Dungeon Sprint DCSS version 0.24.0-125-gc4c63601f3 (webtiles) character file. Game seed: 10709603126251951778, levelgen mode: deterministic 0 thethe the Magician (level 1, 13/13 HPs) Began as a Merfolk Wizard on Mar 17, 2020. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). thethe the Magician (Merfolk Wizard) Turns: 1, Time: 00:00:09 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 0.7 Conjurations Level 1.0 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 13% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 17% 2 ##..... Blink Tloc N/A 21% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 41% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, thethe the Merfolk Wizard. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+#### #.......# #.......# #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thethe the Merfolk Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_5, final_vault]