed +0 robe (42, -49, D:6) a +0 falchion (48, -51, D:6) a +0 quarterstaff Level 7 of the Dungeon (10, -3, D:7) a +0 trident a +0 leather armour (11, -10, D:7) a +1 mace of holy wrath (13, -5, D:7) a +0 club (23, -16, D:7) 20 bolts (28, -1, D:7) a -2 ring of intelligence (43, 7, D:7) 23 stones (51, 11, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). the elephant slug corpse of Gastronok the Ecumenical Temple