thfrgi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -2, D:1) a +0 whip (29, 3, D:1) a spear (32, -5, D:1) a ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -35, D:2) a mace (18, -36, D:2) a +0 dagger (28, -3, D:2) a +0 short sword (28, 1, D:2) a robe (29, -16, D:2) a robe (32, -24, D:2) 7 stones (35, -43, D:2) 4 poisoned darts (37, -5, D:2) a +0 club (46, -4, D:2) 3 stones Level 3 of the Dungeon [Shop] Rasyathrit's Armour Shoppe a +1 robe of cold resistance (177 gold) a +0 robe (9 gold) a +0 helmet (63 gold) the +0 pair of boots "Sulocvug" {rC+ Str+6} (435 gold) Str: It affects your strength (+6). rC: It protects you from cold. If you switch to wearing this armour, your AC would increase by 2 (14 -> 16). a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) the +1 scale mail "Goeshyul" {+Blink rC- rN+ SInv} (341 gold) rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. If you switch to wearing this armour, your AC would decrease by 1 (14 -> 13). a +0 leather armour (28 gold) a +0 leather armour (28 gold) (0, 0, D:3) a +0 pair of gloves (1, -17, D:3) a +0 dagger (2, -6, D:3) a +0 short sword 3 stones (7, 1, D:3) a +0 club (10, -25, D:3) a leather armour (19, 14, D:3) a +0 scale mail (20, -15, D:3) a +0 flail of protection (20, -14, D:3) a +0 dagger a +0 club (21, -15, D:3) a +0 mace a +0 leather armour (25, -20, D:3) a scale mail (30, -2, D:3) a +0 club (34, 14, D:3) a +0 dagger (34, 15, D:3) a +1 leather armour of fire resistance a +0 club (35, 14, D:3) a +0 war axe (37, 29, D:3) a +4 dagger of pain a +2 robe of the Archmagi (37, 30, D:3) a scroll of vulnerability (39, -14, D:3) a +0 short sword 5 stones (41, -14, D:3) a +0 short sword 3 stones (41, 6, D:3) 6 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (13, -2, D:4) a +0 dagger (14, -46, D:4) a robe (17, -3, D:4) a +0 short sword of venom (20, -53, D:4) a scale mail (28, -39, D:4) a +0 dagger (29, -56, D:4) a scroll of poison (31, -37, D:4) a ring mail (35, -13, D:4) a +0 dagger a +0 robe (35, -12, D:4) a +0 dagger a +0 robe a +0 club (41, -39, D:4) a ring mail (42, -23, D:4) a +0 club (43, -1, D:4) a +0 short sword a +0 ring mail (45, -1, D:4) a +0 spear (55, -60, D:4) a +0 short sword (75, 2, D:4) a +0 dagger a stone Level 5 of the Dungeon [Shop] Tieppual's Weapon Shop a +0 quarterstaff (56 gold) 7 stones (9 gold) a +0 spear (42 gold) a +0 dagger (28 gold) a +0 quarterstaff (56 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) (0, 0, D:5) a +0 hand axe (3, 27, D:5) a ring mail (4, 11, D:5) 8 stones (16, 30, D:5) a +0 hand axe (19, 10, D:5) 5 poisoned darts (24, 23, D:5) the +1 quarterstaff of the Devouring Gods {elec, rN++} rN: It greatly protects you from negative energy. (25, 25, D:5) a +0 giant club (34, 14, D:5) a robe (35, 15, D:5) 6 stones (38, 22, D:5) a +0 robe a +0 dagger (38, 23, D:5) a +0 hand axe a +0 ring mail a +1 hand axe of freezing (39, 24, D:5) a +0 dagger a +0 robe (40, 4, D:5) a +0 ring mail a +3 trident (40, 18, D:5) a +0 ring mail (40, 22, D:5) a +0 hand axe a +0 dagger a +0 robe (40, 23, D:5) a +0 pair of gloves a +0 dagger a +0 robe a +0 hand axe (41, 4, D:5) a +0 shortbow (41, 5, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (42, 4, D:5) a +0 trident (45, 3, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a leather armour (1, -7, D:6) a +0 flail a +0 club (1, -6, D:6) a +0 flail (3, -6, D:6) a +0 halberd (5, 6, D:6) a +0 club 16 stones a +0 leather armour (5, 12, D:6) a +0 giant club (8, 31, D:6) a robe (14, 23, D:6) a +0 dagger a +0 whip 5 poisoned darts (14, 24, D:6) a +0 short sword a +0 whip a stone a +0 club 4 poisoned darts (15, 24, D:6) a +0 short sword (27, 14, D:6) a +0 rapier a +2 leather armour of positive energy (30, 19, D:6) 5 stones (31, -1, D:6) 8 stones (35, 0, D:6) a +0 robe a +2 dagger of venom a +0 war axe (37, 1, D:6) a +0 mace (43, 37, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 3 potions of degeneration (4, 13, D:7) a +0 scale mail (8, -10, D:7) a +0 club a +0 ring mail a +0 short sword a +0 dagger of draining a +0 robe (9, -10, D:7) a +0 dagger a +0 leather armour (10, -10, D:7) a +0 trident (15, 0, D:7) a scroll of vulnerability (16, 0, D:7) a +1 whip of electrocution a +0 robe (17, -17, D:7) a +0 ring mail (21, -16, D:7) 3 boomerangs (22, -17, D:7) a boomerang (22, -16, D:7) 3 boomerangs (25, 33, D:7) a +0 leather armour (29, -19, D:7) 5 stones (33, -15, D:7) a +0 hand axe a +0 falchion a +0 chain mail a +0 hand axe (34, -15, D:7) a +0 flail (40, 24, D:7) 5 stones (52, 21, D:7) a +0 giant club (57, 23, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 8 stones (2, 18, D:8) a leather armour (3, 15, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (10, 1, D:8) a staff of air (11, 7, D:8) a dagger (11, 15, D:8) the +7 flail of Holivviaf {holy, rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (12, 30, D:8) a leather armour (19, 32, D:8) a rapier (30, 28, D:8) a +0 dagger a +0 cloak (36, -1, D:8) a ring mail (41, 39, D:8) a +0 flail a +0 hand axe (42, 7, D:8) a +0 short sword (42, 39, D:8) a +0 dagger a +0 robe a +0 mace a +0 flail (42, 40, D:8) a +0 club (44, 9, D:8) 3 stones a +0 dagger (44, 24, D:8) a +0 short sword 4 poisoned darts (44, 31, D:8) 5 stones (46, -14, D:8) a +0 pair of gloves (60, 9, D:8) a +2 dagger of chaos a +0 robe (61, 31, D:8) a +0 shortbow Level 9 of the Dungeon (2, 4, D:9) 7 stones (6, 3, D:9) 5 stones (6, 32, D:9) a +0 mace (6, 33, D:9) a +0 club a +0 leather armour a +0 club (7, 33, D:9) a +0 war axe a +0 arbalest a +1 chain mail of cold resistance (12, 4, D:9) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would decrease by 4 (14 -> 10). (12, 24, D:9) 3 large rocks (22, -2, D:9) a +0 flail a +0 ring mail (23, -3, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (40, 30, D:9) a +1 falchion of holy wrath (42, 6, D:9) a +0 war axe a +0 ring mail (51, 1, D:9) a leather armour the Ecumenical Temple