Dungeon Sprint DCSS version 0.24.0-125-gc4c63601f3 (webtiles) character file. Game seed: 3103098326919115639, levelgen mode: deterministic 25 thethe the Skirmisher (level 2, 27/27 HPs) Began as a Demonspawn Abyssal Knight on Mar 20, 2020. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:00:38 (265 turns). thethe the Skirmisher (Demonspawn Abyssal Knight) Turns: 265, Time: 00:00:39 Health: 27/27 AC: 5 Str: 12 XL: 2 Next: 82% Magic: 4/4 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 mace (weapon) j - a +5 dagger of draining Armour b - a +0 leather armour (worn) k - a +2 leather armour of cold resistance Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of brilliance {unknown} Comestibles c - a ration Skills: + Level 5.1 Fighting * Level 2.7 Maces & Flails + Level 2.7 Armour + Level 1.1 Dodging - Level 3.2 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History a +5 dagger of draining; a +2 leather armour of cold resistance j - a +5 dagger of draining k - a +2 leather armour of cold resistance You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #@.#..+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thethe the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 5 in Fighting 9 | D | Reached skill level 1 in Dodging 9 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 9 | D | Reached XP level 2. HP: 4/27 MP: 2/4 265 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Maces & Flails | 2 | 2.7 Armour | 2 | 2.7 Dodging | 1 | 1.1 Invocations | 3 | 3.2 Action || total -------------------------++------- Melee: Mace || 6 Use: Potion || 1 Dodge: Dodged || 1