thethe Level 1 of the Dungeon (2, -31, D:1) a +0 ring mail (6, -42, D:1) a +0 club (14, -3, D:1) a +0 club (28, -30, D:1) a +0 dagger (30, -33, D:1) 14 stones (35, -42, D:1) 16 arrows (36, -33, D:1) a +0 leather armour (37, -25, D:1) a +0 dagger (37, -11, D:1) a +0 dagger (39, -46, D:1) 15 stones (44, -35, D:1) a +0 hand axe (44, -20, D:1) a +0 dagger (46, -37, D:1) a +0 club (60, -51, D:1) 12 stones Level 2 of the Dungeon (10, 25, D:2) a +0 club (11, -5, D:2) 25 arrows (14, 39, D:2) a +0 pair of gloves (21, 40, D:2) a +0 dagger (23, 7, D:2) a +0 club (23, 8, D:2) a +0 club a +0 club (29, 6, D:2) a sling bullet (30, 6, D:2) a sling bullet (32, 6, D:2) a +0 dagger a +0 hunting sling 13 sling bullets (51, 40, D:2) a +0 club (52, 51, D:2) 19 arrows (56, 19, D:2) 17 stones (59, 39, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -13, D:3) a +0 leather armour (9, 16, D:3) a cursed +0 robe (10, 0, D:3) a cursed +0 pair of gloves (15, 22, D:3) 25 stones (16, 46, D:3) a +0 dagger (18, 26, D:3) a cursed +0 leather armour (18, 36, D:3) a cursed -1 short sword (19, 25, D:3) a +0 flail (20, 26, D:3) a cursed +0 club (21, 30, D:3) a +0 leather armour (37, 10, D:3) 18 stones (39, 24, D:3) a +0 scale mail (43, 18, D:3) a +0 club (43, 39, D:3) a stone (44, 38, D:3) a +0 dagger (45, -8, D:3) a +0 club a +0 scale mail (45, -7, D:3) a +0 dagger a +0 robe (48, 13, D:3) 17 sling bullets (52, 22, D:3) a +0 dagger (53, 25, D:3) a +0 mace (54, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -2 short sword a +0 leather armour (8, 16, D:4) 4 javelins (14, 25, D:4) a +0 whip a +0 ring mail (15, 26, D:4) a +0 flail (19, 22, D:4) a +0 giant spiked club (25, 30, D:4) 15 sling bullets (35, 23, D:4) 15 arrows (35, 34, D:4) the cursed +0 quarterstaff "Ogamaef" {flame, rF+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. (38, 35, D:4) a +0 robe (40, 28, D:4) a +0 plate armour (42, 30, D:4) a +0 scale mail (44, 37, D:4) a +0 ring mail of poison resistance (48, 17, D:4) a +0 dagger of venom Level 5 of the Dungeon (0, 0, D:5) the +2 robe of Xemimol {rC+} It protects you from cold. (0, 1, D:5) a +0 leather armour (3, 3, D:5) a +0 shortbow 16 arrows (4, 3, D:5) 2 arrows (5, 3, D:5) 2 arrows (6, 2, D:5) an arrow (13, 10, D:5) 8 sling bullets (15, 20, D:5) a +0 flail (24, -11, D:5) a +0 leather armour (29, -13, D:5) 21 stones (29, 4, D:5) 20 stones (30, 18, D:5) a +0 kite shield (41, 2, D:5) a +0 robe (41, 14, D:5) 28 stones (44, 21, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (3, 3, D:6) a scarf of harm (8, 11, D:6) 23 stones (33, -10, D:6) a +0 halberd (33, -3, D:6) a +0 long sword (34, -29, D:6) a bullfrog skeleton