Dungeon Crawl Stone Soup version 0.24.0-125-gc4c63601f3 (webtiles) character file. Game seed: 4755770421009290985, levelgen mode: deterministic 3 thethe the Magician (level 1, 15/15 HPs) Began as a Deep Dwarf Wizard on Feb 23, 2020. Got out of the dungeon alive. The game lasted 00:01:47 (110 turns). thethe the Magician (Deep Dwarf Wizard) Turns: 110, Time: 00:01:47 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 41% Magic: 1/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of blinking {unknown} Comestibles d - a ration f - 2 chunks of flesh Skills: - Level 2.3 Dodging - Level 2.4 Stealth - Level 2.7 Spellcasting + Level 1.1 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 19% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 38% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a -1 club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 1! You aren't carrying any potions. Things that are here: a cursed -1 club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 2 chunks of flesh Things that are here: a cursed -1 club; a hobgoblin skeleton Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , , , * , ##### * ####8@8#### #.........# *, #.........# *###+# ###.........##.....# * ##...........)..# #...................# #.##............##.## #.##.############ , #.......# *, There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thethe the Deep Dwarf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 94 | D:1 | Reached skill level 1 in Conjurations 110 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, grunt_decor_one_mirror Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 2.3 Stealth | | 2.4 Spellcasting | | 2.7 Summonings | | 0.8 Translocations | | 1.1 Action || total -------------------------++------- Cast: Magic Dart || 9