Dungeon Sprint DCSS version 0.24.1 (webtiles) character file. Game seed: 7984290040321340132, levelgen mode: deterministic 0 thethe the Shield-Bearer (level 1, -5/20 HPs) Began as a Deep Dwarf Fighter on Mar 26, 2020. Killed from afar by a deep elf mage (6 damage) ... with a bolt of fire ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (18 turns). thethe the Shield-Bearer (Deep Dwarf Fighter) Turns: 18, Time: 00:00:08 Health: -5/20 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the deep elf mage! The deep elf mage is lightly wounded. You are covered in liquid flames! * * * LOW HITPOINT WARNING * * * The deep elf mage gestures at you while chanting. The bolt of fire hits you! You die... __ _ ** * *** , , ##########++##### ** * #................ * #......#..#...... , #................ * ,,,+................ , * #......#..#...... , #........@....... * * ####'#####e'##### * * #.......#*''#* #.......# ...., , * *#.......# ..... , #...<...#*..####* * *#.......# ..+, , , , #.......#*..#, , , #.......# You could see a deep elf mage. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thethe the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 10 | D | Noticed a deep elf mage 18 | D | HP: 1/20 [burnt (2)] 18 | D | Killed from afar by a deep elf mage Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: War axe || 2