thewurscht Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 5, D:1) a +0 leather armour (7, -38, D:1) 21 arrows (11, -9, D:1) 22 stones (22, -35, D:1) a +0 dagger (23, -36, D:1) a +0 robe (30, -35, D:1) 14 sling bullets (33, -30, D:1) 14 poisoned darts (35, -36, D:1) a stone (36, -33, D:1) a +0 club a +0 club a +0 club 2 stones (37, -18, D:1) 14 bolts (37, -12, D:1) a +0 leather armour (38, -18, D:1) 14 sling bullets (42, -36, D:1) a +0 club (45, -32, D:1) 4 stones (45, -31, D:1) a +0 club (46, -30, D:1) a stone (48, -30, D:1) a +0 whip (52, -19, D:1) a +0 mace (58, -17, D:1) a +0 club Level 2 of the Dungeon (19, -3, D:2) a +0 dagger a cursed -1 club a +0 club a +0 short sword a +0 animal skin a +0 helmet a +0 hunting sling 28 sling bullets a +0 dagger (21, -3, D:2) a +0 club (22, -3, D:2) a cursed -2 club (30, 1, D:2) a +0 dagger (30, 21, D:2) 22 stones (46, 8, D:2) a +2 dagger of holy wrath 3 stones (48, 11, D:2) 2 stones (50, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 0, D:3) 15 bolts (3, 31, D:3) a +0 club (7, 23, D:3) a +0 scale mail (16, 13, D:3) 22 stones (20, 10, D:3) 16 stones (21, -2, D:3) a cursed -3 spear (22, 6, D:3) a +0 club (30, 31, D:3) a +0 trident (32, 14, D:3) a +0 club (32, 15, D:3) a cursed -2 club (33, 13, D:3) a +0 spear (33, 32, D:3) a +0 mace a +0 leather armour (34, 17, D:3) a +0 robe (39, -14, D:3) a +0 dagger (39, -11, D:3) a +0 dagger a cursed +0 chain mail (44, -11, D:3) 11 sling bullets (47, -6, D:3) 27 stones Level 4 of the Dungeon (9, 17, D:4) a +4 great mace a +0 giant spiked club (10, 16, D:4) a +0 giant spiked club (11, 44, D:4) the +5 war axe of Disembowelment {flame, Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It makes you more stealthy. (12, 40, D:4) a -4 ring of strength (14, 49, D:4) 15 sling bullets (19, 8, D:4) a +0 hand axe a +0 leather armour a +0 mace a +2 dagger of electrocution a +0 leather armour (19, 10, D:4) a +0 club a cursed +0 leather armour (22, 41, D:4) a potion of resistance (23, 52, D:4) a +0 leather armour (29, 40, D:4) 9 gold pieces (29, 41, D:4) 16 stones (29, 42, D:4) 11 gold pieces (30, 40, D:4) a +0 hand crossbow (30, 42, D:4) 16 gold pieces (32, -4, D:4) 17 stones (37, 42, D:4) a +0 hunting sling (38, 45, D:4) 17 sling bullets (54, 55, D:4) a +0 robe (56, 44, D:4) a +0 mace (60, 16, D:4) 16 stones Level 5 of the Dungeon (3, 6, D:5) a +0 dagger a +0 robe (4, 6, D:5) a +0 flail a +0 ring mail a +0 flail (5, 6, D:5) a +0 flail (6, 6, D:5) a +0 flail (10, -17, D:5) a +0 club (14, -48, D:5) a +0 quarterstaff (17, -52, D:5) a cursed -2 ring mail (17, -2, D:5) 3 arrows (18, -2, D:5) an arrow (19, -3, D:5) a +0 shortbow 12 arrows (19, -2, D:5) an arrow (37, -11, D:5) 13 sling bullets (40, -15, D:5) 14 stones (44, -29, D:5) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (45, -29, D:5) an adder corpse (skeletalised by now) (52, -46, D:5) 19 bolts (55, -48, D:5) a +0 leather armour