thethe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 39, D:1) a +0 club a stone (3, 40, D:1) 3 stones (3, 41, D:1) 2 stones (6, 11, D:1) a +0 whip (8, 24, D:1) a +1 helmet (10, 17, D:1) a +0 club (14, -2, D:1) a +0 club (19, 39, D:1) a +0 dagger (23, 31, D:1) a stone (26, 32, D:1) a stone (43, -3, D:1) 13 stones (45, 28, D:1) a +0 dagger (53, 1, D:1) a +0 club (54, 0, D:1) a stone (54, 1, D:1) a +0 hand axe (56, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (3, 3, D:2) a +0 club (7, -14, D:2) a cursed -3 club a +0 robe (24, 17, D:2) 17 stones (31, 7, D:2) a +0 dagger (32, 32, D:2) 18 stones (34, 7, D:2) a +0 ring mail (37, -8, D:2) a +0 dagger (49, 1, D:2) a +0 club (50, 3, D:2) 3 stones a +1 short sword of distortion (50, 5, D:2) a stone (50, 7, D:2) a stone (55, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 sling bullets (0, 4, D:3) a +0 long sword (2, -41, D:3) an uncursed staff of cold a +0 leather armour (4, -40, D:3) a +0 war axe (8, 3, D:3) 18 stones (10, 3, D:3) 12 stones (13, -39, D:3) a +0 hand axe (15, -43, D:3) a +0 ring mail (15, -6, D:3) a cursed -2 club (33, -7, D:3) a +0 dagger (35, -7, D:3) a +0 dagger a cursed +0 leather armour (37, -37, D:3) a +0 pair of gloves (39, -54, D:3) a +0 short sword (41, -33, D:3) a +0 robe (47, -9, D:3) 13 poisoned darts (48, -14, D:3) a +0 club (49, -12, D:3) a +0 club a +0 club a +0 club a +0 club a +2 helmet a +0 animal skin a +1 mace of draining Level 4 of the Dungeon [Shop] Qaliby Emos's Antique Weapon Shop a +0 vampiric battleaxe (580 gold) a +3 dire flail of protection (588 gold) a +0 club (27 gold) a +4 falchion of protection (691 gold) a +0 hand axe (81 gold) a +0 whip (67 gold) the +8 storm bow {elec, penet} (1571 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 dagger (54 gold) (0, 0, D:4) an uncursed amulet of magic regeneration an uncursed amulet of faith (3, -41, D:4) a cursed -2 flail a +0 ring mail a +0 club a +0 scale mail (3, -40, D:4) a +0 club (3, -3, D:4) a +0 giant club (4, -39, D:4) 2 boomerangs (9, -43, D:4) 22 arrows (27, -21, D:4) a +0 dire flail (39, -44, D:4) 16 stones (47, -25, D:4) a +0 spear (49, -2, D:4) 12 stones (56, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (8, 19, D:5) a +0 robe (9, 17, D:5) a +0 hunting sling (18, 0, D:5) 6 boomerangs (18, 7, D:5) an arrow (18, 8, D:5) 4 arrows (18, 9, D:5) a +0 shortbow 21 arrows (20, 10, D:5) a +0 shortbow 11 arrows (25, -14, D:5) a +0 whip (27, 8, D:5) 11 stones (35, 12, D:5) a +0 falchion a +0 chain mail (35, 17, D:5) 15 stones (36, 12, D:5) a +0 mace (38, 9, D:5) a +0 hand axe 3 boomerangs a +0 chain mail Level 6 of the Dungeon [Shop] Vihaovio's Armour Shoppe a +1 scale mail of poison resistance (169 gold) a +4 ring mail of fire resistance (403 gold) a +2 leather armour of positive energy (208 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1264 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +5 leather armour "Dytas" {rF+++ Dex+6 Slay+3} (1224 gold) It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to fire. a +3 ring mail of poison resistance (299 gold) the +2 leather armour "Jutafit" {*Slow rF+ MP+9} (510 gold) It protects you from fire. It affects your magic capacity (+9). It may slow you when you take damage. a +2 leather armour of poison resistance (208 gold) (0, 0, D:6) a +0 rapier (1, -16, D:6) a +0 shortbow 8 arrows (1, -14, D:6) a +0 short sword (2, 5, D:6) a +0 hand axe (12, -27, D:6) a +0 cloak (26, -28, D:6) the +3 mace "Mehetash" {vorpal, *Corrode MR+ MP+9 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode you when you take damage. (26, -25, D:6) a +0 shortbow 11 arrows (27, -28, D:6) an arrow (27, -27, D:6) 2 arrows (28, -29, D:6) an arrow (29, -16, D:6) a +0 giant spiked club (35, 2, D:6) 5 stones (38, -35, D:6) a +0 mace a cursed -2 hand axe a +0 leather armour a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail (41, -40, D:6) a +1 vorpal mace (44, 3, D:6) a +0 ring mail (51, -28, D:6) a +0 morningstar a +0 leather armour (51, -27, D:6) a +0 trident a +0 leather armour (51, -20, D:6) a +0 chain mail (52, 7, D:6) 16 stones (56, -28, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed +0 leather armour (1, -11, D:7) a +0 dagger a +0 robe (2, -11, D:7) a +0 battleaxe a +0 plate armour (2, -10, D:7) a +0 club a +2 leather armour of positive energy (10, 18, D:7) 18 stones (14, 9, D:7) a +0 flail (19, 2, D:7) a +0 ring mail (29, -15, D:7) 16 bolts (29, -5, D:7) 15 poisoned darts (29, 9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 bolts (6, -10, D:8) a +0 giant club a +0 giant spiked club (9, 34, D:8) 29 arrows (23, 14, D:8) a throwing net (24, 13, D:8) a +0 hand axe (27, 11, D:8) a +0 halberd a throwing net a +0 ring mail (28, 11, D:8) a +0 shortbow 16 arrows (28, 12, D:8) an uncursed ring of wizardry (36, 26, D:8) an arrow (38, 21, D:8) a +0 shortbow 13 arrows (38, 24, D:8) an arrow (38, 25, D:8) 2 arrows (58, -9, D:8) a cursed +0 robe (62, -20, D:8) 17 stones (63, -9, D:8) a +0 falchion (64, -10, D:8) a +0 falchion a +0 ring mail (64, -9, D:8) a +0 flail (66, -6, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 15, D:9) a +0 leather armour (1, -16, D:9) a +0 war axe (13, -32, D:9) a +0 cloak (14, -34, D:9) a +0 rapier (14, -9, D:9) a +0 shortbow 21 arrows (14, 15, D:9) a +0 club (16, -9, D:9) an arrow (17, -35, D:9) a +0 whip (17, -9, D:9) an arrow (18, -9, D:9) an arrow (19, -9, D:9) an arrow (20, -30, D:9) 16 arrows (20, -10, D:9) an arrow (21, 3, D:9) a +0 chain mail (28, -33, D:9) a scroll of teleportation (unseen) (31, 4, D:9) a phantom mirror (unseen) (31, 5, D:9) 22 gold pieces (unseen) (41, 10, D:9) 10 gold pieces (unseen) (51, -5, D:9) a cursed -1 club (53, 3, D:9) a +0 mace (56, -22, D:9) 10 gold pieces (unseen) Level 11 of the Dungeon (0, 0, D:11) 23 gold pieces (unseen) (12, -29, D:11) 16 gold pieces (unseen) (14, 19, D:11) a +0 dire flail (22, -3, D:11) a +0 giant club (25, -9, D:11) a +1 falchion of freezing 5 boomerangs (25, -6, D:11) a +2 hand axe of venom (26, -9, D:11) a +0 dagger a +0 robe a +0 short sword a cursed -2 cloak (26, -7, D:11) a stone (26, -6, D:11) a +0 dagger a +0 robe (27, -9, D:11) a +0 flail a +0 broad axe 7 stones a cursed +0 chain mail (29, -31, D:11) a +0 war axe (30, 7, D:11) a +0 tower shield (32, -7, D:11) 18 gold pieces (unseen) (34, -13, D:11) a +0 flail (unseen) Level 12 of the Dungeon (0, 0, D:12) 11 gold pieces (unseen) (0, 4, D:12) a wand of digging (3) (unseen) (1, 7, D:12) a +0 robe (unseen) (4, 7, D:12) 12 gold pieces (unseen) (5, 6, D:12) a potion of haste (unseen) (20, 11, D:12) 13 gold pieces (unseen) (24, 2, D:12) 10 gold pieces (unseen) (26, 2, D:12) 18 gold pieces (unseen) (27, 2, D:12) 13 gold pieces (unseen) (39, 12, D:12) 19 gold pieces (unseen) (48, -2, D:12) 20 gold pieces (unseen) (55, -8, D:12) 7 gold pieces (unseen) Level 1 of the Abyss (0, 0, Abyss:1) 33 gold pieces (unseen) (10, -22, Abyss:1) 19 gold pieces (unseen) (31, -36, Abyss:1) a +0 plate armour