thethe Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 9, D:1) 15 sling bullets (7, 3, D:1) a +0 club (7, 16, D:1) a +0 club (12, 25, D:1) 18 bolts (22, 24, D:1) a cursed -1 club (28, 38, D:1) a +0 plate armour (29, -6, D:1) a +0 short sword 2 stones (32, 24, D:1) a +0 dagger (33, -16, D:1) 7 poisoned darts (33, -3, D:1) 2 stones (35, 38, D:1) a +0 leather armour (37, -2, D:1) a +0 short sword (37, 19, D:1) a +0 short sword (42, 26, D:1) a +0 club (46, 6, D:1) a +0 dagger (49, -15, D:1) 19 stones (49, -14, D:1) a +0 flail a +0 club (50, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -22, D:2) a +0 hunting sling (14, -7, D:2) 5 large rocks (16, -8, D:2) a +0 dagger (16, -1, D:2) a +0 dagger (18, -13, D:2) 20 arrows (20, -15, D:2) 23 bolts (20, 5, D:2) 24 arrows (26, 16, D:2) a +0 club (28, 12, D:2) a cursed +0 robe (30, 2, D:2) 26 arrows (30, 19, D:2) a cursed -3 dagger (31, 16, D:2) a cursed -3 club (32, 15, D:2) a +0 dagger a +0 hunting sling (35, -9, D:2) a +0 glaive a +0 club (35, 15, D:2) a +0 animal skin a +0 spear (35, 24, D:2) a +0 club (35, 25, D:2) a +0 club (35, 26, D:2) a +0 dagger (37, 15, D:2) a +0 dagger (40, -20, D:2) a +0 hand axe (40, 15, D:2) a +0 club (41, -6, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 12, D:3) a +0 robe (4, -11, D:3) a +0 dagger (12, 4, D:3) a +0 morningstar (17, 20, D:3) a +0 mace (18, 19, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 dagger (19, 16, D:3) a +0 robe a +0 dagger (19, 19, D:3) a +0 dagger (28, 1, D:3) a +0 robe (30, 9, D:3) a +0 leather armour a +0 whip (31, 10, D:3) a cursed -3 whip (36, 2, D:3) a +0 spear (36, 9, D:3) a +0 chain mail (41, -6, D:3) 13 bolts Level 4 of the Dungeon (8, -11, D:4) a +0 dagger (15, -26, D:4) a +0 robe (16, -30, D:4) the +8 mace "Arbiter" {vorpal, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (19, -26, D:4) a +0 chain mail (25, -6, D:4) a cursed +0 hunting sling (30, -23, D:4) 11 sling bullets (31, -13, D:4) 24 bolts (32, -28, D:4) a +0 rapier (34, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +1 hand axe of draining (5, -13, D:5) a +0 trident a +0 scale mail (6, -15, D:5) a +0 leather armour (40, -3, D:5) 22 arrows (43, -19, D:5) a +0 dagger (48, -35, D:5) a +0 whip (48, -12, D:5) a +0 dagger (57, -28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 5, D:6) a +0 falchion (4, 4, D:6) a +1 dagger of speed a +1 chain mail of cold resistance (5, 3, D:6) a +0 mace (13, -25, D:6) a +0 trident (27, -20, D:6) a +0 ring mail (28, -11, D:6) a +0 scale mail (45, -24, D:6) a +0 morningstar (47, -24, D:6) a +0 shortbow 16 arrows (47, -12, D:6) a +0 club (48, -12, D:6) a +0 spear (50, -23, D:6) 3 arrows (50, -12, D:6) a +0 spear Level 7 of the Dungeon [Shop] Sorchiqe's Assorted Antiques a scroll of identify (48 gold) a scroll of teleportation (72 gold) a +0 pair of boots (108 gold) an uncursed ring of wizardry (720 gold) a +0 club (24 gold) a scroll of random uselessness (24 gold) a +0 spear (72 gold) a +0 quarterstaff (96 gold) a +0 flail (84 gold) a book of Dreams (1800 gold) a +0 hand axe (72 gold) (0, 0, D:7) a +0 giant spiked club (52, 8, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hat (3, 4, D:8) 14 arrows a +0 shortbow (6, 4, D:8) an arrow (7, 4, D:8) an arrow (17, 15, D:8) a +0 long sword (32, 18, D:8) a +0 chain mail (33, 3, D:8) a +0 club (38, 6, D:8) a +0 robe (52, -2, D:8) a +0 robe (55, -1, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 12 arrows (3, 1, D:9) a +0 hand axe (8, 18, D:9) a +0 mace a +0 leather armour (8, 20, D:9) 17 sling bullets (9, 18, D:9) a +0 mace (10, 9, D:9) a +0 leather armour (11, 7, D:9) an uncursed staff of wizardry 3 scrolls of noise (11, 20, D:9) a +0 hand axe (22, -15, D:9) a +0 giant club (25, -1, D:9) 40 arrows a +0 shortbow a +0 shortbow (27, -5, D:9) 5 arrows (27, 3, D:9) a cursed +0 giant spiked club (28, 1, D:9) a +3 ring mail (31, 8, D:9) a +0 ring mail (34, 13, D:9) a +1 plate armour of fire resistance (40, -4, D:9) a +0 war axe (41, 20, D:9) a +0 robe (42, -6, D:9) a +0 ring mail (47, -4, D:9) a +0 dagger a +0 chain mail a +0 club a +0 hand axe (48, -5, D:9) a +0 club (50, 28, D:9) a +0 hand crossbow (51, 18, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe a cursed +3 hand axe (1, 1, D:10) a +0 robe a +3 dagger of venom (1, 3, D:10) a +0 robe a +2 mace (1, 5, D:10) a cursed +0 robe a cursed +2 war axe of freezing (3, 13, D:10) a +0 quarterstaff (4, 11, D:10) a +0 robe a +0 plate armour a +0 battleaxe a +0 club (4, 13, D:10) a +0 leather armour a +0 war axe (5, 22, D:10) a cursed +0 plate armour a +0 long sword (5, 26, D:10) a +0 quarterstaff (9, 17, D:10) a +0 ring mail (10, -10, D:10) 8 arrows a +0 shortbow (10, 18, D:10) a +0 dagger (12, -6, D:10) 4 arrows (13, -6, D:10) a +0 leather armour a +1 mace of protection (15, -4, D:10) a +0 chain mail (15, 16, D:10) a +0 dagger (17, 32, D:10) a +0 club a +0 leather armour a +0 buckler (20, 34, D:10) a cursed -2 club a +0 ring mail (33, 4, D:10) a +0 hand axe a +0 leather armour a +0 hand axe a +0 whip (33, 6, D:10) a +2 hand axe of draining Level 11 of the Dungeon (0, 0, D:11) 21 bolts (1, 15, D:11) 21 arrows a +0 shortbow (2, 8, D:11) a cursed -1 long sword (3, 19, D:11) a cursed +0 giant spiked club a +0 giant club (4, 12, D:11) a +0 pair of boots a +2 buckler (4, 29, D:11) a cursed +0 chain mail (5, 23, D:11) a +0 giant spiked club a +0 giant club (15, 25, D:11) a +3 hand axe a +0 robe (16, 24, D:11) a cursed +3 mace a +0 robe (23, 3, D:11) a cursed -2 giant club a +0 giant club a +0 giant club (25, 28, D:11) a +0 halberd a +0 robe (29, 32, D:11) a +0 halberd a +0 plate armour (36, 31, D:11) a +0 robe (42, 35, D:11) a +0 mace a +0 dagger a +0 robe (43, 34, D:11) a +0 flail a +0 leather armour (45, -3, D:11) a +0 chain mail (45, 33, D:11) a +0 dagger a +0 leather armour a +0 club (46, 3, D:11) a +0 quarterstaff (48, 9, D:11) 21 arrows Level 12 of the Dungeon (1, 34, D:12) an uncursed staff of cold (3, 42, D:12) a +0 club (4, 42, D:12) a cursed -3 dagger a +0 robe (4, 43, D:12) a +0 trident (5, 42, D:12) 4 large rocks a +0 battleaxe a +0 chain mail (6, 42, D:12) a large rock (12, 29, D:12) a +0 flail a cursed +0 ring mail (13, 27, D:12) a scroll of random uselessness (18, 8, D:12) a +0 flail (18, 40, D:12) a +0 troll leather armour (24, 11, D:12) a +0 flail (28, 29, D:12) a +0 club (28, 30, D:12) a +0 dagger a +0 leather armour (28, 41, D:12) a +0 dagger (29, 32, D:12) a +0 morningstar a +0 trident a +0 plate armour (29, 33, D:12) a +0 dagger a +0 ring mail (30, 33, D:12) a +0 dagger a +0 leather armour a +0 club a +0 flail a +0 plate armour a +1 vorpal scimitar a +0 chain mail a +0 scimitar a +0 morningstar (31, 36, D:12) a cursed -1 leather armour a +0 mace a +0 chain mail a +0 dagger (32, 31, D:12) a +0 trident (32, 35, D:12) a +0 ring mail a +0 short sword a +0 chain mail a +0 scimitar a +0 leather armour a +0 dagger a +0 plate armour a cursed -1 dire flail a +0 chain mail a +0 mace a +0 dagger (32, 36, D:12) a +0 ring mail a +0 dagger (40, 7, D:12) a scroll of random uselessness (41, 41, D:12) 10 bolts (46, 46, D:12) a +0 fustibalus Level 13 of the Dungeon [Shop] Niawiudu's Book Shop a book of Alchemy (1050 gold) a book of Annihilations (1545 gold) a book of Changes (350 gold) a book of Air (490 gold) a manual of Slings (1545 gold) the Tome of Flamy Ice (1096 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Inner Flame Hexes/Fire 3 no c - Simulacrum Ice/Necromancy 6 no a book of Flames (490 gold) a book of Fire (910 gold) a book of Debilitation (560 gold) a book of Geomancy (490 gold) a book of the Dragon (1260 gold) a Young Poisoner's Handbook (560 gold) a Necronomicon (1545 gold) (0, 0, D:13) an arrow (0, 2, D:13) 3 arrows (0, 3, D:13) a +0 giant club a +0 giant club (0, 4, D:13) a +0 longbow 16 arrows (1, 5, D:13) a +0 shortbow 4 arrows (2, 5, D:13) a +0 shortbow 10 arrows (20, -4, D:13) 2 large rocks (22, -4, D:13) an arrow (22, 18, D:13) a +0 short sword (24, -4, D:13) a large rock (26, -4, D:13) 22 arrows a +0 shortbow (26, 25, D:13) 21 bolts (27, -10, D:13) a +0 giant club a +0 giant club (27, -7, D:13) 2 arrows (28, -8, D:13) a +0 great sword a +0 shortbow 3 arrows (29, -17, D:13) a +0 dagger (32, -8, D:13) 2 arrows (38, 19, D:13) a +0 giant spiked club a +0 giant club (40, -4, D:13) a +0 giant club (40, -3, D:13) a +2 war axe of freezing a cursed -2 plate armour (40, 0, D:13) a +0 flail (40, 4, D:13) a +0 shortbow 21 arrows (41, -16, D:13) a +0 great sword a +0 plate armour (43, 5, D:13) a +0 giant club a +0 giant club a cursed -3 giant club a +0 robe (43, 13, D:13) an uncursed ring of see invisible (44, -24, D:13) a +0 dagger a +0 robe (44, 5, D:13) an arrow a +0 great mace of venom a +0 giant club (44, 13, D:13) a stone (45, -10, D:13) a +0 giant club (45, -6, D:13) a +0 flail a +0 scale mail (45, 11, D:13) 17 stones (47, 12, D:13) 6 large rocks (48, -10, D:13) a +0 dagger a +0 robe a +0 club a +0 ring mail (48, -8, D:13) a +0 war axe a +0 chain mail (49, -16, D:13) an arrow (49, 13, D:13) 3 large rocks (50, -17, D:13) an arrow (52, 2, D:13) a +0 shortbow 26 arrows (52, 3, D:13) a +0 shortbow 12 arrows (52, 6, D:13) 4 arrows (58, 0, D:13) an arrow (58, 1, D:13) a +0 shortbow 12 arrows (58, 2, D:13) a +0 shortbow of freezing 7 arrows (59, 2, D:13) a +0 giant club a +0 giant spiked club a +0 shortbow 13 arrows (61, 9, D:13) 28 arrows Level 14 of the Dungeon (0, 0, D:14) an uncursed staff of cold (1, 18, D:14) a +0 hand axe a +0 chain mail (2, 15, D:14) a cursed -3 dagger a +0 robe (2, 16, D:14) a +0 longbow 13 arrows (2, 18, D:14) a +0 dagger a +0 robe (3, -13, D:14) a +0 rapier (3, 16, D:14) a +0 short sword a +0 chain mail a +0 great sword a cursed +0 plate armour (3, 18, D:14) a +0 dire flail a +0 plate armour (4, -15, D:14) a +0 giant club a cursed +0 giant spiked club (5, -7, D:14) a +0 dagger (6, -7, D:14) +0 acid dragon scales (6, -6, D:14) +0 acid dragon scales (7, 7, D:14) a +0 arbalest (7, 8, D:14) a book of the Warp (11, 16, D:14) 17 bolts (22, 20, D:14) a book of Conjurations (27, -2, D:14) a +0 scale mail (29, -13, D:14) a +0 robe a +0 dagger (29, 7, D:14) a +0 leather armour (37, -1, D:14) +0 acid dragon scales (39, 3, D:14) a +0 mace (40, -3, D:14) 3 potions of degeneration (46, -7, D:14) 3 large rocks (46, -1, D:14) an uncursed ring of magical power a wand of flame (14) 4 scrolls of vulnerability (50, 4, D:14) a +0 morningstar Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (3, 2, D:15) a stone (3, 4, D:15) a stone (5, 2, D:15) a +0 dagger a +0 dagger 3 stones (6, 2, D:15) a +0 dagger a +0 dagger a +0 robe a +0 dagger (9, -13, D:15) a +2 scimitar of flaming (12, -14, D:15) a +0 robe (14, 26, D:15) 18 stones (18, 24, D:15) a +0 leather armour (21, 21, D:15) 18 sling bullets (28, 3, D:15) 13 stones (29, 18, D:15) 15 sling bullets (30, 18, D:15) 3 arrows (31, 18, D:15) a +0 dagger a +0 robe a +0 shortbow 21 arrows (32, 19, D:15) a +0 glaive a +0 robe an arrow (32, 20, D:15) a +2 helmet (33, 2, D:15) 2 arrows (33, 20, D:15) a +0 shortbow a +0 longbow 44 arrows (34, 20, D:15) a +2 shortbow of freezing a +0 long sword 28 arrows (34, 21, D:15) a +0 shortbow a +0 shortbow 25 arrows (34, 30, D:15) a +0 battleaxe (35, 6, D:15) 15 arrows a +0 shortbow of freezing (44, -8, D:15) the +7 war axe of the Little People {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. 728 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 7, Orc:1) a +0 giant spiked club (1, 2, Orc:1) a +0 plate armour (still there?) a +0 glaive (still there?) (1, 8, Orc:1) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a cursed -2 giant spiked club (still there?) a +0 giant spiked club (still there?) (1, 9, Orc:1) a cursed -2 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (2, 0, Orc:1) a +0 robe a +1 dagger of flaming a +0 giant club (2, 3, Orc:1) a +0 robe a +0 dagger (2, 8, Orc:1) a +0 giant club (still there?) a cursed -3 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) (2, 10, Orc:1) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) (3, 1, Orc:1) a +0 falchion (3, 7, Orc:1) a +0 giant club a +0 giant club (3, 8, Orc:1) a +0 giant spiked club a cursed -2 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (3, 9, Orc:1) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a cursed -1 giant club (still there?) (5, -5, Orc:1) a +0 giant club a +0 giant club (5, -4, Orc:1) a +0 giant club (13, -12, Orc:1) a +0 chain mail a +0 scimitar (14, -13, Orc:1) a +0 dagger a +0 dagger of speed a +0 dagger (14, -11, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 chain mail a +1 war axe of flaming (15, -13, Orc:1) a +0 dagger (15, -12, Orc:1) a +0 club a +0 giant club (15, -11, Orc:1) a +0 dagger a +0 robe (17, -15, Orc:1) a +0 flail (17, -14, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Xuejivitz's Jewellery Emporium an uncursed amulet of reflection (360 gold) a cursed -4 ring of strength (24 gold) the ring "Kidd" {*Corrode MP+9 AC+4 Dex+6} (826 gold) [ring of protection] It affects your AC (+4). It affects your dexterity (+6). It affects your magic capacity (+9). It may corrode you when you take damage. an uncursed ring of protection from magic (300 gold) an uncursed amulet of faith (480 gold) a cursed -4 ring of protection (24 gold) an uncursed ring of ice (300 gold) an uncursed ring of flight (210 gold) a cursed -4 ring of dexterity (24 gold) the amulet of Meshrer {Inacc +Inv rF+ rN+} (260 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It protects you from negative energy. It lets you turn invisible. a cursed ring of teleportation (54 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of stealth (210 gold) [Shop] Begreungyb's General Store a +0 double sword (180 gold) +0 acid dragon scales (480 gold) a +0 short sword of speed (132 gold) a wand of iceblast (11) (180 gold) a scroll of fog (24 gold) a scroll of enchant weapon (90 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) a +0 long sword (42 gold) a phial of floods (480 gold) [Shop] Juegylel's Antique Weapon Shoppe a +0 dagger (52 gold) a +0 trident (91 gold) a +0 great sword (169 gold) a +1 whip of venom (260 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1768 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 club (26 gold) a +0 hand crossbow (91 gold) a +0 arbalest (117 gold) a +0 great mace (169 gold) a +0 morningstar (104 gold) a +0 halberd (104 gold) [Shop] Caomn's Armour Emporium a +0 scale mail (52 gold) a +0 pair of gloves of dexterity (149 gold) a +0 chain mail (58 gold) a +0 kite shield (58 gold) a +0 chain mail (58 gold) a +2 plate armour of fire resistance (520 gold) [Shop] Felilon's Assorted Antiques a scroll of vulnerability (202 gold) a scroll of teleportation (81 gold) an uncursed ring of fire (675 gold) a potion of lignification (81 gold) the +3 scale mail of Dishonour {MR- Regen+ Int+8 Stlth+} (1117 gold) It affects your intelligence (+8). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. a +1 spear of venom (286 gold) a +0 short sword (81 gold) (3, -9, Orc:2) a +0 leather armour a +0 flail (3, -8, Orc:2) a +0 giant club (3, -7, Orc:2) a +0 giant club a +0 giant club (4, -7, Orc:2) a +0 giant club a +0 robe a +0 giant club (4, -6, Orc:2) a +0 robe a +0 spear (5, -9, Orc:2) a +0 giant club a +0 giant club (5, -8, Orc:2) a +0 giant spiked club a +0 giant spiked club (5, -7, Orc:2) a +0 giant club (6, -6, Orc:2) a +0 robe a +0 spear (8, -3, Orc:2) a +0 leather armour (14, 12, Orc:2) a +0 dagger (15, 11, Orc:2) a cursed -3 flail a +0 arbalest a +0 leather armour (15, 13, Orc:2) a +0 dagger a +0 robe (15, 14, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (16, 13, Orc:2) a +0 trident (17, 14, Orc:2) a +0 chain mail (22, -4, Orc:2) a +0 chain mail a +0 war axe (23, -5, Orc:2) a +0 hand axe (23, -4, Orc:2) a +0 giant club a +0 giant spiked club (23, -2, Orc:2) a +0 giant club (24, -6, Orc:2) a +0 giant spiked club (27, 10, Orc:2) a +0 flail (27, 11, Orc:2) a +0 dagger a +0 robe (30, 14, Orc:2) a +0 club a +0 scale mail a cursed -2 dagger a +0 robe (37, 22, Orc:2) a +0 club a +0 robe (38, 23, Orc:2) a cursed -2 trident a +0 plate armour (56, 13, Orc:2) a +0 hand axe (57, 12, Orc:2) a +0 dagger a +0 robe (57, 21, Orc:2) a +0 dire flail a +0 giant club (57, 23, Orc:2) a cursed +0 chain mail (still there?) a +0 trident (still there?) (58, 11, Orc:2) a +0 club (58, 19, Orc:2) a cursed +0 chain mail (still there?) 7 boomerangs (still there?) a +0 short sword (still there?) (58, 22, Orc:2) a +0 robe a +0 dagger (58, 23, Orc:2) 30 gold pieces (still there?) a +0 leather armour (still there?) (59, 10, Orc:2) a +0 scimitar a +0 plate armour (59, 21, Orc:2) a +0 war axe (60, 23, Orc:2) a wand of random effects (14) a +0 robe (61, 23, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 war axe (11, 10, Lair:1) a +0 plate armour (20, -13, Lair:1) a +0 rapier (21, 8, Lair:1) a +0 chain mail (24, 22, Lair:1) 31 arrows (28, -9, Lair:1) a cursed -2 leather armour (29, 8, Lair:1) a scroll of enchant weapon an uncursed ring of magical power an uncursed ring of protection from cold a wand of polymorph (9) 2 potions of might 2 potions of berserk rage a +1 robe of the Archmagi a +2 helmet a +1 robe of magic resistance 7 potions of brilliance (39, 8, Lair:1) a +0 robe (62, -23, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed ring of teleportation (5, -8, Lair:2) a cursed -1 trident (22, -36, Lair:2) a +0 chain mail (24, -34, Lair:2) a +1 bardiche of flaming (26, -37, Lair:2) a +0 falchion (31, -7, Lair:2) a +0 spear (41, -29, Lair:2) 17 arrows (45, -52, Lair:2) a +0 pair of boots (47, -50, Lair:2) a +1 hat (55, -11, Lair:2) a +0 robe (55, -9, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of summoning (9, 10, Lair:3) a +0 scimitar (17, 5, Lair:3) a +0 war axe (23, -7, Lair:3) a +0 scale mail (28, -11, Lair:3) a +0 ring mail (29, -27, Lair:3) a +0 leather armour (37, -8, Lair:3) 20 sling bullets (56, -9, Lair:3) 23 sling bullets (68, 14, Lair:3) a -2 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (9, 33, Lair:4) an uncursed ring of teleportation an uncursed ring of ice (22, -3, Lair:4) 3 curare-tipped darts (39, 12, Lair:4) a +0 club (54, -8, Lair:4) a +0 hand crossbow 53 poisoned darts a wand of random effects (14) (71, 32, Lair:4) an uncursed amulet of guardian spirit a +0 dagger (72, 10, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of poison (3, -26, Lair:5) a +0 hunting sling (10, -22, Lair:5) 15 arrows (14, -34, Lair:5) 10 sling bullets (23, 7, Lair:5) 6 arrows (25, -1, Lair:5) a +7 giant spiked club (26, 0, Lair:5) a +0 robe (27, -27, Lair:5) a +0 fustibalus (34, -9, Lair:5) 19 arrows (36, -32, Lair:5) the +3 halberd of the Pits of Slime {protect, rF+ rN+ Str-5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-5). It protects you from fire. It protects you from negative energy. (36, -3, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (9, 36, Lair:6) the +3 trident "Heqaohebb" {venom, +Rage +Fly rC++ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It greatly protects you from cold. It lets you fly. It lets you go berserk. (15, -7, Lair:6) a +0 robe (16, 33, Lair:6) a +0 leather armour (17, 26, Lair:6) 29 bolts (19, -13, Lair:6) a +0 morningstar (25, -16, Lair:6) 13 bolts (28, -17, Lair:6) a +0 flail (38, -12, Lair:6) a +0 trident (45, 26, Lair:6) 20 bolts (49, 22, Lair:6) a +0 quarterstaff (53, 13, Lair:6) 18 arrows Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe (1, -6, Shoals:1) 26 stones (5, -35, Shoals:1) a +0 trident (8, -24, Shoals:1) a +0 trident (23, -6, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (24, -15, Shoals:1) a cursed +0 spear a +0 hunting sling 18 stones (24, -14, Shoals:1) a cursed +0 quarterstaff a +0 hunting sling 22 sling bullets a faun corpse (skeletalised by now) (24, -5, Shoals:1) a +0 trident (25, -15, Shoals:1) a +0 quarterstaff a +0 hunting sling 21 stones a faun corpse (skeletalised by now) (25, -5, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (26, -14, Shoals:1) a +0 quarterstaff a +4 hunting sling 25 stones a faun corpse (skeletalised by now) (26, -6, Shoals:1) a +3 trident (27, -15, Shoals:1) a +5 fustibalus 23 sling bullets a satyr corpse (skeletalised by now) (27, -14, Shoals:1) a +4 trident a merfolk corpse (skeletalised by now) (36, -24, Shoals:1) an arrow (36, -16, Shoals:1) a +0 robe (37, -20, Shoals:1) a sling bullet (38, -24, Shoals:1) 23 sling bullets a +0 spear a +0 hunting sling 13 arrows a +0 shortbow (38, -22, Shoals:1) 28 stones a +0 spear a +0 hunting sling (39, -22, Shoals:1) a +0 spear (40, -24, Shoals:1) 3 sling bullets (40, -22, Shoals:1) 16 sling bullets a +0 club a +0 hunting sling (40, -20, Shoals:1) 2 sling bullets (42, -24, Shoals:1) 2 arrows Level 1 of the Snake Pit (0, 0, Snake:1) a +0 mace a cursed -2 robe