Dungeon Sprint DCSS version 0.13.0 (webtiles) character file. 20 thecanadiand the Exhumer (level 1, -1/19 HPs) Began as a Naga Death Knight on Oct 11, 2013. Was a Follower of Yredelemnul. Slain by a mermaid (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (11 turns). thecanadiand the Exhumer (Naga Death Knight) Turns: 11, Time: 00:00:29 HP -1/19 AC 1 Str 15 XL: 1 Next: 0% MP 2/2 EV 9 Int 11 God: Yredelemnul [*.....] Gold 20 SH 0 Dex 10 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : + a - +1 short sword Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no barding) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: mesmerised, very slow, not resistant to hostile enchantments, very unstealthy A: spit poison, see invisible, deformed body, poison resistance, slowness 2 a: Spit Poison, Animate Remains, Renounce Religion You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +1,+1 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 0.7 Armour + Level 0.7 Dodging + Level 3.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. You can spit poison. You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. Message History You hit the mermaid. The mermaid is lightly wounded. The mermaid hits you. You cannot move away from the mermaid! Use which ability? (? or * to list) You can't do that. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are already wielding that! You cannot move away from the mermaid! You barely miss the mermaid. The mermaid is lightly wounded. The mermaid chants her luring song. You closely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you! You hit the mermaid but do no damage. The mermaid is lightly wounded. The mermaid hits you! You die... Your body rises from the dead as a mindless zombie. ## ## ##. .## #..#..# #.m.# #@# ##.## +<<<+ ##.## #+# You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | thecanadiand, the Naga Death Knight, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 6 | D | Noticed a mermaid 11 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Short sword || 4