Dungeon Sprint DCSS version 0.26-a0-365-g11c2b627af (webtiles) character file. Game seed: 12129112423292202883 0 thethe the Conjurer (level 1, 13/13 HPs) Began as a Palentonga Conjurer on July 19, 2020. Got out of the dungeon alive. The game lasted 00:00:34 (11 turns). thethe the Conjurer (Palentonga Conjurer) Turns: 11, Time: 00:00:34 Health: 13/13 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (boots restricted) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, rugged brown scales 3, see invisible, deformed body, roll, armoured tail a: Rolling Charge You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 1.5 Dodging + Level 1.2 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ##.... 6% 2 Dazzling Flash Conj/Hex #..... 26% 3 Fulminant Prism Conj/Hex #......... 65% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at foes to attack. You have a long armoured tail. Message History Welcome, thethe the Palentonga Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Saving game... please wait. Welcome back, thethe the Palentonga Conjurer. Press ? for a list of commands and other information. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #@.# #..+ #..# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thethe the Palentonga Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+