thethe Level 1 of the Dungeon (6, -2, D:1) 7 gold pieces (7, 0, D:1) 17 gold pieces (8, -2, D:1) 11 gold pieces (15, -18, D:1) 17 stones (15, 5, D:1) a +0 club (16, 17, D:1) a stone (17, 17, D:1) a stone (17, 20, D:1) a +0 dagger a stone (18, 11, D:1) a +0 club (22, 14, D:1) a stone (27, 20, D:1) a +0 ring mail (35, 1, D:1) 11 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -16, D:2) a +0 flail (10, 23, D:2) a +0 club (12, -13, D:2) a +0 whip (13, 3, D:2) 22 bolts (14, 16, D:2) 22 stones (15, -5, D:2) a +0 club (24, 9, D:2) 18 bolts (39, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -7, D:3) a +0 ring mail (11, -1, D:3) a +0 hunting sling (27, 4, D:3) a +2 dagger of venom (27, 26, D:3) a +0 ring mail (29, 2, D:3) a +0 scale mail (29, 27, D:3) a +0 dagger (30, 2, D:3) a +0 pair of gloves (31, 3, D:3) 13 arrows (32, 42, D:3) a +0 short sword (36, 30, D:3) a +0 hand axe (39, 27, D:3) a +0 flail (41, 26, D:3) 24 stones (42, 31, D:3) a cursed -1 falchion (42, 33, D:3) a +0 club 3 stones (43, 32, D:3) a +0 whip (45, 35, D:3) a stone Level 4 of the Dungeon [Shop] Numoirub's Book Shoppe a book of Misfortune (240 gold) a book of Changes (300 gold) a book of Misfortune (240 gold) a book of Debilitation (480 gold) a book of Callings (360 gold) a book of Dreams (900 gold) a book of Callings (360 gold) a manual of Throwing (1324 gold) a book of Geomancy (420 gold) a book of Geomancy (420 gold) a book of Minor Magic (240 gold) (0, 0, D:4) a +0 leather armour (7, -16, D:4) 27 arrows (8, -49, D:4) a +0 quarterstaff (10, -26, D:4) 23 sling bullets (15, -34, D:4) 16 stones (27, -39, D:4) 11 stones (38, -45, D:4) a +0 hand axe (39, -38, D:4) a +0 mace (40, -48, D:4) the +0 robe of Wrong Decisions {Str+3} It affects your strength (+3). (43, -51, D:4) a +0 club a +0 leather armour a +1 dagger of speed a +0 dagger a +0 robe (48, -6, D:4) 20 stones (52, 2, D:4) the +5 whip "Noegg" {venom, Str-5 Dex+3} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your dexterity (+3). Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 25, D:5) a +0 robe (7, 31, D:5) a +1 halberd of venom (9, 12, D:5) a +0 giant club (14, -1, D:5) a +0 buckler (15, 3, D:5) a +0 giant spiked club (18, 3, D:5) a cursed +0 mace (19, 2, D:5) a +0 shortbow (29, 27, D:5) a cursed +0 long sword (44, -8, D:5) a +2 spear of venom (51, -8, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (8, -9, D:6) a cursed -3 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 long sword 6 poisoned darts a +0 chain mail (10, 6, D:6) a +4 vampiric glaive a +0 robe (12, 19, D:6) a +2 flail of draining a +3 chain mail of poison resistance (19, 2, D:6) 18 stones (36, 19, D:6) 21 sling bullets (38, 6, D:6) 14 stones (45, 15, D:6) 23 stones (51, 31, D:6) a +2 whip of flaming a +0 robe Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) an arrow (1, 1, D:7) an arrow (1, 2, D:7) an arrow (1, 5, D:7) a +0 shortbow 14 arrows (3, -8, D:7) a +0 robe (10, 6, D:7) a +0 long sword (15, 23, D:7) a +0 flail (22, 9, D:7) a cursed -3 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 17 arrows (21, -17, D:8) a +0 spear a +0 ring mail (22, -19, D:8) a +0 club a +0 spear (22, -17, D:8) a +0 spear (23, -19, D:8) a +0 spear (29, -3, D:8) 15 sling bullets (30, 12, D:8) 28 arrows (33, 21, D:8) an uncursed staff of cold (35, -17, D:8) a +0 leather armour (35, -16, D:8) a +0 mace (36, -17, D:8) a +0 giant spiked club a +0 club (37, -16, D:8) a +0 leather armour (39, -18, D:8) a +0 dagger (39, -5, D:8) a +0 trident a +0 ring mail (43, -9, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) the ring "Goxkil" {rCorr Dex+2} [ring of resist corrosion] It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (0, 1, D:9) 9 gold pieces (24, 23, D:9) 17 bolts (26, 26, D:9) a +0 trident a +0 chain mail (27, 24, D:9) a +0 short sword (27, 25, D:9) 2 boomerangs (28, 25, D:9) a +0 mace a +0 leather armour (28, 34, D:9) 18 bolts (30, 6, D:9) 2 poisoned darts 3 stones (30, 7, D:9) 7 stones (31, 6, D:9) a +0 club a +0 dagger a +0 dagger 6 poisoned darts (31, 7, D:9) a poisoned dart (32, 8, D:9) a poisoned dart (41, -8, D:9) a +0 war axe a +0 chain mail (41, 1, D:9) a +0 giant club a cursed -3 giant spiked club (43, -16, D:9) 4 silver boomerangs (48, 1, D:9) a +0 robe (49, 12, D:9) a +0 club (57, -19, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) 2 curare-tipped darts (2, 1, D:10) a +0 giant club an ogre skeleton (3, 26, D:10) a cursed +0 long sword a +0 robe an ugly thing corpse (skeletalised by now) a yak corpse (skeletalised by now) (3, 27, D:10) 2 arrows (4, 25, D:10) a +3 halberd of freezing a +0 robe (4, 26, D:10) a +0 shortbow 8 arrows a yak corpse (skeletalised by now) (4, 27, D:10) a cursed +1 flail a +0 robe a yak corpse (skeletalised by now) (4, 28, D:10) a yak corpse (skeletalised by now) (5, 2, D:10) a +0 dagger of draining a curare-tipped dart (5, 25, D:10) a +0 flail (6, 3, D:10) a curare-tipped dart (9, 21, D:10) 17 stones (12, 11, D:10) 24 sling bullets (13, -23, D:10) a +0 ring mail (13, -2, D:10) the +3 robe of Disappointment {rElec rF- rN+++ Str-5 Int+3} It affects your strength (-5). It affects your intelligence (+3). It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. (14, 16, D:10) 19 arrows (15, 7, D:10) a +0 scale mail (19, 18, D:10) a jackal corpse (skeletalised by now) (19, 19, D:10) a jackal corpse (skeletalised by now) (20, -21, D:10) an orc corpse (20, 17, D:10) a jackal corpse (skeletalised by now) (21, -23, D:10) a +0 mace (unseen) (23, 18, D:10) a +0 ring mail (24, -15, D:10) a potion of brilliance (26, 14, D:10) a scroll of magic mapping the Ecumenical Temple