thfral Level 1 of the Dungeon (-3, 10, D:1) a +0,+0 dagger (2, 10, D:1) a +0,+0 dagger 2 darts (-17, 11, D:1) a +1,+0 sling (-2, 11, D:1) a dart (-18, 17, D:1) a cursed +0,+0 spear (-6, 19, D:1) 12 darts (11, 21, D:1) a +0,+0 dagger (20, 22, D:1) a +0 ring mail (24, 23, D:1) a -1,+0 orcish club (-11, 30, D:1) a -1,+0 orcish club (11, 32, D:1) a cursed +0,-1 hand axe (4, 40, D:1) a +0,+0 club 5 darts (8, 45, D:1) a dart (7, 46, D:1) a dart (1, 48, D:1) a +0 ring mail (24, 50, D:1) 21 stones (-16, 52, D:1) a +0,+0 club (8, 52, D:1) a dart Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-11, 3, D:2) a +0,+0 short sword (-26, 10, D:2) a +0,+0 dagger (-43, 14, D:2) a +0,+0 dagger 14 darts (-44, 15, D:2) 2 darts (17, 15, D:2) 16 darts (-44, 20, D:2) a dart (-44, 22, D:2) a dart (-21, 26, D:2) a +0 ring mail (-44, 29, D:2) 25 sling bullets (-41, 30, D:2) a +0,+0 club (-22, 32, D:2) a +0 pair of boots (-6, 34, D:2) 21 bolts (-2, 40, D:2) a +0,+0 short sword (8, 43, D:2) a +1 dwarven helmet Level 3 of the Dungeon (0, 0, D:3) an uncursed staff of earth (5, 1, D:3) 22 darts (-13, 2, D:3) a rotting giant cockroach corpse (2, 12, D:3) a rat skeleton (-5, 15, D:3) a ball python skeleton (22, 18, D:3) a +0,+0 sling (-8, 19, D:3) a +0 chain mail (38, 19, D:3) a -1,+1 orcish club (25, 21, D:3) a +1,+0 dwarven dagger (-11, 22, D:3) a quokka skeleton (27, 24, D:3) a +0,+0 club (-12, 25, D:3) a bat skeleton (14, 27, D:3) a +0,+1 dagger (-1, 33, D:3) a +0,+0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 orcish chain mail (2, 0, D:4) the +7,+9 falchion "Yha Thek" {flame, rF+ rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. (9, 22, D:4) 2 steel darts (10, 22, D:4) a steel dart (17, 26, D:4) a quokka skeleton (18, 26, D:4) 2 steel darts a cursed -2,-1 orcish club