thing2 Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (3, -12, D:1) a cursed +0 club (14, 10, D:1) a +0 club (24, -9, D:1) 4 poisoned needles (32, -12, D:1) a +0 hunting sling (42, 10, D:1) 15 poisoned needles (44, 15, D:1) a +0 dagger (47, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 11, D:2) a +0 mace (10, 25, D:2) a +0 club (13, 12, D:2) a +0 club (14, 26, D:2) a +0 club (16, 26, D:2) a +0 whip of freezing a +0 whip a +0 robe (33, 28, D:2) a +0 mace (36, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 12, D:3) 18 arrows (5, 13, D:3) a +0 dagger a +0 robe (6, 12, D:3) a +0 club a +0 club a +1 chain mail of magic resistance a cursed -2 falchion a +0 leather armour a +0 flail (10, 21, D:3) a +1 vampiric whip a +0 dagger a +0 robe (10, 22, D:3) a +0 chain mail a +0 flail a +0 chain mail (11, -14, D:3) a +0 spear (11, 21, D:3) a +4 hand axe a +0 chain mail (12, 24, D:3) a +0 hunting sling (13, 19, D:3) a +0 leather armour (14, -14, D:3) a +0 club a +0 leather armour a cursed -1 short sword a +0 club (15, -14, D:3) a +0 spear (21, -11, D:3) an uncursed staff of summoning an arrow (22, -10, D:3) a +0 shortbow 12 arrows (23, -11, D:3) 2 arrows (24, -20, D:3) a +0 flail a +0 ring mail (27, -2, D:3) a +0 club a +0 scale mail a +0 club a +0 chain mail (31, -16, D:3) a +0 dagger (31, -4, D:3) a +0 hunting sling (40, 2, D:3) a +1 dagger a +0 robe (41, -14, D:3) a +0 dagger a +0 blowgun 17 poisoned needles (41, 9, D:3) a +0 war axe (55, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Resemm's Antique Weapon Emporium a +0 blowgun (50 gold) a +0 arbalest (90 gold) a +0 blowgun (50 gold) a +0 flail (70 gold) a +0 dagger (40 gold) a +4 war axe of chopping (544 gold) a +0 arbalest (90 gold) a +0 whip (50 gold) the +3 hunting sling "Hydrabane" {freeze, rF+ Dex+3} (760 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. a +3 trident of flaming (466 gold) a +1 dagger of venom (188 gold) a +2 short sword of flaming (348 gold) (0, 0, D:4) a potion of degeneration (11, -24, D:4) a tomahawk (12, 10, D:4) a +0 halberd (12, 18, D:4) a +0 hand axe (14, 14, D:4) a +0 spear (16, 14, D:4) a +0 halberd (16, 15, D:4) a +0 halberd (17, -24, D:4) a tomahawk a +0 ring mail a cursed -3 mace a +0 leather armour (18, -24, D:4) a tomahawk (22, 7, D:4) a +0 dagger (28, 13, D:4) a +0 mace (41, -4, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 13 arrows (1, 3, D:5) a cursed +0 war axe (16, -16, D:5) a +0 pair of gloves (20, -16, D:5) 23 bolts (24, -34, D:5) a +0 dagger (30, -25, D:5) a +2 dagger of venom a +0 robe (31, -24, D:5) a +0 flail a +0 hand axe a +0 leather armour (35, 6, D:5) a +0 giant club (41, -21, D:5) 6 poisoned needles (41, -15, D:5) a +0 ring mail (44, -6, D:5) a +0 club a +0 leather armour (53, -22, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 11 bolts (4, -3, D:6) a +0 ring mail (9, 1, D:6) a +0 dagger (9, 41, D:6) a +0 hand axe a cursed +0 leather armour (41, 18, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a worker ant corpse (12, 9, D:7) a throwing net a howler monkey corpse (13, 9, D:7) a cursed +0 spear (unseen) (16, 9, D:7) an adder corpse (16, 18, D:7) a scroll of immolation (16, 19, D:7) a +0 halberd (still there?) 2 needles of confusion (still there?) (19, 11, D:7) 25 sling bullets (22, 18, D:7) 15 gold pieces