thewizardguy Level 1 of the Dungeon (0, 0, D:1) a +0 robe (31, 8, D:1) 10 poisoned needles (20, 11, D:1) a +0 helmet (24, 27, D:1) a +0 short sword (55, 33, D:1) a +0 dagger of electrocution (8, 36, D:1) a +0 club (9, 37, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (2, 0, D:2) a stone (-5, 7, D:2) a +0 dagger (3, 10, D:2) a +0 short sword (-5, 13, D:2) a +0 dagger (-9, 27, D:2) 15 arrows (3, 27, D:2) a +0 quarterstaff (7, 29, D:2) a +0 scythe a +0 robe (4, 37, D:2) a cursed +0 robe (9, 38, D:2) 31 stones (2, 43, D:2) 14 stones (8, 44, D:2) a +0 club (2, 47, D:2) 15 arrows of dispersal (-3, 50, D:2) 21 stones (2, 50, D:2) a +0 robe (14, 54, D:2) 28 stones Level 3 of the Dungeon (4, 0, D:3) a +0 robe (10, 0, D:3) 26 sling bullets (-30, 5, D:3) a +0 club (6, 9, D:3) a +0 mace (-9, 11, D:3) a stone (10, 11, D:3) 24 stones (-38, 12, D:3) a +0 leather armour (-11, 12, D:3) a +0 hunting sling a +0 club 18 stones (7, 14, D:3) a +0 robe (-36, 15, D:3) 13 arrows (-14, 22, D:3) a +0 robe (-19, 26, D:3) a +0 mace (3, 26, D:3) a +0 ring mail (-2, 28, D:3) 18 stones (-18, 33, D:3) 19 arrows (8, 37, D:3) a +3 quarterstaff of chaos a +0 cloak (-27, 38, D:3) a +0 club a +0 dagger (7, 39, D:3) a +0 mace Level 4 of the Dungeon [Shop] Daughyaps's Distillery a potion of haste (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) 2 potions of cure mutation (700 gold) a potion of curing (30 gold) a potion of ambrosia (80 gold) a potion of degeneration (10 gold) 2 potions of curing (60 gold) a potion of brilliance (40 gold) a potion of flight (30 gold) a potion of invisibility (80 gold) [Shop] Atwull's Antique Weapon Shop the +2 dagger of Peenoton {freeze, rPois} (245 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. the +4 mace of Valiance {distort, MR+} (280 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. a +0 trident of venom (122 gold) a +0 vampiric whip (87 gold) a cursed +0 war axe (122 gold) a +0 rapier (140 gold) a +0 scimitar of distortion (140 gold) a +4 blowgun (87 gold) (0, 0, D:4) a +0 mace a +0 scale mail (-2, 1, D:4) a +0 dagger a +0 leather armour (6, 10, D:4) 20 stones (-22, 11, D:4) a +0 flail a +0 scale mail (7, 12, D:4) a +0 dagger (25, 14, D:4) a +0 long sword (4, 15, D:4) a +0 giant spiked club (16, 16, D:4) 15 stones (2, 20, D:4) a +0 dagger a +0 chain mail (3, 20, D:4) a +1 mace of draining a +0 scale mail a +0 hand axe a +0 leather armour a +0 trident (5, 28, D:4) 13 bolts (-3, 34, D:4) a +0 flail (still there?) a +0 dagger of draining (still there?) (-3, 36, D:4) a +0 flail (unseen) (18, 43, D:4) a +0 hand axe (37, 43, D:4) a +0 halberd (36, 44, D:4) a +0 spear (18, 47, D:4) a +0 flail of draining a +0 chain mail (21, 53, D:4) 8 arrows of frost Level 5 of the Dungeon (0, 0, D:5) a cursed -3 morningstar (23, 2, D:5) a +0 robe (-1, 4, D:5) a +0 halberd (10, 8, D:5) a +0 ring mail (-9, 9, D:5) a +0 plate armour (12, 9, D:5) 23 stones (8, 15, D:5) an arrow (8, 16, D:5) an arrow (10, 16, D:5) an arrow (8, 17, D:5) an arrow (9, 17, D:5) 27 bolts (10, 17, D:5) an arrow (10, 18, D:5) 11 poisoned needles (11, 19, D:5) an arrow (12, 19, D:5) an arrow (14, 21, D:5) a cursed -2 shortbow a +0 mace 17 arrows (-14, 26, D:5) a wand of frost (26) (13, 31, D:5) 24 stones Level 6 of the Dungeon (-44, 5, D:6) a +3 rapier of draining a +0 leather armour (-14, 14, D:6) a wand of lightning (5) (-56, 15, D:6) a +0 long sword (-10, 26, D:6) a +0 scale mail (-44, 27, D:6) 14 stones (-57, 32, D:6) 23 arrows (-48, 40, D:6) 17 bolts