Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. thinkerbell the Grave Robber (Human Necromancer) Turns: 83, Time: 00:01:52 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 1 SH: 0 Dex: 13 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 1 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - 2 green potions Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is a fountain of clear blue water here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door here. Found an escape hatch in the floor. You now have 1 gold piece. There is an escape hatch in the floor here. A bat comes into view. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. The bat misses you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. You see here 8 poisoned needles. Unknown command. Unknown command. Unknown command. Unknown command. ##..##''##..## #⌠..#....#..⌠# #######....####### #≈≈≈..........≈≈≈### . ≈≈≈........#...≈≈≈≈#.. ≈≈...##≈........≈≈≈≈.. .....≈##...##....≈≈... #..≈≈≈..##b≈#...≈.... #.≈##....≈≈..@#. #.....##.≈##.## #......##.....# ..###....>...## # #.....##..# #.....###.# ........# b.# ........# #.# ........# .# You can see a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | thinkerbell the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Learned a level 1 spell: Animate Skeleton