teukkam Level 1 of the Dungeon (-1, 3, D:1) 23 arrows (0, 4, D:1) a +0,+0 short sword (5, 14, D:1) 14 stones Level 2 of the Dungeon (4, 2, D:2) a +0,+0 spear (-15, 6, D:2) 20 stones (0, 11, D:2) 6 javelins (14, 17, D:2) a +0,+0 club (unseen) (8, 27, D:2) a +0 pair of boots (11, 29, D:2) a +1 robe Level 3 of the Dungeon (0, 0, D:3) 32 bolts (36, 2, D:3) a +0 centaur barding (40, 11, D:3) 5 arrows (29, 31, D:3) a +0,+0 whip (32, 31, D:3) a +0,+0 club (34, 32, D:3) a +0,+0 club Level 4 of the Dungeon (-12, 15, D:4) 15 stones (-7, 15, D:4) a +0,+0 giant club (-1, 22, D:4) a +0,+0 club (0, 23, D:4) a +0,+0 dagger Level 5 of the Dungeon (29, 2, D:5) a rat corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (17, 22, D:6) a necrophage corpse (skeletalised by now) (5, 23, D:6) an arrow (9, 23, D:6) an arrow (12, 23, D:6) a kobold corpse (skeletalised by now) a +0,+0 club a +0,+0 bow 21 arrows a centaur corpse (skeletalised by now) (13, 23, D:6) a cursed -3,-2 club 2 darts a kobold corpse (skeletalised by now) (14, 23, D:6) a cursed +0,+0 short sword 4 darts a kobold corpse (skeletalised by now) (15, 23, D:6) a +2,+1 dagger of electrocution 3 poisoned darts a kobold corpse (skeletalised by now) (16, 23, D:6) a rat corpse (skeletalised by now) (-10, 24, D:6) 21 stones (4, 25, D:6) a +0,+0 quarterstaff (-13, 26, D:6) a +0,+0 whip (21, 26, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Neuroal's Jewellery Emporium an uncursed ring of see invisible (225 gold) an uncursed ring of teleport control (750 gold) the amulet "Yggumupei" {Spirit rN+ MR+ Dam-1} (639 gold) [amulet of guardian spirit] It affects your damage with ranged weapons and melee attacks (-1). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed amulet of clarity (300 gold) a cursed ring of hunger (30 gold) the ring "Samuosm" {rC+ Dex+4 Int+2} (669 gold) [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (+4). a +1 ring of intelligence (33 gold) a cursed -3 ring of dexterity (30 gold) a cursed ring of hunger (30 gold) a +3 ring of intelligence (235 gold) an uncursed ring of fire (375 gold) [Shop] Breal's Weapon Shoppe a +0,+2 hand axe (156 gold) 17 bolts (40 gold) a +0,+0 dagger (24 gold) a +0,+0 scimitar (48 gold) a +0,+0 trident (42 gold) the +4,+10 flail of Zier {crush, *Tele +Rage MR+ SInv} (928 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. It causes random teleportation. a +1,+0 sling (30 gold) a +3,+2 quarterstaff of crushing (252 gold) a cursed +0,+0 quarterstaff (12 gold) a +2,+0 quarterstaff of crushing (120 gold) 15 arrows (36 gold) a +2,+2 vampiric lajatang (708 gold) a +0,+0 sling (18 gold) (0, 0, D:7) a killer bee corpse (8, 5, D:7) a giant frog corpse (10, 6, D:7) a +0,+0 dagger (11, 7, D:7) a +0,+0 flail a +0 robe (13, 8, D:7) a rat corpse (rotten by now) (12, 9, D:7) a +0,+0 club (14, 10, D:7) an orc corpse an arrow (14, 11, D:7) an arrow (13, 12, D:7) an arrow (13, 13, D:7) a worker ant corpse an arrow (13, 14, D:7) a +2,+1 short sword a +0,+0 bow 21 arrows (13, 15, D:7) a worker ant corpse (19, 18, D:7) a +0,+1 dagger of pain a +0 robe a +0,+0 dagger a +0 robe an orc corpse (rotten by now) (16, 21, D:7) an arrow (17, 24, D:7) a +0,+0 whip a gnoll corpse (rotten by now) (28, 24, D:7) 4 tomahawks of returning an orc corpse (skeletalised by now) a +0 leather armour (15, 25, D:7) a +0,+0 spear (16, 25, D:7) a gnoll corpse (rotten by now) (28, 25, D:7) a +0,+0 dagger a +0 leather armour (27, 30, D:7) a +0,+0 dagger a +0,+0 sling 11 stones (27, 31, D:7) 16 darts (29, 31, D:7) a stone (34, 33, D:7) a stone (43, 34, D:7) a +0 leather armour