threeofswords Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 27, D:1) 20 arrows (8, 16, D:1) 11 gold pieces (unseen) (11, 30, D:1) 22 stones (12, -9, D:1) a +0 robe (18, 30, D:1) 21 stones (19, -8, D:1) a +0 club (32, 29, D:1) 23 sling bullets {don't use} (34, 14, D:1) a +0 animal skin (44, -4, D:1) a +0 dagger (46, -1, D:1) 11 stones (50, -4, D:1) a +0 short sword (51, -8, D:1) a +0 club a +0 dagger (53, -5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 15 stones (0, 4, D:2) 22 arrows (3, 4, D:2) a +0 whip 18 stones (6, 7, D:2) a stone (8, 9, D:2) a stone (23, 18, D:2) a +0 club (25, 28, D:2) a +0 club a +0 club (29, 22, D:2) a +0 club a +0 scale mail (34, 7, D:2) a +0 hand axe (42, 29, D:2) a +0 club (48, 7, D:2) a +0 club (59, 15, D:2) a +0 mace (59, 17, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 club (0, 3, D:3) a +0 dagger (11, 25, D:3) a +0 robe (15, 0, D:3) a +0 rapier (23, 27, D:3) a +0 leather armour (41, -5, D:3) a cursed +0 club (unseen) (41, 5, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Qemae's Armour Shop a +0 robe (7 gold) a +2 chain mail of cold resistance (236 gold) the cursed +0 cloak "Laisoekk" {rCorr Int-2 Dex+7} (270 gold) It affects your intelligence (-2). It affects your dexterity (+7). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 robe (7 gold) a cursed +0 chain mail (38 gold) a +1 robe of magic resistance (139 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (880 gold) It increases your rate of regeneration. a +0 scale mail (44 gold) a +3 scale mail of cold resistance (286 gold) a +0 scale mail (44 gold) (0, 0, D:4) a +0 scale mail (3, -5, D:4) a book of Cantrips (5, 6, D:4) a +0 chain mail (15, -24, D:4) a +0 whip of flaming a +0 robe (20, 0, D:4) a +0 ring mail (22, 0, D:4) 11 poisoned darts {don't use} (22, 1, D:4) a +0 robe (32, -8, D:4) a +0 ring mail (34, -3, D:4) a +0 trident (38, -13, D:4) a +0 whip (39, 0, D:4) a cursed +0 leather armour (41, -17, D:4) a +0 spear (42, -15, D:4) a +0 spear (43, -29, D:4) 31 stones (49, -24, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 17 stones (7, -2, D:5) 20 stones (18, 10, D:5) a +0 leather armour (25, -3, D:5) a +0 leather armour a +0 mace (32, 15, D:5) 6 atropa-tipped darts {don't use} (35, -8, D:5) a +0 trident (36, -14, D:5) 24 arrows (39, 16, D:5) a +0 war axe (48, -24, D:5) a +0 dagger (50, -15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 16 sling bullets {don't use} (2, -12, D:6) a +0 long sword (4, 33, D:6) a +0 short sword (16, 14, D:6) a +1 spear of venom (16, 25, D:6) a +0 plate armour (18, 14, D:6) a +0 spear (19, 10, D:6) a +0 falchion (19, 14, D:6) a +0 spear (35, 18, D:6) a +0 leather armour (36, -11, D:6) 15 stones (37, 40, D:6) a +0 quarterstaff (43, 2, D:6) 5 atropa-tipped darts {don't use} (43, 6, D:6) 19 stones (58, 28, D:6) a +0 spear (60, 6, D:6) 9 poisoned darts {don't use} Level 7 of the Dungeon (3, -5, D:7) a +0 dagger a +0 robe (12, 5, D:7) a +0 battleaxe of freezing (16, -30, D:7) 3 stones (17, -37, D:7) a +0 club (18, -29, D:7) a stone (19, -28, D:7) 3 stones (19, -25, D:7) a +0 club a +0 club (21, -33, D:7) a +0 hunting sling {don't use} 21 stones (21, -31, D:7) a cursed -3 dagger a +1 hunting sling of flaming {don't use} 22 stones (23, -49, D:7) a +0 mace a +2 dagger of electrocution a +0 leather armour a +0 hand axe a +0 plate armour (23, -48, D:7) a +0 club (23, -34, D:7) a stone (23, -28, D:7) a +0 mace (24, -34, D:7) a +0 war axe (24, -33, D:7) a +0 flail a +0 leather armour (24, -21, D:7) 23 sling bullets {don't use} (25, -37, D:7) 18 arrows (25, -35, D:7) a stone (25, -34, D:7) a stone (25, -22, D:7) a +2 mace of protection a +0 club a +0 club (25, -21, D:7) a +0 dagger 5 stones (26, -34, D:7) a +0 ring mail a +0 club (26, -28, D:7) a +2 short sword of protection 2 stones (27, -23, D:7) a +0 spear (27, -22, D:7) 15 bolts (28, -35, D:7) a cursed -1 club (28, -28, D:7) a +0 cloak (29, -33, D:7) a +0 club (29, -10, D:7) a +0 leather armour (31, -36, D:7) a +0 club (31, -5, D:7) a +0 leather armour a +0 dagger a +0 robe (31, -4, D:7) a +0 dagger a +0 ring mail (31, -3, D:7) a +0 dagger a +0 robe (32, -24, D:7) a +0 club a cursed -1 club (33, -47, D:7) a book of Minor Magic (33, -22, D:7) a +0 club (34, -33, D:7) a +0 dagger (41, -16, D:7) an arrow (41, -15, D:7) a +0 club a +0 leather armour (42, -15, D:7) a +0 dagger a +0 robe 4 arrows a +0 mace 5 boomerangs {don't use} a +0 dagger a +0 robe (43, -14, D:7) a +0 giant club (44, -14, D:7) a +0 shortbow {don't use} 2 arrows (45, -13, D:7) a +0 dagger a +0 robe (45, -12, D:7) an arrow (53, -41, D:7) 11 stones a +0 dagger (54, -41, D:7) a +0 dagger a +0 chain mail a +0 scimitar (55, -40, D:7) 2 stones (57, -28, D:7) a +0 club a +0 ring mail (57, -27, D:7) 18 stones a +0 leather armour a +0 club 3 silver boomerangs {don't use} a +0 ring mail (58, -28, D:7) a stone (58, -27, D:7) a +0 scale mail (59, -43, D:7) an uncursed ring of resist corrosion (59, -30, D:7) a +0 spear a +0 leather armour (60, -39, D:7) a stone (60, -31, D:7) a stone (61, -38, D:7) a stone (61, -37, D:7) a stone (61, -36, D:7) a stone (61, -35, D:7) a stone (62, -33, D:7) a +1 flail of protection 13 stones (64, 2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 hand axe a +0 ring mail (4, 6, D:8) a +0 short sword (5, -45, D:8) a book of Power (10, -42, D:8) 13 stones (12, -8, D:8) a +0 leather armour (14, -7, D:8) a +0 flail (30, -42, D:8) a +3 halberd (33, -34, D:8) 26 stones (34, -10, D:8) a +0 quarterstaff a +0 hunting sling {don't use} 23 sling bullets {don't use} a +0 leather armour (35, -14, D:8) a sling bullet {don't use} (35, -13, D:8) a sling bullet {don't use} (35, -12, D:8) a sling bullet {don't use} (37, -32, D:8) a +0 giant club (38, -43, D:8) 22 bolts (56, -26, D:8) a +0 scimitar of flaming a +2 robe of fire resistance (63, -33, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 31, D:9) a +0 flail 5 boomerangs {don't use} a +0 leather armour a +0 whip (1, 0, D:9) a +2 short sword of venom (1, 31, D:9) a +0 club a +0 dagger a +0 robe (3, 1, D:9) an arrow (unseen) (4, 0, D:9) an arrow (unseen) (7, -5, D:9) a +1 antimagic rapier (7, -4, D:9) 2 arrows (8, -6, D:9) a +0 shortbow (still there?) 18 arrows (still there?) 29 gold pieces (still there?) (9, 28, D:9) a stone (11, 12, D:9) 24 bolts (12, 1, D:9) a +0 barding (12, 39, D:9) a +0 giant club a +0 giant club (14, 18, D:9) a +0 mace a +0 leather armour (14, 26, D:9) a +0 dagger (15, 18, D:9) a stone (15, 19, D:9) a +0 dagger 2 stones a +0 buckler (15, 20, D:9) a cursed -2 short sword a stone (15, 21, D:9) a stone (15, 22, D:9) 2 stones (15, 23, D:9) 2 stones (15, 25, D:9) a +0 leather armour 20 stones a +0 dagger a +0 robe (16, 25, D:9) 3 stones a +0 vampiric dagger a +0 short sword a +0 whip a +0 plate armour a +0 dire flail (17, 25, D:9) an arrow a stone (18, 25, D:9) 2 arrows a scroll of noise 20 stones a +0 trident (19, 25, D:9) an arrow 4 stones a +0 club (19, 46, D:9) 15 poisoned darts {don't use} (20, 25, D:9) an arrow (20, 26, D:9) an arrow (21, 22, D:9) a +0 troll leather armour (21, 24, D:9) an arrow (22, 24, D:9) 16 arrows a +0 longbow {don't use} (29, 21, D:9) a +0 plate armour a +0 hand axe (30, 21, D:9) a +2 robe of the Archmagi a +0 hand axe (33, 27, D:9) 27 bolts (35, 26, D:9) a book of Cantrips (40, 1, D:9) a +0 chain mail (45, 19, D:9) a +0 club (45, 21, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, -11, D:10) a +0 flail (1, 3, D:10) a +0 shortbow {don't use} 21 arrows (1, 9, D:10) 3 arrows (5, 19, D:10) a +0 rapier (5, 22, D:10) 15 stones (5, 25, D:10) 24 stones (7, 34, D:10) a +0 spear (7, 35, D:10) a +0 flail a +0 scale mail a +2 spear of flaming (7, 36, D:10) a +0 whip a cursed -3 club 2 boomerangs {don't use} a +0 whip (7, 37, D:10) a +0 ring mail a +0 club a +0 plate armour a +0 long sword (11, 20, D:10) a +0 whip 17 stones (11, 22, D:10) a stone (13, -11, D:10) a +0 dagger a cursed +0 robe (14, 12, D:10) a cursed +0 kite shield {don't use} (22, 27, D:10) a +0 giant club (22, 29, D:10) 22 arrows a +0 shortbow {don't use} (23, 9, D:10) a +0 hand axe (23, 32, D:10) an arrow a scroll of amnesia (24, 32, D:10) a cursed +0 leather armour a +0 flail (31, 3, D:10) a +0 mace (33, 8, D:10) a +0 dire flail a +0 giant spiked club (33, 25, D:10) 3 stones a +0 dagger (33, 26, D:10) a +0 dagger a +0 dagger (33, 38, D:10) a +0 rapier (34, 26, D:10) a stone (34, 27, D:10) a stone (34, 28, D:10) a stone (34, 31, D:10) a stone (34, 34, D:10) 23 stones (41, -6, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (41, -4, D:10) a +0 dagger (42, 19, D:10) 18 bolts (43, 18, D:10) a +0 pair of gloves (50, 15, D:10) a +0 dire flail a +0 giant club (50, 16, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) an arrow (1, -2, D:11) 6 arrows (5, 0, D:11) 3 arrows (6, 0, D:11) a +0 shortbow {don't use} 4 arrows (7, 6, D:11) a cursed +0 leather armour (12, -25, D:11) a +0 falchion (15, -7, D:11) a +0 giant spiked club (17, -3, D:11) 13 bolts (31, -8, D:11) a +0 short sword (31, -7, D:11) a +0 hand axe (32, -8, D:11) a +0 plate armour a +2 mace of draining (32, -7, D:11) a stone (33, -13, D:11) a +0 mace (33, -6, D:11) a stone (34, -5, D:11) 5 stones (39, 17, D:11) a cursed -3 giant club (47, 7, D:11) 21 stones (48, 3, D:11) 2 scrolls of vulnerability a +0 flail 2 potions of degeneration (48, 4, D:11) a +0 leather armour (49, 4, D:11) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (50, 5, D:11) a +0 trident (51, 10, D:11) a +0 mace (52, 9, D:11) a +0 robe (59, -26, D:11) a book of Minor Magic (59, -17, D:11) a cursed +0 scale mail (59, -16, D:11) a +0 giant club (66, 9, D:11) a +0 shortbow {don't use} 18 arrows (66, 11, D:11) an arrow (66, 16, D:11) an arrow Level 12 of the Dungeon [Shop] Tyxkawk's Antique Weapon Shoppe a +2 broad axe of holy wrath (364 gold) a +0 quarterstaff (76 gold) the +7 hand crossbow of Delaijam {venom, Int+6} (1117 gold) It poisons the ammo it fires. It affects your intelligence (+6). a +2 demon whip of draining (741 gold) the +5 hunting sling of the Open Hand {flame, rF+ rC- MR+} (765 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a cursed +0 club (1 gold) a +0 short sword (57 gold) a +1 vorpal longbow (260 gold) a +0 shortbow (57 gold) a +0 vorpal falchion (123 gold) a +1 great sword of holy wrath (355 gold) a +0 spear (57 gold) (11, 19, D:12) 18 arrows (11, 22, D:12) a +0 scale mail (11, 38, D:12) a +0 giant spiked club (22, 33, D:12) a scarf of shadows (27, 49, D:12) a +0 ring mail 24 arrows a +3 longbow of flaming {don't use} (27, 51, D:12) an arrow (27, 53, D:12) a +0 ring mail (29, 58, D:12) an uncursed amulet of faith an uncursed amulet of guardian spirit an uncursed amulet of reflection the amulet of Otaepaonno {Regen+ Str-4 Int+5} [amulet of regeneration] It affects your strength (-4). It affects your intelligence (+5). It increases your rate of regeneration. the amulet "Levepa" {Faith rPois rC++ Str-5 Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-5). It affects your intelligence (+3). It greatly protects you from cold. It protects you from poison. the amulet "Sestruor" {MR- Regen+ Int+2 Dex+7} [amulet of regeneration] It affects your intelligence (+2). It affects your dexterity (+7). It affects your resistance to hostile enchantments. It increases your rate of regeneration. an uncursed amulet of inaccuracy the ring "Teustos" {MP+9 Str+4} [ring of magical power] It affects your strength (+4). It affects your magic capacity (+9). the ring "Irablou" {*Drain rElec rPois Int-4} [ring of intelligence] It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. the ring of Qan Jysy {rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. the ring of Nudwuth {Int+4 Slay+2 Stlth+} [ring of stealth] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. the ring "Misunge" {rF- MR++ Dex+4} [ring of dexterity] It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. the ring "Zomank" {Ice Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. (30, 57, D:12) a +0 falchion a wand of flame (21) a +4 antimagic battleaxe 3 potions of stabbing a +0 dire flail 2 scrolls of enchant weapon a wand of enslavement (5) 4 potions of mutation (35, 59, D:12) a +0 flail a +0 ring mail a +0 dagger (35, 60, D:12) a +0 ring mail a +3 short sword a +3 falchion a +0 robe a +0 dagger (38, 37, D:12) a +0 short sword (39, 12, D:12) a +0 helmet (39, 39, D:12) a +0 giant club (40, 39, D:12) a +0 robe (still there?) a +0 dagger (still there?) Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club (2, 28, D:13) 3 stones (2, 30, D:13) a +0 whip 3 stones (2, 35, D:13) a stone (3, -9, D:13) a +0 dagger (12, 20, D:13) a +0 hand axe a +0 morningstar (13, 20, D:13) a +0 dagger (14, 24, D:13) an arrow (15, 14, D:13) a +0 giant club (15, 23, D:13) an arrow (17, 24, D:13) a +0 morningstar a +0 ring mail a +0 war axe a +0 shortbow {don't use} 27 arrows (18, 24, D:13) a +0 whip a +0 mace 4 boomerangs {don't use} a +1 flail of protection a +0 chain mail a +0 great mace a +1 leather armour of cold resistance (18, 26, D:13) an arrow (28, 24, D:13) 19 arrows a +0 shortbow {don't use} (30, 0, D:13) a scroll of brand weapon (31, 0, D:13) an uncursed ring of ice an uncursed ring of fire a +3 vorpal broad axe an uncursed ring of ice a +4 ring of evasion an uncursed ring of protection from fire (32, 23, D:13) 2 arrows (33, 23, D:13) 2 arrows (35, 11, D:13) a +2 mace of venom (43, 5, D:13) a +0 leather armour a +0 war axe (44, -3, D:13) a +0 fustibalus {don't use} (44, 13, D:13) 14 arrows a +0 shortbow {don't use} (45, 12, D:13) a cursed +0 ring mail a +0 battleaxe (45, 13, D:13) a +0 ring mail a +2 great mace of protection (49, 21, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) an uncursed staff of poison (9, 31, D:14) a +0 hand crossbow {don't use} a +0 robe a +3 halberd (9, 44, D:14) a +0 pair of gloves (10, 12, D:14) a +0 long sword a +0 ring mail a +0 buckler (10, 31, D:14) a +0 robe a +4 great sword of freezing (12, 4, D:14) a +0 quarterstaff (13, 26, D:14) a +0 dagger (17, 38, D:14) a +0 long sword a +0 robe (23, 22, D:14) 18 arrows (24, 39, D:14) a +0 dire flail (27, 13, D:14) a +2 glaive of venom (33, 29, D:14) a +0 club (39, 43, D:14) 11 stones (40, 22, D:14) a +0 giant club a +0 giant club (41, 5, D:14) a book of the Tempests (41, 35, D:14) a +0 robe a +0 hand axe (42, 35, D:14) a +0 leather armour a +0 hand axe (45, 20, D:14) 17 poisoned darts {don't use} (55, 53, D:14) 14 bolts (58, 39, D:14) an arrow (59, 34, D:14) a cursed -1 longbow {don't use} 16 arrows (59, 35, D:14) a +0 shortbow {don't use} 16 arrows (60, 35, D:14) 2 arrows (60, 36, D:14) an arrow (60, 38, D:14) 3 arrows (60, 40, D:14) an arrow (61, 32, D:14) a +0 longbow {don't use} 18 arrows (61, 34, D:14) a +0 shortbow {don't use} 25 arrows (62, 41, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +2 hat (3, 6, D:15) a +0 dire flail (3, 7, D:15) a +0 flail a +0 robe (3, 8, D:15) a +0 dagger a +0 robe of fire resistance (14, 17, D:15) 2 arrows (15, 22, D:15) 28 bolts (17, 13, D:15) a +0 shortbow {don't use} 15 arrows (19, 8, D:15) a +3 hand axe (19, 15, D:15) an arrow (19, 16, D:15) a +0 shortbow {don't use} 15 arrows (20, 16, D:15) 4 arrows (20, 18, D:15) an arrow (21, 2, D:15) a +3 scimitar of flaming (21, 13, D:15) a +1 shortbow of freezing {don't use} 15 arrows (21, 17, D:15) an arrow (28, 38, D:15) a +0 buckler a +0 buckler (32, -19, D:15) 13 stones (33, -8, D:15) 28 stones (33, 26, D:15) a +0 dagger a +0 robe (33, 30, D:15) a +0 halberd (34, 30, D:15) a cursed +0 dagger a +0 robe a +0 trident (34, 31, D:15) a +0 shortbow {don't use} 15 arrows a +0 long sword (34, 32, D:15) a +0 hand axe (35, 7, D:15) a +0 club (35, 32, D:15) an arrow a +3 great sword a +0 robe a +2 war axe a +2 robe of fire resistance (36, 32, D:15) an arrow (37, 33, D:15) 2 arrows (38, 8, D:15) 2 large rocks {don't use} (38, 29, D:15) 22 bolts (39, -5, D:15) a large rock {don't use} (39, 8, D:15) a large rock {don't use} (40, 8, D:15) a large rock {don't use} (40, 9, D:15) 3 large rocks {don't use} (41, -5, D:15) a +0 robe of the Archmagi (43, -8, D:15) 3 large rocks {don't use} (44, 6, D:15) an uncursed amulet of guardian spirit (45, -10, D:15) a large rock {don't use} Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 robe of magic resistance a cursed +0 dagger (1, -3, Orc:1) a +0 club (unseen) (1, -1, Orc:1) a +2 robe of fire resistance a +0 giant spiked club a potion of degeneration (1, 0, Orc:1) a +0 giant club a cursed -2 giant club a +0 leather armour a +0 mace (1, 2, Orc:1) a +0 plate armour a +0 short sword (2, 0, Orc:1) a +0 chain mail a +0 plate armour 4 boomerangs {don't use} a cursed +0 glaive a +0 great sword of holy wrath a +0 leather armour (2, 1, Orc:1) a +3 hand axe (16, 47, Orc:1) a +0 giant spiked club (16, 48, Orc:1) a +0 falchion (18, 47, Orc:1) a +0 ring mail a +0 trident (20, 47, Orc:1) a +0 plate armour of cold resistance a +0 trident (21, 44, Orc:1) a +0 chain mail a +0 glaive Level 2 of the Orcish Mines [Shop] Ymilae's Assorted Antiques a +1 hunting sling of flaming (242 gold) a scarf of resistance (800 gold) a scroll of identify (50 gold) a +3 scale mail of fire resistance (650 gold) a +0 flail (87 gold) a +1 robe of the Archmagi (817 gold) a +0 scale mail (100 gold) a wand of enslavement (9) (275 gold) a book of Frost (875 gold) a scroll of remove curse (75 gold) a +0 glaive (162 gold) a +0 pair of boots (112 gold) [Shop] Fuafod's Antique Weapon Shoppe the +3 war axe "Orb Guardian's Foe" {vamp, rC+ Str+4 Int+3} (1300 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+3). It protects you from cold. a +0 short sword of holy wrath (177 gold) a +0 hand crossbow (84 gold) a +0 morningstar (96 gold) a +0 arbalest (108 gold) the +11 longbow of the Pill Bug {flame, +Fly rElec rF+} (2068 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It lets you fly. a +2 scimitar of electrocution (528 gold) a +2 battleaxe of flaming (568 gold) [Shop] Uhuffeing's Antique Armour Shop a +0 chain mail (112 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 chain mail of magic resistance (287 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +4 ring mail of cold resistance (775 gold) a +0 buckler (112 gold) a +0 chain mail (112 gold) a +2 scale mail of cold resistance (525 gold) a +0 ring mail (100 gold) [Shop] Jaso's Antique Armour Shoppe a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +1 cloak (241 gold) a +1 ring mail of fire resistance (336 gold) a +0 chain mail (94 gold) the +0 robe of the Heron {rElec rC- Dex+4} (338 gold) It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. a scarf of resistance (672 gold) a +0 chain mail (94 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) (0, 0, Orc:2) a +0 mace (4, 2, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great mace (4, 3, Orc:2) a +0 robe a +0 dagger a +0 plate armour 5 boomerangs {don't use} a +0 war axe (5, 3, Orc:2) a +0 plate armour 24 bolts a +3 glaive a +0 arbalest {don't use} (5, 7, Orc:2) a +0 troll leather armour (6, 2, Orc:2) 3 bolts a +0 club (6, 3, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 mace (6, 24, Orc:2) a +0 robe a +0 dagger (7, 1, Orc:2) a +0 chain mail a +0 flail (7, 3, Orc:2) a +0 chain mail a +0 long sword (7, 4, Orc:2) a +0 chain mail a +0 glaive (8, 26, Orc:2) a cursed +0 leather armour a +0 flail a +0 plate armour a +0 glaive (9, 0, Orc:2) a bolt (9, 26, Orc:2) a +0 robe a +0 dagger (12, -15, Orc:2) a +0 robe a +0 dagger (12, -13, Orc:2) a +0 plate armour a +0 dire flail (13, -14, Orc:2) a +0 plate armour 4 boomerangs {don't use} a +0 hand axe (16, -20, Orc:2) a +0 scale mail a +1 vorpal hand axe (16, -19, Orc:2) a +0 plate armour a +0 glaive (16, -18, Orc:2) a cursed -3 flail a +0 hand axe (16, -17, Orc:2) a +0 chain mail a +0 scimitar a +0 morningstar (17, -19, Orc:2) a +0 leather armour (17, -15, Orc:2) a +0 leather armour 2 boomerangs {don't use} a +0 short sword (18, -20, Orc:2) a cursed +0 robe a +1 dagger of venom (18, -17, Orc:2) a +0 long sword (26, -19, Orc:2) a +0 club a +0 ring mail (26, 13, Orc:2) a +0 mace of protection (27, -18, Orc:2) a +0 hand axe a +0 plate armour a +0 trident (27, 12, Orc:2) a +3 chain mail of fire resistance a +3 bardiche of venom (27, 13, Orc:2) a +0 plate armour a +0 war axe (28, -20, Orc:2) a +0 ring mail a +0 club (28, -19, Orc:2) a +0 club (28, -18, Orc:2) a +0 leather armour a +0 dagger (28, 11, Orc:2) a +0 club a +0 plate armour 8 boomerangs {don't use} a +0 battleaxe (28, 12, Orc:2) 2 boomerangs {don't use} a +0 vorpal hand axe a +0 chain mail a +0 short sword (29, -15, Orc:2) a +0 chain mail a +0 short sword (29, -9, Orc:2) a cursed +0 robe a cursed -3 dagger (29, 12, Orc:2) a +0 dagger (29, 13, Orc:2) a +2 robe of magic resistance a +0 dagger (30, 11, Orc:2) a cursed -3 club (30, 12, Orc:2) a +0 plate armour a +0 hand axe (32, -6, Orc:2) a +0 leather armour a +0 war axe (33, -8, Orc:2) a +0 robe a +1 dagger of draining a +0 plate armour a +0 war axe a +2 robe of positive energy a cursed -3 dagger a +0 robe a +0 dagger (33, -6, Orc:2) a +0 flail a +2 robe of cold resistance a +0 dagger (34, -16, Orc:2) a +0 mace (34, -9, Orc:2) a +0 chain mail a cursed +0 dire flail (34, -6, Orc:2) a cursed -2 trident (35, -16, Orc:2) a +0 giant club (35, -15, Orc:2) a +0 club (35, -12, Orc:2) a +0 ring mail (35, -11, Orc:2) a +0 halberd (37, -14, Orc:2) a +0 chain mail a +1 long sword a +0 plate armour a +0 war axe (37, -13, Orc:2) a cursed +0 ring mail a +0 halberd a +0 chain mail a +0 glaive (38, -13, Orc:2) a +0 robe a +0 dagger (43, 11, Orc:2) a +0 club a +0 leather armour a +0 flail (43, 12, Orc:2) a +0 leather armour (43, 13, Orc:2) a +0 plate armour a +0 long sword a +0 scale mail a +0 mace a +0 robe a +0 dagger (44, 11, Orc:2) a +0 leather armour a +1 flail of protection a +0 dagger (44, 13, Orc:2) 2 boomerangs {don't use} a +0 war axe a +0 leather armour a +0 short sword a +0 hand axe (45, 11, Orc:2) a +0 robe a +0 dagger a +2 robe of magic resistance an uncursed staff of earth (45, 12, Orc:2) a +0 scale mail a +0 mace (45, 14, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +2 dagger of electrocution (45, 15, Orc:2) a +0 chain mail a +0 battleaxe (47, 12, Orc:2) a +0 robe a +0 dagger (54, -3, Orc:2) a +0 leather armour a +0 club (54, -2, Orc:2) a +0 dagger (54, 0, Orc:2) a +0 club (55, -3, Orc:2) a +0 chain mail a +0 flail (58, -19, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (0, 1, Elf:1) a +0 long sword a +0 ring mail (7, -1, Elf:1) a +0 dagger (8, 0, Elf:1) a +2 vampiric hand axe (8, 1, Elf:1) a +0 dagger (9, 1, Elf:1) a +0 dagger a +2 rapier of venom (10, 5, Elf:1) a +0 long sword a +0 scale mail (10, 13, Elf:1) a +0 club (11, 3, Elf:1) a +0 short sword (13, -3, Elf:1) a +0 short sword a +0 buckler (14, 6, Elf:1) a +0 halberd of venom (14, 8, Elf:1) a +0 short sword an elf skeleton (19, 1, Elf:1) a +0 long sword an elf skeleton (20, 13, Elf:1) a +0 rapier a +0 leather armour an elf corpse (28, 6, Elf:1) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (28, 13, Elf:1) a +0 club (unseen) (29, 5, Elf:1) a +0 long sword (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (29, 6, Elf:1) a +0 long sword (still there?) an elf corpse (still there?) (31, 10, Elf:1) 2 scrolls of teleportation (unseen) (34, 6, Elf:1) the Handbook of Arcane Weapons Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Magic Dart Conjuration 1 no c - Searing Ray Conjuration 2 no d - Stone Arrow Conjuration/Earth 3 no e - Mephitic Cloud Conjuration/Poison/Air 3 no f - Starburst Conjuration/Fire 6 no Trog disapproves of the use of such an item. (unseen) (35, 6, Elf:1) 18 gold pieces (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (15, 25, Lair:1) 17 stones (22, -21, Lair:1) a +0 plate armour (24, -5, Lair:1) a +0 chain mail (25, 1, Lair:1) a +0 hand axe (28, 31, Lair:1) a potion of degeneration (30, 8, Lair:1) a scroll of vulnerability (30, 28, Lair:1) a +0 plate armour (38, 9, Lair:1) 26 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (25, 40, Lair:2) a +0 bardiche (29, 32, Lair:2) a +0 short sword (35, 1, Lair:2) a +0 scale mail (39, 22, Lair:2) 7 boomerangs {don't use} (42, 6, Lair:2) a cursed -2 trident (43, 2, Lair:2) a +0 troll leather armour (43, 36, Lair:2) 15 arrows (45, 2, Lair:2) 17 stones (50, 16, Lair:2) a cursed -1 ring mail (52, 34, Lair:2) a javelin {don't use} (57, 33, Lair:2) 15 stones (59, 34, Lair:2) a +3 vorpal executioner's axe a +3 demon trident 2 javelins {don't use} a +0 scale mail (60, 34, Lair:2) 27 stones (61, 29, Lair:2) a javelin {don't use} (64, 13, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (0, 35, Lair:3) a wand of random effects (16) a scroll of enchant armour the +6 rapier "Lidirepier" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 morningstar (8, -2, Lair:3) a scroll of amnesia (11, -6, Lair:3) a +0 quarterstaff (14, -2, Lair:3) a +0 leather armour (17, 31, Lair:3) 25 stones (17, 46, Lair:3) 22 stones (23, 3, Lair:3) 2 potions of brilliance the cursed +0 robe of the Beginning {MR+ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (49, 17, Lair:3) a +0 chain mail of cold resistance (53, 46, Lair:3) an uncursed staff of air (54, 30, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) 30 stones (2, -36, Lair:4) 10 stones (3, -44, Lair:4) 16 stones (7, -42, Lair:4) 23 stones (31, -35, Lair:4) 21 sling bullets {don't use} (31, 1, Lair:4) a scroll of amnesia (33, -10, Lair:4) 32 stones (40, -6, Lair:4) a +0 buckler (43, -3, Lair:4) 8 curare-tipped darts {don't use} (44, -32, Lair:4) a +0 robe (45, -17, Lair:4) a curare-tipped dart {don't use} (45, -16, Lair:4) a +0 dagger of distortion (46, -13, Lair:4) a curare-tipped dart {don't use} (48, -14, Lair:4) a curare-tipped dart {don't use} (52, -3, Lair:4) 27 arrows (55, -26, Lair:4) a +0 glaive Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 battleaxe a scroll of enchant weapon a scroll of brand weapon (4, -8, Lair:5) a +0 quarterstaff (10, -12, Lair:5) a +0 scale mail (13, 29, Lair:5) a +0 hunting sling {don't use} (14, -8, Lair:5) 21 stones (26, 4, Lair:5) a +0 scale mail (28, 16, Lair:5) a +0 helmet (29, -7, Lair:5) a cursed +0 hand axe (45, 14, Lair:5) a +0 war axe (50, 2, Lair:5) an uncursed ring of wizardry (53, 23, Lair:5) a +0 fustibalus {don't use} Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff a +0 robe a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (0, 1, Lair:6) a +2 vorpal war axe (1, -7, Lair:6) a scroll of noise (1, -1, Lair:6) a +0 spear a +0 buckler (1, 0, Lair:6) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 buckler (2, -7, Lair:6) a +0 dagger (2, 6, Lair:6) a +0 rapier a cursed +0 robe a +0 buckler (3, -2, Lair:6) a +2 dagger of venom a +0 robe a +0 buckler (4, -15, Lair:6) a book of Summonings (5, -14, Lair:6) a +0 chain mail (6, -15, Lair:6) a +0 spear (22, 17, Lair:6) a +0 rapier 10 stones a +0 robe (22, 33, Lair:6) a +0 robe of cold resistance (23, 13, Lair:6) a stone (25, 11, Lair:6) a stone (25, 20, Lair:6) a +0 pair of boots (27, -2, Lair:6) a +0 ring mail (27, -1, Lair:6) a +0 antimagic spear a +0 buckler (29, 36, Lair:6) a +0 hunting sling {don't use} (31, 48, Lair:6) a +0 hand crossbow of freezing {don't use} (32, 44, Lair:6) 18 bolts (32, 47, Lair:6) a potion of degeneration (35, 45, Lair:6) a Young Poisoner's Handbook (35, 47, Lair:6) a +0 leather armour (43, 33, Lair:6) 25 sling bullets {don't use} (44, 4, Lair:6) a box of beasts (45, 31, Lair:6) a +0 leather armour (64, 17, Lair:6) a +0 spear a +0 buckler