Dungeon Sprint DCSS version 0.17.1-2-g5865329 (webtiles) character file. 28 thing2 the Conjurer (level 2, -28/15 HPs) Began as a Deep Elf Conjurer on Jan 14, 2016. Annihilated by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:06 (105 turns). thing2 the Conjurer (Deep Elf Conjurer) Turns: 105, Time: 00:01:06 Health: -28/15 AC: 2 Str: 5 XL: 2 Next: 96% Magic: 2/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration h - 2 chunks of flesh Skills: + Level 3.3 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 7.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) The searing ray misses the ogre. The searing ray misses the ogre. The ogre closely misses you. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | thing2 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 19 | D | Killed Ijyb 19 | D | Reached skill level 7 in Conjurations 19 | D | Reached XP level 2. HP: 14/15 MP: 5/8 99 | D | Learned a level 2 spell: Searing Ray 100 | D | Noticed an ogre 105 | D | Annihilated by an ogre Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 3 Searing Ray || 1 Use: Potion || 1