thethe Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -12, D:1) a +0 short sword (9, -15, D:1) a +0 dagger (11, -23, D:1) a +0 leather armour (15, 10, D:1) a +0 club (17, 10, D:1) a +0 club (26, -7, D:1) 10 poisoned darts (26, -5, D:1) a cursed -3 club (26, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -10, D:2) 26 sling bullets (3, -10, D:2) a +0 club (4, -14, D:2) a +0 chain mail (10, -20, D:2) a +0 whip (11, -31, D:2) a +0 ring mail (11, -22, D:2) a +0 short sword a +0 club (24, -10, D:2) 14 arrows (25, -17, D:2) a +0 ring mail (33, -31, D:2) a +0 scale mail (48, -2, D:2) a +0 chain mail (50, 7, D:2) a cursed -1 dagger (53, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (10, -31, D:3) a +0 plate armour (12, -35, D:3) a +0 plate armour (14, -6, D:3) a +0 dagger (15, -31, D:3) a +0 chain mail a +0 mace (16, -35, D:3) a +0 short sword a +0 whip (16, 19, D:3) a +0 robe (17, -6, D:3) a +0 mace of holy wrath (17, 14, D:3) a +0 pair of boots (18, 6, D:3) a +0 dagger (20, -6, D:3) a +0 club (22, -9, D:3) a poisoned dart (25, -10, D:3) a poisoned dart (29, -11, D:3) a poisoned dart a +0 dagger (44, -14, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) 13 arrows (14, -2, D:4) a +0 ring mail (14, 8, D:4) 21 bolts (19, 9, D:4) a +0 falchion (20, -3, D:4) a +0 dagger a +0 robe (21, -5, D:4) a +1 dagger of electrocution a +0 robe (22, 11, D:4) 3 boomerangs (23, 12, D:4) a +0 leather armour (23, 13, D:4) a +0 mace (25, 12, D:4) a +0 hand axe (29, -8, D:4) a +0 trident (29, 19, D:4) a +0 scale mail (30, 16, D:4) a +0 falchion a +0 leather armour (33, -10, D:4) a cursed +0 giant spiked club (35, -8, D:4) a +0 ring mail (35, 0, D:4) a +0 dagger (40, -1, D:4) a +0 trident (41, -18, D:4) a +0 club (41, -17, D:4) a +0 club a +0 club a +0 club (42, -19, D:4) a +0 short sword a +0 animal skin the +1 helmet "Vegikope" {Rampage *Corrode rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It bestows one free step when moving towards enemies. a +0 dagger a +0 club a +0 hunting sling a +0 dagger (42, -18, D:4) a +0 dagger (42, 3, D:4) a +0 spear (45, -3, D:4) a +0 ring mail a +2 flail of draining Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, -11, D:6) a +0 mace (5, -11, D:6) a +0 robe a +4 dagger of flaming a +0 ring mail a +0 short sword (8, -2, D:6) a +0 mace (9, -14, D:6) 27 bolts (11, -11, D:6) an uncursed ring of flight (14, -13, D:6) a +0 ring mail (18, -10, D:6) a +0 scale mail a +0 flail a +0 short sword (19, -11, D:6) a +0 robe a +0 dagger (19, -10, D:6) a +0 leather armour a +0 dagger (21, -10, D:6) a +0 ring mail a +0 club (29, -9, D:6) a +0 giant club (29, 3, D:6) a +0 flail a +3 flail (35, 20, D:6) an arrow (41, 20, D:6) 25 arrows a +0 shortbow of flaming (43, 25, D:6) 15 sling bullets (45, 9, D:6) a +0 giant club (45, 28, D:6) a +0 shortbow 21 arrows (46, 4, D:6) a +0 ring mail (47, 14, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 28 bolts (9, 47, D:7) 2 throwing nets (12, -6, D:7) a +0 barding (15, 11, D:7) a cursed +0 plate armour a +0 mace (16, 17, D:7) a +0 short sword a +2 hand axe of freezing (17, 10, D:7) a +0 hand axe (18, 16, D:7) a +0 rapier (18, 24, D:7) a +0 ring mail a +0 vampiric spear (19, 24, D:7) a +0 giant club (20, 18, D:7) a +0 robe a +0 war axe (21, 28, D:7) a +0 robe (23, 32, D:7) a +0 battleaxe a +0 robe (25, 41, D:7) 19 arrows (35, 35, D:7) 16 sling bullets (35, 36, D:7) a +0 dagger (45, 44, D:7) a +0 dagger (46, 45, D:7) a +3 whip (47, 46, D:7) a +0 dagger (48, 47, D:7) a +0 short sword (51, -1, D:7) 27 sling bullets (53, 12, D:7) a +0 flail (54, 14, D:7) a +3 whip of electrocution (55, 13, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -4, D:8) 4 javelins (8, 8, D:8) 14 poisoned darts (26, 4, D:8) a +0 giant club (33, 11, D:8) 6 large rocks (34, 21, D:8) 9 sling bullets (34, 22, D:8) 10 poisoned darts (39, 33, D:8) a +0 dagger a +0 robe (41, 4, D:8) a +0 rapier (41, 15, D:8) a potion of degeneration a +0 robe (42, 32, D:8) a +0 falchion a +0 leather armour (42, 34, D:8) a +0 short sword a +0 leather armour (44, 35, D:8) a +0 club a +0 ring mail a +0 dagger (45, 36, D:8) a +0 trident a +0 flail a +0 chain mail a +0 flail a boomerang (46, 26, D:8) a +0 plate armour a +0 hand axe (47, 37, D:8) a +0 flail a +0 leather armour (52, 23, D:8) a +0 giant spiked club a +0 giant club (58, 5, D:8) 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +1 flail of venom (0, 3, D:9) a +0 dagger a +0 robe (1, -17, D:9) a +0 troll leather armour (1, -16, D:9) a +0 giant club (2, -29, D:9) a cursed +0 dagger (5, -36, D:9) a +0 hand axe 4 boomerangs (17, -3, D:9) a +0 flail (17, 0, D:9) a +0 ring mail (18, -2, D:9) a +0 club a +0 ring mail 5 boomerangs a +0 flail of draining (23, 3, D:9) a +0 robe (25, -12, D:9) a potion of degeneration (25, -4, D:9) a +0 pair of boots (28, -41, D:9) a +0 leather armour (30, -38, D:9) a +0 whip (30, -36, D:9) a +0 halberd (30, -35, D:9) a +0 whip (31, -39, D:9) a +0 spear (31, -37, D:9) a +0 long sword (41, 4, D:9) 5 boomerangs (42, -15, D:9) a +0 robe (43, -25, D:9) a +0 leather armour a +0 club (43, -24, D:9) a +0 ring mail a +0 dagger a +0 leather armour a +0 whip (43, -23, D:9) a +0 chain mail a +0 trident (43, -22, D:9) a +0 robe a +0 dagger (43, -15, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (7, -9, D:10) a +0 war axe a cursed +0 chain mail (8, -10, D:10) a +0 dagger (8, -7, D:10) 19 arrows (9, -13, D:10) a +0 club 3 boomerangs a +0 leather armour (9, -12, D:10) a +0 hand axe (12, -16, D:10) a +0 whip (13, -5, D:10) 2 atropa-tipped darts (16, -24, D:10) a +3 hand axe (21, -21, D:10) a +0 troll leather armour (27, -13, D:10) a +0 flail (35, -1, D:10) a +0 short sword (38, 7, D:10) a +0 ring mail (41, -13, D:10) a +0 mace (43, -15, D:10) a +0 shortbow 25 arrows (46, -8, D:10) an arrow (47, -9, D:10) a cursed +0 scale mail (49, -14, D:10) 21 bolts (51, -23, D:10) a cursed +3 morningstar a +0 robe (51, -22, D:10) a +3 halberd a +0 robe (51, -21, D:10) a +2 morningstar a +0 robe (52, -23, D:10) a +4 hand axe a +0 robe Level 11 of the Dungeon [Shop] Jyibache's Antique Armour Shop a +0 leather armour (52 gold) a +1 plate armour of poison resistance (832 gold) a +0 chain mail (117 gold) a +4 ring mail of fire resistance (806 gold) a +2 robe of cold resistance (460 gold) a +0 cloak (117 gold) a +2 leather armour of cold resistance (494 gold) a +2 scale mail of cold resistance (546 gold) a +0 crystal plate armour (2080 gold) a +0 plate armour (598 gold) [Shop] Qoddal's Weapon Boutique a +1 vorpal great sword (250 gold) a +2 hunting sling of flaming (220 gold) 12 stones (18 gold) a +3 dagger of draining (309 gold) 20 stones (30 gold) a +0 quarterstaff (60 gold) a +0 lajatang (225 gold) the +8 arbalest of Radicalism {venom, +Inv Int+4 Dex+5 SInv} (1237 gold) It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+5). It lets you see invisible. It lets you turn invisible. a +0 vorpal falchion (97 gold) [Shop] Jityiqai's Assorted Antiques a potion of berserk rage (145 gold) a +0 ring mail (116 gold) a potion of lignification (87 gold) a +0 ring mail (116 gold) a wand of digging (5) (522 gold) a potion of curing (87 gold) a potion of magic (232 gold) a condenser vane (2/2) (580 gold) a scroll of enchant armour (217 gold) a scroll of identify (58 gold) a scroll of remove curse (87 gold) [Shop] Faest's General Store a scroll of random uselessness (11 gold) a potion of invisibility (88 gold) a +0 chain mail (49 gold) 20 stones (22 gold) a scroll of brand weapon (220 gold) the amulet of Incredulity {Spirit rC+ Stlth+} (514 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from cold. It makes you more stealthy. 16 stones (17 gold) a wand of acid (5) (198 gold) a scroll of vulnerability (82 gold) a potion of flight (33 gold) [Shop] Reteqyem's Book Shop a book of Death (1260 gold) a book of Flames (630 gold) a book of Ice (1170 gold) a book of Conjurations (540 gold) a manual of Translocations (1987 gold) a book of Geomancy (630 gold) a book of Spatial Translocations (1170 gold) a book of Necromancy (540 gold) a manual of Fighting (1987 gold) a book of Air (630 gold) a book of Alchemy (1350 gold) (0, 0, D:11) a +0 troll leather armour (1, 18, D:11) 13 arrows (5, 23, D:11) a +0 helmet (10, 20, D:11) a +0 scale mail a +0 hand axe (11, 24, D:11) a +0 pair of boots (14, 10, D:11) a +2 dagger of freezing (14, 11, D:11) a +0 club (14, 22, D:11) a +0 robe a +2 long sword (15, 13, D:11) a +0 short sword a +0 dagger (16, 12, D:11) a +0 robe a +0 dagger (16, 16, D:11) a +0 mace (16, 32, D:11) a +0 spear (18, 4, D:11) a +1 mace of holy wrath (18, 37, D:11) a +0 leather armour a +0 hand axe (19, 9, D:11) 19 arrows (19, 37, D:11) a cursed +0 ring mail a +0 club (20, 3, D:11) 21 bolts (20, 4, D:11) a +3 dire flail of protection (20, 19, D:11) a +0 dagger (21, 34, D:11) a +0 plate armour a +0 broad axe (21, 35, D:11) a +2 flail of venom (22, 28, D:11) a +0 hunting sling a +0 chain mail a +0 dire flail (24, 11, D:11) a +0 war axe (25, 0, D:11) a +0 robe a +0 dagger (28, 18, D:11) a +0 robe a cursed +1 short sword (29, 32, D:11) a +0 robe a +0 dagger (34, 0, D:11) the +1 leather armour of Satad {*Contam Dex+3 Stlth+} It affects your dexterity (+3). It causes magical contamination when unequipped. It makes you more stealthy. (36, 18, D:11) a cursed -3 war axe a cursed -2 robe (36, 37, D:11) a +0 whip (38, 13, D:11) a +0 giant spiked club a +0 giant club (40, 27, D:11) a +0 flail (42, 19, D:11) a +0 rapier a +0 robe (43, 24, D:11) a +0 ring mail (45, 27, D:11) a +0 chain mail (still there?) a +0 mace (still there?) (49, 38, D:11) a +0 hand crossbow (50, 9, D:11) 9 poisoned darts (50, 22, D:11) a +0 robe a +4 mace (55, 38, D:11) a +0 dagger a +0 robe (55, 39, D:11) a +0 dagger a +0 robe a +0 club a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (16, 36, Lair:1) 30 arrows (20, 37, Lair:1) a +0 hunting sling (26, 37, Lair:1) a +0 robe (31, 3, Lair:1) 7 javelins (32, 49, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (1, -25, Lair:2) 16 arrows (8, -35, Lair:2) an uncursed staff of conjuration (11, -34, Lair:2) a +0 war axe (21, -26, Lair:2) a +0 robe (22, -53, Lair:2) a +0 dagger (36, -18, Lair:2) a +0 quarterstaff of speed (37, -19, Lair:2) a +0 leather armour (42, 8, Lair:2) a book of Callings (46, -28, Lair:2) a +0 quarterstaff (67, -27, Lair:2) a +1 chain mail of poison resistance (70, -23, Lair:2) a cursed -3 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (16, 9, Lair:3) a +0 scale mail (19, -24, Lair:3) a book of Callings (25, -37, Lair:3) 2 silver javelins (27, -37, Lair:3) a silver javelin (31, -37, Lair:3) a +2 great mace of protection a silver javelin a +0 scale mail (31, -22, Lair:3) a scroll of vulnerability an uncursed staff of death a +6 ring of strength a +5 mace (36, -37, Lair:3) 2 silver javelins Level 4 of the Lair of Beasts (0, 0, Lair:4) 28 arrows (18, 13, Lair:4) a +0 ring mail (29, 20, Lair:4) a +0 ring mail (34, 9, Lair:4) a +0 robe (36, -17, Lair:4) 18 bolts (43, 5, Lair:4) a +0 ring mail (45, 4, Lair:4) 19 arrows (46, 1, Lair:4) a +0 robe (48, 3, Lair:4) a +0 leather armour a +3 dagger of speed (57, 4, Lair:4) a +0 mace Level 5 of the Lair of Beasts (21, -6, Lair:5) a +0 ring mail (22, -22, Lair:5) 24 sling bullets (25, -6, Lair:5) a +0 leather armour (38, 12, Lair:5) a +0 plate armour (39, -6, Lair:5) 15 sling bullets (54, 8, Lair:5) a +0 war axe (55, 6, Lair:5) a cane toad corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of curing (15, 45, Lair:6) a cane toad corpse (skeletalised by now) (still there?) a blink frog corpse (skeletalised by now) (still there?) a bullfrog corpse (skeletalised by now) (still there?) (17, 44, Lair:6) a stone (21, 45, Lair:6) a dream sheep corpse (skeletalised by now) (23, 50, Lair:6) a cursed +0 fustibalus (24, 46, Lair:6) a cane toad corpse (skeletalised by now) (26, 40, Lair:6) a +0 robe